In Honor of the Eclipse...

By subtrendy2, in Star Wars: Imperial Assault

Anyone playing High Moon today?

...

You shouldn't. It's not a great mission. :P

IP: What side mission is next guys?

Rebels: Let's do Jyn's mission.

IP: *sigh* ... just take the reward. Next Story Mission.

did you not even bother playing?

4 hours ago, ATM2100 said:

did you not even bother playing?

If you're asking me, it's never come up. We've only ever used Jyn in mini campaigns.

I'll probably mod the mission if we ever do play though, shouldn't be too hard to do

I've never actually played it either. My Rebels haven't even chosen Jyn as a hero yet.

I either of you are Imperials, you should be glad. first time i played imp she was picked, second or third to last mission, her side mission came up. I pulled an atst in after all the hunters arrived. It took a long time to kill the atst, especially with technical superiority. my advice for jyn, arc blasters with hired guns.

edit: If you do use technical support, don't forget to use the action ability ( I just realized how badly I chose my build for that was, jet packs, technical support, arc blasters and superior augments)

Edited by ATM2100
extend

Solar-Eclipse-Thats-No-Moon.jpg

The rebels in my first campaign actually lost High Noon... something about it being the first side mission and a Nexu spawning, as I recall. The other three heroes also consisted of Fenn, Gideon, and Biv, so that might have had something to do with it, too.

Mid-to-late campaign with decent gear and a good team composition, and it's not very difficult. But it can pose some problems for an early campaign PUG (as do most missions with trandos and/or special villains that gain extra health).

19 minutes ago, Rythbryt said:

The rebels in my first campaign actually lost High Noon... something about it being the first side mission and a Nexu spawning, as I recall. The other three heroes also consisted of Fenn, Gideon, and Biv, so that might have had something to do with it, too.

Mid-to-late campaign with decent gear and a good team composition, and it's not very difficult. But it can pose some problems for an early campaign PUG (as do most missions with trandos and/or special villains that gain extra health).

Lost my High Noon in the campaign as well.

We lost every side mission as we had to deal with Nemesis deck putting Cpt Terro on the board at the start of the mission due to the 2x threat + optional deployment. Very lame campaign.

Edited by caseycheesecake
1 hour ago, caseycheesecake said:

Lost my High Noon in the campaign as well.

Do you mean High Moon?

1 hour ago, ATM2100 said:

Do you mean High Moon?

Probably an autocorrect issue.

1 hour ago, Uninvited Guest said:

Probably an autocorrect issue.

Or he was playing a Cowboy themed game instead, and misposted on this forum by accident..