Bring on the Alpha Strike (News)

By Arkanta974, in X-Wing

Flight astro looks promising but I've been burned before...

Looks like free barrel roll after unobstructed maneuver if in range/arc of enemy ship? And some restriction that justifies a cheaper cost? Could this be it... the astro we've been waiting for??

Also, how long until we have something that gives Reload to the mighty Punisher?

1 minute ago, Kharnete said:

Also, how long until we have something that gives Reload to the mighty Punisher?

I think the ept in the gunboat and kimo might do it for free.

Poor punisher

9 minutes ago, Kharnete said:

Bullseye (and all its interactions) is nuts. I really hope it will have a crappy dial (which includes no 3-turns due Unhinged).

Everything aound the Gunboat is love tho.

Yo. Wtf... Esssentially a watered-down ABT at range 1-3? It's dial better be ****.. someone talk me down.

As if green dice weren't already useless against the constant uptick in red dice, now we've got this thing on a PS 8 (with EPT) stress hog that will probably have green sloops and a 3-dice attack.

I REALLY like the Bullseye Arc. It's something that rewards good flying.

The XG-1 Title is not as bad as I was hearing. Because the 1-2 point limit only applies to using it's special ability(firing while disabled(i.e. firing while reloading)), so you CAN still put the canonical Ion Cannon on it if you want.

Things I still want to know:

The Jam Token card doesn't explain what the JAMMED status means.

What is that other title "OS-1..."

That other cannon? "Linked Battery"?

"Screamer Missile" does what?

5 minutes ago, jonnyd said:

Well, that's like the 4th or 5th time they've "killed off Soontir". Just last weekend I took him to a Top4 out of 28 people. Keep telling people he's dead :)

Then take him to regionals. Tell me how that goes.

3 minutes ago, InterceptorMad said:

Yeah at the moment it's on ships that (as far as we know) can only have 2 munitions cards max anyway. And the way it's worded, it doesn't replenish Extra Munitions tokens.

Yeah well even if it was rolled out to the other carriers via cards it would be pretty hard to fire off more than 2 munitions in a row without losing an arc.

I got a feeling this is gonna get rolled out and EM will become a lot more situational in comparison.

1 minute ago, DarthEnderX said:

I REALLY like the Bullseye Arc. It's something that rewards good flying.

The XG-1 Title is not as bad as I was hearing. Because the 1-2 point limit only applies to using it's special ability(firing while disabled(i.e. firing while reloading)), so you CAN still put the canonical Ion Cannon on it if you want.

Things I still want to know:

The Jam Token card doesn't explain what the JAMMED status means.

What is that other title "OS-1..."

That other cannon? "Linked Battery"?

"Screamer Missile" does what?

Most likely, other cards will refer to jammed ships.

2 minutes ago, Rinzler in a Tie said:

Yo. Wtf... Esssentially a watered-down ABT at range 1-3? It's dial better be ****.. someone talk me down.

As if green dice weren't already useless against the constant uptick in red dice, now we've got this thing on a PS 8 (with EPT) stress hog that will probably have green sloops and a 3-dice attack.

The ship is slightly worse defensively than a Y-wing (1 hull in exchange for a shield). The bullseye is nice, but its not going to be an easy thing to pull off on a regular basis.

2 minutes ago, DarthEnderX said:

I REALLY like the Bullseye Arc. It's something that rewards good flying.

The XG-1 Title is not as bad as I was hearing. Because the 1-2 point limit only applies to using it's special ability(firing while disabled(i.e. firing while reloading)), so you CAN still put the canonical Ion Cannon on it if you want.

Things I still want to know:

The Jam Token card doesn't explain what the JAMMED status means.

What is that other title "OS-1..."

That other cannon? "Linked Battery"?

"Screamer Missile" does what?

OS-1 seems to do the same XG-1 does, but with mssiles and torpedoes.

Gunboat second title looks to be a torpedo version of the first title to me.

No idea what the torp cost limit is, but if its 2pts then its literally just Fletchetts that would work.
Then again, it might not be a "fire while weapons disabled" since theres some words not on the XG1 title at all.

39 minutes ago, Vineheart01 said:

Well, least this time the powerhouse scum ship is a squishy 1agi ship. I fully expected bullseye to be an automatic focus mod, not a defense killer. Wtf ffg once again you are killing high agility ships off, as thats all that really affects (btw Reinforce is not listed in there, only focus/evade tokens and any rerolls still work). Since its not range limited either, you could potentially tag a 3agi ship at R3 initially and kill it outright despite being tokened up.

Bump.

Reload is AWESOME! I think it should be put on the X-wing with the clause "Weapons disabled tokens do not prevent you from performing primary weapon attacks."

Kimo therapy is definitely a ship I am going to buy.

1 minute ago, Jo Jo said:

The ship is slightly worse defensively than a Y-wing (1 hull in exchange for a shield). The bullseye is nice, but its not going to be an easy thing to pull off on a regular basis.

Yeah, Barrel Roll just screws up the Bullseye arc.

Just now, Jo Jo said:

The ship is slightly worse defensively than a Y-wing (1 hull in exchange for a shield). The bullseye is nice, but its not going to be an easy thing to pull off on a regular basis.

Nym only has one agility and he's doing fine.

At PS 8 or 10, with an EPT, and an inevitably broken Scum dial?
Guess I'm hoping you'll quote me in a month and say, "Told you say"

Can we assume that the XG-1 title be interpreted to meaning that you have two cannons, both can be shot in one round? Or am i stretching?

31 minutes ago, Vineheart01 said:

Scurrg has a turret, bombletts, and 10hp. Its squishy, but it has the tools to make up for it.
Whats the kimo-therapy got other than the "Dont stare at me" effect?

It can be painted to look like the eye of sauron

Just now, MHamerR8 said:

Can we assume that the XG-1 title be interpreted to meaning that you have two cannons, both can be shot in one round? Or am i stretching?

No unless otherwise noted you can still only make 1 attack per round.

The 2 cannon thing is so you can bring a garbage one to use with the title and then a real one to supplement the 2 die primary.

1 minute ago, MHamerR8 said:

Can we assume that the XG-1 title be interpreted to meaning that you have two cannons, both can be shot in one round? Or am i stretching?

You are stretching. It says nothing of the sort.

1 minute ago, Rinzler in a Tie said:

Nym only has one agility and he's doing fine.

At PS 8 or 10, with an EPT, and an inevitably broken Scum dial?
Guess I'm hoping you'll quote me in a month and say, "Told you say"

Am hoping the opposite tbh; am very excited for this wave. This wave has got me the most excited since Wave 8.

I love it; I play Imps and Rebels.

6 minutes ago, Rinzler in a Tie said:

Yo. Wtf... Esssentially a watered-down ABT at range 1-3? It's dial better be ****.. someone talk me down.

From the article, it sounds like the Kimogila is best at jousting and is going to be pretty bad at knife fighting. So probably no 1-turn, maybe red 2 turns. Long range with Barrel roll it should be able to line up shots, close range you'll be lucky to get that Bullseye shot off.

Plus any elite pilot worth his sauce should be able to arcdodge it.

1 minute ago, PastrySandwich said:

No unless otherwise noted you can still only make 1 attack per round.

The 2 cannon thing is so you can bring a garbage one to use with the title and then a real one to supplement the 2 die primary.

Or twi garbage ones, like FLECHETTE and tractor, to use as needed

Or maybe there's some badass double cannon upgrade

I'm surprised the Reload action doesn't work on Bombs. Not that anything with it has bombs yet.

Just now, Rinzler in a Tie said:

Nym only has one agility and he's doing fine.

At PS 8 or 10, with an EPT, and an inevitably broken Scum dial?
Guess I'm hoping you'll quote me in a month and say, "Told you say"

He also has a turret slot and infinite bombs. What makes Nym really good is he doesn't need a ship inside his arc to damage it. (I'm secretly hoping this isn't OP)

I hope the PS 2 Gunboat is 19 points or less. I want to run four of them with Manglers and a Tractor beam. Throw on Long Range Scanners for fun too.

Low ps cheap coordinate might be the think that finally me into rebels...