also, i had some questions that came up during the game :S when you commit to a story and your unopposed, does your opponent have a value of 0 icons at that story or do you auto-win (your opponent has no icons, not zero but blank rather)? i ask cos he said that he autowon terror and combat (which i understand) but he also won arcane and investigation, even though his character didnt have any arcane or investigation icons on it, because i had no characters to oppose him
if characters with terror icons cant be rendered insane, doesnt that make insanity inducing effects REALLY weak? almost half the cards seem to have terror icons :S
it led to him getting 2 story counters every turn, his and mine
i didnt understand how that worked since if im not opposing him, i figured my icons there would be 0 so wed tie and he WOULDNT have autowon arcane and investigation and destroyed me :S
the story committing thing is a really new concept from alot of other tcgs so while i like it alot and its really strategic and stuff, are there any articles or general tips on handling it? or just general articles for newcomers in general? because i noticed alot of tips on the sets to buy and stuff but not as much mentioned about how to learn to play 'well'
i really like the way the game is though
thanks in advance for everything!
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