I'm messing with the dice and cards and keep scratching my head on basic combat.
Let me see if I have this right so far:
1. attacker generates his dice for a basic ranged attack (say Agil 4 with a stance of R1) gives him 3 characteristic dice and 1 reckless die (say no experties or fortune dice involved).
2. gm assigns challenge dice and misfortune dice (and here's where it breaks down)...
2a. target has a Defense of 1 and an opposing Agility of 4. The base difficulty for a ranged attack is 1 challenge die. ok, got that. BUT the attacker's and defender's stats are equal (the chart for opposed checks says to add 2 challenge dice). We'll leave misfortune dice alone.
3. Is the pool: 3 char, 1 reckless, 3 challenge OR 3 char, 1 reckless, 1 challenge OR something else? The example in the book doesn't cover the characteristic difference when it builds the dice pool.