Hi all. I played in one of the demos Saturday. I never played Age of Rebellion, so was not familiar at all with the mechanics. Had a good time.
The strain system did not appear to affect such a short session, but I could see it significantly affecting longer games. The module and rules were very limited, so the GM had to rely on rules from Star Wars at times.
As a player coming from D&D/ Pathfinder wrapping my head around tactical distances took a bit, but it didn't kill the experience for me. I think when running it I will attempt to use a series of concentric circles to help my visually inclined players. Overall excited about the system. Feel free to ask about anything, and I'll answer as best I can.