I designed this to be a high activation fleet with some heavy punch in it. The Mc80 waits for prey, uses engine techs to get where it needs to go, and double arcs opponents to deliver a consistent 13+ damage at medium per round. Meanwhile the Gr75s push Norra bombers and escort Xs to soften defenses and shred shields. Lastly, skirting the map is Jaina's light, there to collect objectives and last hit damaged ships.
Lemme know what ya think
Dubious Strategy
Author: Darth Sanguis
Faction: Rebel Alliance
Points: 400/400
Commander: Commander Sato
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] MC80 Command Cruiser (106 points)
- Commander Sato ( 32 points)
- Defiance ( 5 points)
- Damage Control Officer ( 5 points)
- Engine Techs ( 8 points)
- Electronic Countermeasures ( 7 points)
- Quad Battery Turrets ( 5 points)
- SW 7 Ion Batteries ( 5 points)
= 173 total ship cost
GR-75 Medium Transports (18 points)
- Boosted Comms ( 4 points)
- Bomber Command Center ( 8 points)
= 30 total ship cost
GR-75 Medium Transports (18 points)
- Boosted Comms ( 4 points)
- Comms Net ( 2 points)
= 24 total ship cost
GR-75 Medium Transports (18 points)
- Boosted Comms ( 4 points)
= 22 total ship cost
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
3 X-Wing Squadrons ( 39 points)
1 Norra Wexley ( 17 points)
3 Y-Wing Squadrons ( 30 points)
1 HWK-290 ( 12 points)