9 minutes ago, Darth Meanie said:The Grayskull campaign featured a scoring system that penalized you MORE for dying. Thus, you would score far better by completing the mission and bugging out than by getting shot down.
You missed my point. I meant the mentality that playing the kill game on your opponent and not playing the objectives was easier, net result being not much changed besides some objectives appearing on the table/map, and a lot of extra rage.