is the Flight... Astromech the fabled fix for the ship that shall not be named?

By bageldrone, in X-Wing

looks like the first bit is "You cannot .. attack outside? .. your .. firing arc? "

this could be to stop TLT Y-wings

looks like the second part is "after you execute a maneuvre if you did .. not overlap a ship and inside an? .. enemy ships ..firing?.. arc at Range ...?.... you may perform .. a free? .. barrel roll action?"

and its non unique

depending on the cost (im hoping for a 0 or negative point cost) and the missing wording this could be the fix that we've been asking for :)

what do you guys think?

Edited by bageldrone

It's an astromech, so I expect it to be fairly useless and blatantly overcosted.

So the net-net is you are thinking it gives you a free barrel roll if you end up in an enemy's fire arc, while preventing you from taking any out-of-arc shots?

If so, I do like that. Given X-Wings already have IA as a 0-pt mod, I don't think you'd need to go negative with this to give it value. At 0-pt, itself, it'd be basically a steal.

Only real problem with it is that it does absolutely the BEST when paired with a high-skill pilot...where X-Wings haven't really had many problems. And it does basically nothing for low-skill pilots, where X-Wings have been dead for a looooong time. (On the upside, at least it doesn't buff Biggs - if he's not acting as a target because he's out of the way, then he's not really doing anything for his fleet)

Edited by xanderf

I've been burned before. But I'm cautiously optimistic.

How is this going to fix E-wings? :P

It's probably going to 1 point, possibly free if it is intended to help the X-Wing. If that isn't the intention, it will be 2.

It's an astromech. Astomech's are for rebels and scum. Ewwww

Astromechs fairly useless and overcosted lol

Astromech slot is probably the most powerful slot thats faction-specific (even Salvaged isnt as good). I'd kill to get some of those mechs on other ships.

Will be nice with intensity. Wedge with BB8 already is cool to fly. And xwings with focus and evade are almost like tie defenders, but also cheaper

I like to kill astromech's too.

I hope it is not. I don't want to purchase 4 Phantom II's for that astromech.

5 minutes ago, Jadotch said:

I hope it is not. I don't want to purchase 4 Phantom II's for that astromech.

Yep, not when everything hing else in the pack is unique.

My take on it (please ignore point cost).

flight---astro.jpg

Please be range 1-3. But even if it's 1-2, changing "inside that ship's firing arc" from R7-T1 to "inside your firing arc" would be the direly needed improvement.

This non-unique is not an action, but it doesn't give a target lock. Also it is after a maneuver with conditions, so 2pt seems plausible. 1 would be power creep, but on ships that desperately need it, so I'm ok with it.

Do you guys really want the X-Wing fix, which you'll need multiple copies of, to be in a completely Unique ship pack? How many copies of Ghost II do you want? :-P Well, I guess they can put this astromech into wave 13, too...

If the fix to the xwing is a one of in a totally non xwing pack, and it also makes every other astromech pointless, then FFG is run by a bunch of morons.

This is not a "fix", even if it is a decent card.

53 minutes ago, Knightcrawler said:

Do you guys really want the X-Wing fix, which you'll need multiple copies of, to be in a completely Unique ship pack? How many copies of Ghost II do you want? :-P Well, I guess they can put this astromech into wave 13, too...

43 minutes ago, Kdubb said:

If the fix to the xwing is a one of in a totally non xwing pack, and it also makes every other astromech pointless, then FFG is run by a bunch of morons.

This is not a "fix", even if it is a decent card.

You are both right, but if Ladrillito is right then the astromech is at least decent. He could be included in "the fix pack"(tm), too :P

1 hour ago, Vineheart01 said:

Astromechs fairly useless and overcosted lol

Astromech slot is probably the most powerful slot thats faction-specific (even Salvaged isnt as good). I'd kill to get some of those mechs on other ships.

You mean the r2d2/r3a2 slot

And Poe's r5p9 slot

Also free barrel rolls won't be fixing ****. The x needs mo mods. Astro slot is a great place to put said fix, however, so they don't stack stupidly with the monstrous ly powerful r2d2 and r3a2

Edited by ficklegreendice

The fix needs to be a 0 point title that reduces upgrade costs and can be stacked with other titles.

1 hour ago, Ladrillito said:

My take on it (please ignore point cost).

flight---astro.jpg

Flight Test

Flight Line

Flight Control

Flighty

Those are my guesses...

1 hour ago, Kdubb said:

If the fix to the xwing is a one of in a totally non xwing pack, and it also makes every other astromech pointless, then FFG is run by a bunch of morons.

This is not a "fix", even if it is a decent card.

Agreed. And I don't think they're morons.

Depending on its cost & limitations, the BTL-A4 ywing might like it, too. The scum version - with unhinged astromech - is currently a lot better, but an A4 with action-cheap repositioning might be quite scary.

58 minutes ago, ficklegreendice said:

Also free barrel rolls won't be fixing ****. The x needs mo mods. Astro slot is a great place to put said fix, however, so they don't stack stupidly with the monstrous ly powerful r2d2 and r3a2

Unless he's cheap enough. And now we have intensity, too. A Wedge with this astro + intensity + IA for 33pt can get focus+evade+ boost/roll on+his ability. That's not bad for 33pt at PS9. Snap could get focus + evade + roll + boost on every turn for 32pt.

The problem is the lack of EPTs for X-Wings and Y-Wings, or that they lack modificatios. A whole lot has been written on possible fixes, and this is not it. But it's a start and could make some few quite cool

5 hours ago, Mrk1984 said:

How is this going to fix E-wings? :P

It's probably going to 1 point, possibly free if it is intended to help the X-Wing. If that isn't the intention, it will be 2.


R3 Astromech laughs at your optimism.

;)

2 minutes ago, AllWingsStandyingBy said:


R3 Astromech laughs at your optimism.

;)

I was one of the fools that fell for R3. But now we have intensity (for those few with an EPT...) so repositioning is way more valuable than it was before wave 11.

1 hour ago, Batinthebelfry72 said:

Flight Test

Flight Line

Flight Control

Flighty

Those are my guesses...

Flighty McFlight Face