How could FFG further expand X-Wing? [Future Expansions, Core Sets]

By Vector, in X-Wing

X-Wing Miniatures continues to prove to be a success and one of the current most popular miniatures game on the market. We can definitely be assured to see more ships of different sizes for all 5 factions, especially with the upcoming releases of new Star Wars movies and series, but other than new ships for those sides, there's a lot of potential to expand the game even more allowing for more different ships that aren't present during the Galactic Civil War. Now I am not saying that these ideas they should 100% do, but it's great to have an idea of the potential that X-Wing could see.

Ground Assault Expansion

Many of Rogue Squadron's missions in the novels, comics and video games have taken place within planet's atmospheres and on the ground and have ranged from base attacks to protecting convoys. A ground assault expansion would allow for vehicle and repulsor craft units to play a role in a battle, examples like the T-47 Airspeeder, AT-AT, Twin-Pod cloud car and Desert Skiff. Unit types can range from anti-air to ground support. In addition, already existing starships like the Y-Wing, TIE Bomber, Lambda and U-Wing could have new abilities that can take advantage of aiding ground vehicles. There can also be new starships like the E-50 Landseer and T-5 Deliverance that offer new abilities which support both starships and vehicles. Water-based vehicles could even have an advantage over both starships and land vehicles by being out of reach or to submerse for cover.

Whilst Star Wars: Legion's concept focuses directly onto the individual ground units, judging on the scale of the figures, it's hard to determine whether there's the possibility of the inclusion of AT-ATs and AT-ACTs due to their size. A ground assault could allow for those walker types to be viably produced and included due to their scale in comparison to the rest of the X-Wing miniatures. Plus, a great opportunity to include the Resistance Ski Speeder and AT-M6 as Episode VIII tie-in miniatures.

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Clone Wars Era core set

We have seen a number of Clone Wars era ships in media set during the Galactic Civil War with some of them already included or making their way to X-Wing, however not all of them like the Hyena-class bomber, Scarab-class droid Starfighter or Zoomer have yet to make their GCW debut which makes their chances of appearing in X-Wing slim. Similar to the Force Awakens core set, another core set which allows Republic & CIS / Trade Federation ships could be made. Players could have a game of just Pubs vs. CIS or like the FO & Resistance, have the option of incorporating them into the Rebel or Imp forces.

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Old Republic core set

There are perhaps only around 2 ships from the Old Republic era (not including the Hammerhead corvette, which is not to be confused with the Hammerhead-class cruiser) that have appeared during the Galactic Civil War, and with how revered the Old Republic era is by fans, it would be wonderful for more ships from this era to be included in the game within reason. Similar to the Clone Wars era expansion idea above, the Republic (Old) and Sith could be included as two new factions with their own ships and could be either played as a separate Pubs vs Sith game, or incorporated into the Rebel & Imp units.

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Yuuzhan Vong, Hapes Consortium, Infinite Empire etc. expansions

There are many other major and minor factions that could potentially be included and fleshed out in the game. Unfortunately, many ships from these factions, whilst existing, haven't been visually depicted and are only described so it would be hard for most factions to be potential candidates. There's of course potential for some of the groups like the Yuuzhan Vong to become an additional faction for the game.

Antiquities sub-faction

An Antiquities sub faction which could allow to incorporate both Prequel Era and Old Republic Era ships. Any ship from the birth of the Republic to the birth of the Galactic Empire could fall under the Antiquities category. How they could work is that they can be chosen for either Rebels or Scum, or maybe even Empire. Because a lot of rebel factions were known to salvage old ships for use in their own fleet, it could make sense for any of these old ships to be chosen to be incorporated into a player's fleet.

Any other ideas or improvements on these concepts, share them below.

Edited by Vector

As much as i would be interested in seeing ships from hapes consortium or chiss or whatever, my observation of the forums is that people get bad ants in their pants whenever they see a ship that wasnt in the movies, even when they come from soft canon sources like SWG, rebels, or the old EU (xwing, tie fighter game seems to be the sole exception that we can almost all agree on). That said, i can't imagine seeing them put in as a full faction. I guess you could do a sub scum faction of hapan ships like they did with Resistance/FO?

Clone wars would be easiest to flesh out and integrate into the core game even if it doesnt exactly make sense to do rebel/republic seperatist/empire

Old republic has some fan favorites for sure but they would have to create a lot of content from scratch. I am not up to speed on old republic mmo but I dont know if the ship lineup there is strong enough to overcome resistance to non canon designs.

Ground assault could be cool i guess but Legion is kind of stepping in that zone now. However, i would be way interested in some "terrain" packs like turbolaser turrets, an exhaust port, shield generators (hoth style or even ISD balls that could be placed on the mat), etc that could be used to simulate objective based missions. I would be most in favor of that direction

1 hour ago, Cryix said:

As much as i would be interested in seeing ships from hapes consortium or chiss or whatever, my observation of the forums is that people get bad ants in their pants whenever they see a ship that wasnt in the movies, even when they come from soft canon sources like SWG, rebels, or the old EU (xwing, tie fighter game seems to be the sole exception that we can almost all agree on). That said, i can't imagine seeing them put in as a full faction. I guess you could do a sub scum faction of hapan ships like they did with Resistance/FO?

Clone wars would be easiest to flesh out and integrate into the core game even if it doesnt exactly make sense to do rebel/republic seperatist/empire

Old republic has some fan favorites for sure but they would have to create a lot of content from scratch. I am not up to speed on old republic mmo but I dont know if the ship lineup there is strong enough to overcome resistance to non canon designs.

Ground assault could be cool i guess but Legion is kind of stepping in that zone now. However, i would be way interested in some "terrain" packs like turbolaser turrets, an exhaust port, shield generators (hoth style or even ISD balls that could be placed on the mat), etc that could be used to simulate objective based missions. I would be most in favor of that direction

True that there would be more demand for film ships, however there will obviously be a time where there aren't many more GCW ships to include and the only ones left to implement are from the EU.

Many of the smaller factions would perhaps be more viable incorporated to either of the 3 main groups (Rebels, Imps & Scum), similar to Resistance & FO. However, lore-wise Vong are perhaps the only ones that aesthetically would be suited for their own faction or sub-faction.

With Clone Wars ships, I'm definitely more open to simply including them into the existing factions, but most would definitely seem logical to have in their own faction rather than creating new back-story, for example why they're in the Alliance.

The Old Republic era is not exclusive to the events of the Old Republic MMO and spans from the birth of the Republic in 25,053 BBY to around the end of the New Sith Wars so there's definitely hundreds of ships from works such as Tales of the Jedi, Dawn of the Jedi, Knight Errant, KOTOR, SWTOR and Darth Bane that can be used to make up either side. However, you could argue that the resurgent Sith Empire, the Old Sith Empire, Revan's Sith Empire and New Sith are all ideologically different, and to an extent they are, so you could have the resurgent Sith as the main faction with the other groups similar to how the Resistance and FO are currently set.

Yes, turrets, shield generators and terrain packs could definitely all play parts to a ground assault match. I'd imagine for now Legion would be the main focus and something like a ground expansion for X-Wing could come around later.

Edited by Vector

Anything but prequel **** would be welcome.

55 minutes ago, Cryix said:

As much as i would be interested in seeing ships from hapes consortium or chiss or whatever, my observation of the forums is that people get bad ants in their pants whenever they see a ship that wasnt in the movies, even when they come from soft canon sources like SWG, rebels, or the old EU (xwing, tie fighter game seems to be the sole exception that we can almost all agree on). That said, i can't imagine seeing them put in as a full faction. I guess you could do a sub scum faction of hapan ships like they did with Resistance/FO?

Clone wars would be easiest to flesh out and integrate into the core game even if it doesnt exactly make sense to do rebel/republic seperatist/empire

Old republic has some fan favorites for sure but they would have to create a lot of content from scratch. I am not up to speed on old republic mmo but I dont know if the ship lineup there is strong enough to overcome resistance to non canon designs.

Ground assault could be cool i guess but Legion is kind of stepping in that zone now. However, i would be way interested in some "terrain" packs like turbolaser turrets, an exhaust port, shield generators (hoth style or even ISD balls that could be placed on the mat), etc that could be used to simulate objective based missions. I would be most in favor of that direction

My first X-Wing ship was the TIE Defender. I had never seen it before the moment I decided that I absolutely needed it.

Scyk was amazing. Starviper too. The croissant, the Outrider: where would we be without the risk-taking EU sources? Stuck with 7 different re-paints of the X-Wing that's where.

Those people with ants in their pants need a full tour of the MandalMotors shipyards and a bottle of itch cream because those ants are the best thing since Sienar put an olive between two pieces of sliced bread and called it a spaceship.

2 minutes ago, Giledhil said:

Anything but prequel **** would be welcome.

star-wars-cls-ii-attk-veh-naboo-starfigh

I don't care if it gives your droid neck pain, that ship is frigging' beautiful. Seriously, if I can blast pirates and land at a red-carpet gala 20 minutes later in the same ship that is money well-spent.

5 minutes ago, OneKelvin said:



star-wars-cls-ii-attk-veh-naboo-starfigh

I don't care if it gives your droid neck pain, that ship is frigging' beautiful. Seriously, if I can blast pirates and land at a red-carpet gala 20 minutes later in the same ship that is money well-spent.

The N-1 Starfighter could definitely fit as a Rebel ship rather than having to wait for a Clone Wars core set to see it included. Some were used by the Rebels in both Canon and Legends, especially in issue #3 of Shattered Empire.

Edited by Vector
9 minutes ago, OneKelvin said:


star-wars-cls-ii-attk-veh-naboo-starfigh

I don't care if it gives your droid neck pain, that ship is frigging' beautiful. Seriously, if I can blast pirates and land at a red-carpet gala 20 minutes later in the same ship that is money well-spent.

This thing is ugly, doesn't at all look Star Wars-y. And is ******* yellow and SHINY !!!

Edited by Giledhil
17 minutes ago, Giledhil said:

This thing is ugly, doesn't at all look Star Wars-y. And is ******* yellow and SHINY !!!

Give it a beige/grey/red repaint with rust and flaking paint with an alliance symbol. Done.

Really I don't see why the N-1 couldn't be added, though I'm not a fan of the prequels and don't really fancy the Separatists or any before Rogue One becoming a faction.

The N-1 makes an appearance at the end of RotJ (in a special edition) and then is featured in later stories, with a release of this ship we could have Leia and Shara Bey flying them.

Though would they be points wise similar to the Z-95 or A-wing? On that with a supposed new A-wing rumored to be about will this mean that the current A-wings are basically out and now we'll need 3-4 new A-wings!?

The N-1 certainly looks much better than that horrid Wookie ship.

Edited by SwordOwaR
24 minutes ago, Giledhil said:

This thing is ugly, doesn't at all look Star Wars-y. And is ******* yellow and SHINY !!!

All subjective, just like my description. The only difference is that you want fewer ships, and I want more.

Oh, you can argue: "Well, that's not how Star Wars is supposed to be! The ships are supposed to be rough and blocky and rusty all the time!" and for a time they were. But to have an entire universe of rusty, blocky, used ships just isn't realistic.

Out on the road you find old cars, and new cars, and used cars, and luxury cars. Cars from the past tend to be sleeker and more beautiful with fins and swept curves and different colors, just like the Republic-era ships, junky cars are rusty, government cars are blocky and either white or black.

Now you can put lots of asterisks in the chat and CAPs that the prequel ships are too new or not your favorite color, but as of yet you haven't put forth an alternate ship you would like in and so I remain unconvinced. All I know is that you want to cut off a portion of galactic history with no alternative because you don't like the color yellow.

Edit.

fa5efbf89696677f65fb575217d71dcb--star-w


How can you not like that?

It's cute, it's deadly, it makes me want to set up a bowl of power converters outside my door and greet it everyday with "Who's a good little starfighter?". :lol:

Edited by OneKelvin

Ground assault won't happen, not with Legion announced. They will probably cover the atmospheric craft (and maybe we can get a larger model striker. jackpot) like similar wargames handle flying units. Boba Fett with jetpack whoohooo


Vong and the other post endor parts of EU won't happen, unless reworked into the new cannon like Thrawn. It directly goes against nucanon. Thankfully.

The most likely is a clone wars expansion, but unlike the sequel trilogy, they had different factions, not just carbon copies of the Empire and Rebellion (almost as if they actually tried to do some world building instead of ctrl+c ctrl+v everything.)

Really, CIS and Republic do not line up with Empire/FO and Rebellion/Resistance that well. You could say that the CIS and the Empire are evil, so they should be the same, but the Empire being a successor of the Republic, they have the direct descendants of Republic designs in ships. (IE, a TIE fighter is closer to a V-Wing than a Vulture droid, in both design, and for the early days of the empire, exact same pilots and everything)

So a new core set introduces 2 completely new factions, or a separate game line (would totally buy), but including the CIS and the Republic as subfactions is a stupid idea. I'd be mad if the empire got CIS craft. I want republic craft. I'm pretty sure I'm not alone in this.

40 minutes ago, RufusDaMan said:

Ground assault won't happen, not with Legion announced. They will probably cover the atmospheric craft (and maybe we can get a larger model striker. jackpot) like similar wargames handle flying units. Boba Fett with jetpack whoohooo

Vong and the other post endor parts of EU won't happen, unless reworked into the new cannon like Thrawn. It directly goes against nucanon. Thankfully.

The most likely is a clone wars expansion, but unlike the sequel trilogy, they had different factions, not just carbon copies of the Empire and Rebellion (almost as if they actually tried to do some world building instead of ctrl+c ctrl+v everything.)

Really, CIS and Republic do not line up with Empire/FO and Rebellion/Resistance that well. You could say that the CIS and the Empire are evil, so they should be the same, but the Empire being a successor of the Republic, they have the direct descendants of Republic designs in ships. (IE, a TIE fighter is closer to a V-Wing than a Vulture droid, in both design, and for the early days of the empire, exact same pilots and everything)

So a new core set introduces 2 completely new factions, or a separate game line (would totally buy), but including the CIS and the Republic as subfactions is a stupid idea. I'd be mad if the empire got CIS craft. I want republic craft. I'm pretty sure I'm not alone in this.

Pablo Hidalgo, member of the Lucasfilm story group, has mentioned on occasions that the RPGs and miniatures by FFG are just components to create whatever scenario the player wishes, so Legends post-Endor factions and ships I wouldn't entirely rule out. We do have the E-Wing and K-Wing for the game so there is still a possibility.

If the Republic & CIS were to be sub-factions, they could work with the Empire and Rebels, respectively, and both together with the Rebels. It would be interesting to see how the designers could work with these ships. If they did a new Clone Wars core set, I can't imagine the rules and mechanics to be too different from the original.

Edited by Vector
35 minutes ago, OneKelvin said:



Oh, you can argue: "Well, that's not how Star Wars is supposed to be! The ships are supposed to be rough and blocky and rusty all the time!" and for a time they were. But to have an entire universe of rusty, blocky, used ships just isn't realistic.

There's no question of realism in SW. Blocky and rusty is a visual trademark of that universe. Without it, it doesn't look like Star Wars, no matter any kind of dreamed "realism", that doesn't apply to a world with space wizards.

19 minutes ago, Vector said:

Pablo Hidalgo, member of the Lucasfilm story group, has mentioned on occasions that the RPGs and miniatures by FFG are just components to create whatever scenario the player wishes, so Legends post-Endor factions and ships I wouldn't entirely rule out. We do have the E-Wing and K-Wing for the game so there is still a possibility.

If the Republic & CIS were to be sub-factions, they could work with the Empire and Rebels, respectively, and both together with the Rebels. It would be interesting to see how the designers could work with these ships. If they did a new Clone Wars core set, I can't imagine the rules and mechanics to be too different from the original.

I would say that anything legends is ruled out, effectively from now on honestly. We're about to get Ep VIII, IX, Han Solo spinoff, and more rebels plus more content in Battlefront etc, not to mention books/comics.

However, the story group have proven that they can bring in legends stuff and make it canon, so seeing some of your wishlist in there may happen, just not solely via FFG.

7 minutes ago, ThalanirIII said:

I would say that anything legends is ruled out, effectively from now on honestly. We're about to get Ep VIII, IX, Han Solo spinoff, and more rebels plus more content in Battlefront etc, not to mention books/comics.

However, the story group have proven that they can bring in legends stuff and make it canon, so seeing some of your wishlist in there may happen, just not solely via FFG.

They did just announce the Alpha-class Star Wing and M12-L Kimolga Fighter for X-Wing, which have yet to be seen in the new Canon, so I wouldn't entirely rule out anything from Legends. Granted, for maybe the next 8 months they'll probably want to focus more on as many ships as they can include from the upcoming films.

Edited by Vector
Just now, Vector said:

They did just announce the Alpha-class Star Wing and M12-L Kimolga Fighter for X-Wing, which have yet to be seen in the new Canon, so I wouldn't entirely rule out anything from Legends. Granted, for maybe the next 8 months they'll want focus more on as many ships as they can include from the upcoming films.

I think they were purely focusing on the starwing being wanted by the community, the Phantom II fitting for the rebels, and a random 3rd ship for scum. It's also (IMO) a filler wave really, fitting in the gap before new releases.

18 minutes ago, Vector said:

They did just announce the Alpha-class Star Wing and M12-L Kimolga Fighter for X-Wing, which have yet to be seen in the new Canon, so I wouldn't entirely rule out anything from Legends. Granted, for maybe the next 8 months they'll probably want to focus more on as many ships as they can include from the upcoming films.

Having a rare and obscure ship appear from an existing faction is not a big deal. It does not imply anything about the setting, aside from, yeah, gunboats exist. I mean, even the K-wing. So the rebels have a big *** bomber? So what? Disney doesn't give a **** about ships like that. They just simply won't include it in their canon if they don't like it, and it doesn't hurt anyone. The same way we got the gunboat. We were thrown a bone to shut up.

Having a Vong ship has very different implications. A whole different faction appears that is not only not canon anymore, it goes directly against the established nucanon.

The only way we will have anything from those times, is if they are reworked into the nucanon, like Thrawn was.

35 minutes ago, RufusDaMan said:

Having a Vong ship has very different implications. A whole different faction appears that is not only not canon anymore, it goes directly against the established nucanon.

The only way we will have anything from those times, is if they are reworked into the nucanon, like Thrawn was.

It's a shame then that the potential Vong episode of Clone Wars didn't get made, otherwise we could've potentially seen at least one of their ships in the game :D

However Rakata Prime and Lwhekk were recently made canon again (though the latter appeared in the FFG Force Awakens RPG) so it would be fascinating if anything from either the Infinite Empire or Ssi-ruuvi Imperium made their way into X-Wing, or even Armada if they introduced a Scum faction. Hapes Consortium ships, though still Legends, could however be assigned as Rebel ships due to the consortium allying with the New Republic.

Edited by Vector

I don't want to be rude, but I find all your 4 suggestions bad.

Clone Wars: no space for 2 new factions/doesn't fit as sub factions. Some ships might come though, like the ARC, as old, refurbished ships for the existing factions. (like the N-1, the Eta-2 and Vulture)

Old Republic: same problem of Clone Wars, only worse. Besides, the Old Republic is obscure to the majority of costumers.

Ground combat: Legions killed it.

Vong: seriously?

...

Now what we can hope for X-wing:

Campaign box, just like Corellian Conflict for Armada.

Co-op box, just like HotAC.

Many more ships from the new movies and Rebels.

Edited by Odanan
4 hours ago, Giledhil said:

This thing is ugly, doesn't at all look Star Wars-y. And is ******* yellow and SHINY !!!

It was in a Star Wars film. It therefore looks completely Star Warsy. You can't alt-facts it away.

4 hours ago, OneKelvin said:

The only difference is that you want fewer ships, and I want more.

Bingo.

3 hours ago, Giledhil said:

There's no question of realism in SW. Blocky and rusty is a visual trademark of that universe. Without it, it doesn't look like Star Wars, no matter any kind of dreamed "realism", that doesn't apply to a world with space wizards.

No, blocky and rusty is a "trademark" of the period of the Galactic Civil War. Other planets and times have different aesthetics.

IMHO, if there is an overarching design aesthetic to the Star Wars universe, it is Space Art Deco. And the N-1 certainly fits that.

13 minutes ago, Darth Meanie said:

[...]

Galactic Civil War IS Star Wars.

One thing that I've been wondering about since the episode 7 ships came out. Is there a plan in the future to split rebellion and resistance and empire and first order?

It seems like a pretty good plan. Rather than trying to jump start two whole factions you just mix the new ones in and eventually when rebels and imperials are bloated with new era ships, split them in two. They already have different symbols on the cards, dials, etc.

The thing that makes that look unlikely is all the upgrades that are "rebel only" or "imperial only". I don't know how you split those up.

17 minutes ago, Giledhil said:

Galactic Civil War IS Star Wars.

Meh. That's like saying WWII is Earth.

As @OneKelvin pointed out, the main difference is that I want more ships. If you only want GCW stuff, your collection is pretty much complete then.

20 minutes ago, The Inquisitor said:

One thing that I've been wondering about since the episode 7 ships came out. Is there a plan in the future to split rebellion and resistance and empire and first order?

It seems like a pretty good plan. Rather than trying to jump start two whole factions you just mix the new ones in and eventually when rebels and imperials are bloated with new era ships, split them in two. They already have different symbols on the cards, dials, etc.

The thing that makes that look unlikely is all the upgrades that are "rebel only" or "imperial only". I don't know how you split those up.

I would imagine once more Resistance and First Order ships have been introduced into the canon, then they'll be able to include more for both factions and then split the two from the Rebels and Imperials. They'll probably do it with a new core set which may also address the upgrades.

Edited by Vector

There's no hope of getting a ground expansion now that FFG has a whole separate game for that.