Errated advances SLAM - K-wing rebalanced ?

By Giledhil, in X-Wing

So it seems we'll be getting a new adv. SLAM, limited to the action bar.

I always liked to play a bomber Warden, and sometimes it felt too easy to bomb people with the thing (and I would feel cheap wreaking a full list of imp aces with it).

What I see is we now have 2 options for the K-wing :

- use adv. Slam to get TL or defensive focus, nice for missile carriers after the first joust, or Miranda

- use experimental interface to get the SLAM + action bomb drop, good for the Wardens. This option is a nerfed version of the old Warden + adv SLAM, but somewhere, I find it more balanced : you have to care about some stress, but you still get the same options for the engegement round.

What do you people think? Is the Kwing more balanced this way?

Come on FFG, drop that FAQ already !!

Edited by Giledhil

Yes.

3 hours ago, Giledhil said:

Come on FFG, drop that FAQ already !!

Seriously.

Personally I think ASLAM could have been fixed just by making it give a stress, but this fix is fine. What the others are will be interesting to find out.

FAQ me already FFG.

FAQ probably has force Friday ship stuff in it. Have to wait a sec.

9 minutes ago, TasteTheRainbow said:

FAQ probably has force Friday ship stuff in it. Have to wait a sec.

Very, very doubtful, they've never, ever FAQed anything prior to release.

Do we even need to nerf it at this point? Nym is so much worse.

2 minutes ago, Tbetts94 said:

Do we even need to nerf it at this point? Nym is so much worse.

Just because something has supplanted it doesn't mean it is no longer an issue. Remove Nym (for example) and SLAMing K-Wings become the best bombing option by a mile again.

Edited by SabineKey
Just now, SabineKey said:

Just because something has supplanted it doesn't mean it is no longer an issue. Remove Nym (for example) and SLAMing K-Wings become the best bombing option by a mile.

Definitely, just feels like the designers don't care to fix "single player" mode. So may as well keep going in that direction.

1 minute ago, Tbetts94 said:

Definitely, just feels like the designers don't care to fix "single player" mode. So may as well keep going in that direction.

I'm sure Nym will see his day in court. If the SLAM nerf comes through, it just proves that Nym's days are numbered. Still gonna be late in coming, but they are numbered.

4 hours ago, thespaceinvader said:

Very, very doubtful, they've never, ever FAQed anything prior to release.

Tell that to the C-ROC.

8 minutes ago, GrogEgrog said:

Tell that to the C-ROC.

That wasn't an erratta that was the guy who designs the cardboard bases screwing up.

And it wasn't prior to release...

the CROC faq was literally the day OF release, and changing it to use the printed arc rather than the blue isnt a faq thats a bandaid for a screwup.

Closest we've gotten to a pre-release faq is they faq'd the Aggressor title to not allow the TIE Aggressor access to it. Which, had that been legal, i'm sure we'd see multiple Kestal abilities lol

Just thinking about this a little bit :

EI K-wing gets rid of the "no bump or rock" limitation from the Adv. SLAM, so basically, we can throw mines after bumping on the SLAM action and/or going through rocks ?
That could be a nice trick.

On 8/23/2017 at 7:25 AM, thespaceinvader said:

Very, very doubtful, they've never, ever FAQed anything prior to release.

Aggressor title was errataed pre-release. By like 2 days, but still...

57 minutes ago, Giledhil said:

EI K-wing gets rid of the "no bump or rock" limitation from the Adv. SLAM, so basically, we can throw mines after bumping on the SLAM action and/or going through rocks ?
That could be a nice trick.

Yes. EI will leave Miranda stressed, which (along with the extra point) some players think means it won't be used. (I'm not so sure, but I'm not a Miranda player.)

Other K-wings (meaning the Warden, as Guardians and Eseke were pretty much never seen anyway) will now be dead, and never played.

So, to answer the question in your original post: the K-wing is not more balanced this way. Effectively, Wardens will go from "never used, but probably a little too good at killing low-HP ships when they are" to "never used, and never will be." Miranda will go from "one of the best ships in the game, partially because of bombing" to "one of the best ships in the game ... maybe still partially because of bombing."

The AdvSLAM nerf is a typical FFG "fix" ... it's simple, stupid, doesn't actually address the problems in the meta, and continues the wild oscillation that seems to be the norm now. That's why I never had any doubt the wild-FAQ was real.

Edited by Jeff Wilder

@Jeff Wilder delivering the truth smackdown......
Advanced slam was never a real problem. Wildly overpowered bombs are the problem. Especially when combined with TLT and Miranda's ability. A TLT nerf or Bomblet/ClusterMines nerf would be far more appropriate at this point.

On 23/8/2017 at 5:34 PM, Tbetts94 said:

Do we even need to nerf it at this point? Nym is so much worse.

No really not.

53 minutes ago, FlyingAnchors said:

Aggressor title was errataed pre-release. By like 2 days, but still...

If you mean the recent change to the IG2000 title prior to the release fo the TIE Aggressor, the IG2000 has been out for years, the fact that the errata was to deal with an issue in the TIE aggressor notwithstanding. The erratum wasn't to an unreleased set.

Lol but people that saying adv wasn't a problem did they realyzed that Adv.Slam Bombs was the only, inarrestable, dmg dealing maneuver of the entire game? With no positioning skill, not any defence from the opponent (and I'm not talking only about green dice, the opponent can't do NOTHING), and enough damage to remove any nimble ace from the game?

Any-Nimble-Ace. An entire CATEGORY of ship. And that's not a meta calling, it's a MECHANIC. Not a single ship as Nym, an entire Game MECHANIC.

Seriously, I have no words....Nym is way better counterable that that thing. Nym is at the level of the good old-days Soontir Fel: a pain in the ***, meta changer, but affordable.

Bombing Slam was an unstopable mechanic. Thank's god they fixed it.

There also must be consideration for bombers not in a K-Wing or named Nym. With Adv. SLAM, the K-Wing was head and shoulders above other bombers, such as the Punisher and TIE Bomber. A nerf to Adv. SLAM might at least start the ball rolling for leveling the playing field, Bomberwise, and we can get started bringing them up together.

4 minutes ago, SabineKey said:

There also must be consideration for bombers not in a K-Wing or named Nym. With Adv. SLAM, the K-Wing was head and shoulders above other bombers, such as the Punisher and TIE Bomber. A nerf to Adv. SLAM might at least start the ball rolling for leveling the playing field, Bomberwise, and we can get started bringing them up together.

Yes and no

Doesn't much matter what cool stuff we bring (such as trajectory Sims), the poor punisher will always suck until it gets a targeted fix

On the other hand, I'm just glad the errated ASLAM isn't useless because they introduced reload on the Gunboat

14 minutes ago, ficklegreendice said:

Yes and no

Doesn't much matter what cool stuff we bring (such as trajectory Sims), the poor punisher will always suck until it gets a targeted fix

On the other hand, I'm just glad the errated ASLAM isn't useless because they introduced reload on the Gunboat

Agreed. It's not a "poof, everything is viable" situation, but it could make it easier for those targetted fixes to be enough.

Edited by SabineKey
Wrong onomatopoeia
1 hour ago, SabineKey said:

A nerf to Adv. SLAM might at least start the ball rolling for leveling the playing field, Bomberwise, and we can get started bringing them up together.

We've gone 'round on this before, but there is a vast gulf between "a nerf to AdvSLAM" and what was done, which effectively kills the K-wing as a bomber (and thus kills all K-wings except Miranda). As FGD points out, it maybe doesn't kill AdvSLAM completely, because, hey, the new hotness might have a use for it, even though K-wings will not.

I will genuinely never understand why anyone is ever in favor of a change that effectively kills an entire ship class's generics.

Edited by Jeff Wilder
1 minute ago, Jeff Wilder said:

We've gone 'round on this before, but there is a vast gulf between "a nerf to AdvSLAM" and what was done, which effectively kills the K-wing as a bomber (and thus kills all K-wings except Miranda). As FGD points out, it maybe doesn't kill AdvSLAM completely, because, hey, the new hotness might have a use for it, even though K-wings will not.

And yet a warden will still make a better bomber than a TIE Bomber due to its Turret capabilities and access to Sabine. The only possible exception is maybe Deathfire, but I'm not so sure. And EI does still exist and can be used by a Warden for the same old tricks. Yeah, Miranda will probably still be used instead, but that's been a problem With her for awhile.