X-Wing Miniatures continues to prove to be a success and one of the current most popular miniatures game on the market. We can definitely be assured to see more ships of different sizes for all 5 factions, especially with the upcoming releases of new Star Wars movies and series, but other than new ships for those sides, there's a lot of potential to expand the game even more allowing for more different ships that aren't present during the Galactic Civil War. Now I am not saying that these ideas they should 100% do, but it's great to have an idea of the potential that X-Wing could see.
Ground Assault Expansion
Many of Rogue Squadron's missions in the novels, comics and video games have taken place within planet's atmospheres and on the ground and have ranged from base attacks to protecting convoys. A ground assault expansion would allow for vehicle and repulsor craft units to play a role in a battle, examples like the T-47 Airspeeder, AT-AT, Twin-Pod cloud car and Desert Skiff. Unit types can range from anti-air to ground support. In addition, already existing starships like the Y-Wing, TIE Bomber, Lambda and U-Wing could have new abilities that can take advantage of aiding ground vehicles. There can also be new starships like the E-50 Landseer and T-5 Deliverance that offer new abilities which support both starships and vehicles. Water-based vehicles could even have an advantage over both starships and land vehicles by being out of reach or to submerse for cover.
Whilst Star Wars: Legion's concept focuses directly onto the individual ground units, judging on the scale of the figures, it's hard to determine whether there's the possibility of the inclusion of AT-ATs and AT-ACTs due to their size. A ground assault could allow for those walker types to be viably produced and included due to their scale in comparison to the rest of the X-Wing miniatures. Plus, a great opportunity to include the Resistance Ski Speeder and AT-M6 as Episode VIII tie-in miniatures.

Clone Wars Era core set
We have seen a number of Clone Wars era ships in media set during the Galactic Civil War with some of them already included or making their way to X-Wing, however not all of them like the Hyena-class bomber, Scarab-class droid Starfighter or Zoomer have yet to make their GCW debut which makes their chances of appearing in X-Wing slim. Similar to the Force Awakens core set, another core set which allows Republic & CIS / Trade Federation ships could be made. Players could have a game of just Pubs vs. CIS or like the FO & Resistance, have the option of incorporating them into the Rebel or Imp forces.

Old Republic core set
There are perhaps only around 2 ships from the Old Republic era (not including the Hammerhead corvette, which is not to be confused with the Hammerhead-class cruiser) that have appeared during the Galactic Civil War, and with how revered the Old Republic era is by fans, it would be wonderful for more ships from this era to be included in the game within reason. Similar to the Clone Wars era expansion idea above, the Republic (Old) and Sith could be included as two new factions with their own ships and could be either played as a separate Pubs vs Sith game, or incorporated into the Rebel & Imp units.

Yuuzhan Vong, Hapes Consortium, Infinite Empire etc. expansions
There are many other major and minor factions that could potentially be included and fleshed out in the game. Unfortunately, many ships from these factions, whilst existing, haven't been visually depicted and are only described so it would be hard for most factions to be potential candidates. There's of course potential for some of the groups like the Yuuzhan Vong to become an additional faction for the game.
Antiquities sub-faction
An Antiquities sub faction which could allow to incorporate both Prequel Era and Old Republic Era ships. Any ship from the birth of the Republic to the birth of the Galactic Empire could fall under the Antiquities category. How they could work is that they can be chosen for either Rebels or Scum, or maybe even Empire. Because a lot of rebel factions were known to salvage old ships for use in their own fleet, it could make sense for any of these old ships to be chosen to be incorporated into a player's fleet.
Any other ideas or improvements on these concepts, share them below.
Edited by Vector

