So it seems its been awhile since there has been a Judgement deck posted here, if at all, and I wanted to see what could be done with the new cards. I threw together a list here;
Units: 24
3 Reiksguard Swordsmen
3 Reiksguard Knights
3 The Greatswords
3 Pistoliers
3 *Johannes Broheim
3 Bright Wizard Apprentice
3 Talabheim Detachment
3 Errant Wolf -or- Huntsmen
Support: 11
3 Church of Sigmar
3 Shrine to Taal
3 Contested Fortress
2 Gate of Sigmar
Tactics: 12
3 Will of the Electors
3 Twin-Tailed Comet
3 Forced March
3 Judgement of Verena
Quests: 3
3 *Infiltrate!
The idea is pretty basic. Lots of counterstrike for defense. Things to move the opponents stuff for an effective Judgement. Infiltrate! to combo with Forced March moving the opponents units into his/her quest zone. Extra copies of Johannes, Infiltrate!, and Errant Wolf are good to put down as developments. Huntsmen may be better than Errant Wolf just so you can get a turn 1 Infiltrate! going.
Anything that should change here?
