Thrawn confirmed

By Hockeyzombie, in Star Wars: Armada

1 minute ago, Cade Bulkin said:

I DON'T EVEN PLAY THIS GAME AND I CAN'T CONTAIN MY HYPE! THRAWN!!!

.... is his ability good? I legit don't know how to play, I'm just always happy to see Thrawn.

His ability is amazingly good

Oh man. I didn't realize you get double dials with Thrawn

Just now, Cade Bulkin said:

I DON'T EVEN PLAY THIS GAME AND I CAN'T CONTAIN MY HYPE! THRAWN!!!

.... is his ability good? I legit don't know how to play, I'm just always happy to see Thrawn.

Yes, it's very good, And his price (32 points) puts him in a reasonable price range (he's with the other mid-level commanders, not too expensive)

They were right about something big coming.

2 minutes ago, Hockeyzombie said:

He is three points to kill an Officer, yes. Dark Lord's not here to play games. He's Hallway Monitor Heavyweight Champion for a reason.

I think he actually takes out a Commander, it is blurry but it looks more to match that siloute than an officer. If that is true you sure as heck down want him steam rolling towards your command ship.

Just now, evanger said:

Also, is that "Captain Sloane"?

It looks to be her.

I think I see an ISD task force...

6 minutes ago, BergerFett said:

admiral thrawn and admiral prawn

I nominate this as the official slogan for Wave Seven

With Profundity and Raddus you can daisy chain a heavy hitter to anywhere you like within range 2 of a large base. Drop a corvette then drop Mon Karren fresh for a fight at point blank range of an enemy ship.

6 minutes ago, Cade Bulkin said:

I DON'T EVEN PLAY THIS GAME AND I CAN'T CONTAIN MY HYPE! THRAWN!!!

.... is his ability good? I legit don't know how to play, I'm just always happy to see Thrawn.

Yes. Big ships typically have to plan what they want to be doing three turns ahead, which makes it hard to react when things don't go as expected. Thrawn not only lets them change plans, he lets them continue the old plan as well. So you can keep your increased attack power and repair some damage, or swing around to keep on your target while sending out a bombing run. It's like cheating except you can actually do it within the rules, and he's at a solid price. Using him poorly won't amount o much, but good timing of his ability could lead to some legendary turns.

I just realized I already replied to your question.

Edited by Hockeyzombie

Hooray for the new ships!! So much good stuff in store right now it's crazy.

Intensify forward firepower as a fleet command upgrade?

6 minutes ago, Card Knight said:

Also, is that another admiral card at the very end of the ISD splash? Behind Thrawn?

I believe it is.

1 minute ago, Hockeyzombie said:

Yes. Big ships typically have to plan what they want to be doing three turns ahead, which makes it hard to react when things don't go as expected. Thrawn not only lets them change plans, he lets them continue the old plan as well. So you can keep your increased attack power and repair some damage, or swing around to keep on your target while sending out a bombing run. It's like cheating except you can actually do it within the rules, and he's at a decent price.

Sounds like Thrawn...better at planning ahead than the rest of us.

Digging the three solid armaments from the 75

2 minutes ago, Card Knight said:

Intensify forward firepower as a fleet command upgrade?

YES IT IS, I CAN SEE THE INTENSIFY ON THE CARD OH MY GOOOOOOD

New spoilers are up on Warlords, peeps.

Just now, evanger said:

Sounds like Thrawn...better at planning ahead than the rest of us.

Yeah, people were wondering how they were going to communicate his next level chessmaster ways. This is a really great way to do it. Also an ability that requires a bit of planning to really abuse, which is fitting. You can always go Repair/Repair/Navigate to play it safe (or maybe Nav/Nav/Repair is the safest option?) but if you plan and execute well you could alpha somebody with your all of your squadrons despite having low squadron values, or do some Tokyo drifting that would make Jerjerrod proud.

1 minute ago, Nevetz said:

New spoilers are up on Warlords, peeps.

You are my hero!

No spread for the profundity?!

Just now, BrotherFett said:

No spread for the profundity?!

Wouldn't be fun if we got all the info at once. ;)

looking at the image Vader kills of Commanders, the head is to the left and officers are to the right i think

21 minutes ago, Card Knight said:

But also, a fifth defense token in the ISD splash. Could the raider be finally getting a redirect???

I think the fifth defense token is for the unique new squadron. Or maybe it is granted by one of the upgrades.

Yes the new SD and Thrawn are amazing!!! Two cyamoons with Vader = Imperial Ackbar, and you can have Gunnery teams!!!!

Edited by MandalorianMoose

Anyone think it's odd that Profundity doesn't come with U-Wings like the ISD comes with those Imp Mando fighters? Maybe yet to be shown?

so bit of a local debate. Does thrawn get to use both dials on that ship or does thrawn basically replace the dials for the turn?