Jam someone, then a different ship gets an extra attack dice? Thoughts?
Jam Tokens & Opportunist?
Opportunist is still too expensive. Biggest issue is that stress it gives you really, wave12 would enable it more but the stress really makes that 4pts suck a fat one.
You could just jam to support an ordnance attack and get more out of it
3 hours ago, Celestial Lizards said:Jam someone, then a different ship gets an extra attack dice? Thoughts?
There are easier ways such as hotshot co pilot and Torkil Mux. But it has been mentioned before the point cost is what keeps it down. Any EPT above 1 point better be awesome under all conditions in order to be taken.
Let's see the actual beam first. Tractor Beams have a similar effect and didn't set the galaxy on fire. Remember, you have to hit with this thing first.
not related to jam, but now that i think about it the PS8 Kimo-therapy might actually want opportunist. His ability will work with it quite well, as they either take auto damage to stop the extra die or dump the tokens since they cant be used against him anyway. Which if they do that, he fires with +1 die now and of course it enables others to now fire at a tokenless ship.
Will depend on green economy though.
Opportunist Keyan will definitely like having some other wingmen choice than Wes.