Can Kanan remove stress from the ship he is on?

By Desslok, in X-Wing Rules Questions

Just a quickie question. So I've Sabine in her TIE, outfitted with Push the Limit (via her Masterpiece) and Kanan riding around in the back seat. When Sabine gets stress, can Kanan remove that stress? Technically, the ship is within his range - so can his stress removal work here - or does it have to be ANOTHER ship within his range?

Does the card SAY it had to be another friendly ship?

No? You have your answer.

:)

Yeah, I was all for it being legal, but someone else at the table said "That's cheesy!" We let it stand for the fight, but I thought I'd throw it out to the court of popular opinion and abide with what you guys say.

Cheesy and legal are not mutually exclusive. Otherwise you wouldn't be able to keep crits when spending a target lock on a heavy laser cannon. But I'm not salty about the rules of this game or anything.

In the back of the FAQ there's an FAQ section and one of the points says "A ship is at range 1 of itself" so unless the card specifies ANOTHER enemy ship then yes it can target itself with those sort of abilities.

Well, there we go then! That settles it.

Thanks guys.

8 hours ago, Desslok said:

Yeah, I was all for it being legal, but someone else at the table said "That's cheesy!" We let it stand for the fight, but I thought I'd throw it out to the court of popular opinion and abide with what you guys say.

It's not that cheesy at all. A ship can be friendly to itself and it can be within Range 1 of itself, and as such, can use all those abilities and upgrades that that mention "friendly ship" or "within Range 1". The only things to be wary of, is when a card says "another friendly ship" or "within Range 2-3", which would exclude the ship with the ability.

And this has been a game mechanic for quite some time now. For someone to call it "cheesy", actually surprises me. :huh:

1 hour ago, Parravon said:

And this has been a game mechanic for quite some time now. For someone to call it "cheesy", actually surprises me. :huh:

Well we don't play all that often, so getting devious with the card combinations isn't really standard when we play. Purely friendly, beer league play - so I could see where she was coming from.

On 8/20/2017 at 0:28 PM, Desslok said:

Yeah, I was all for it being legal, but someone else at the table said "That's cheesy!"

Only if FFG didn't mean for it to work that way. If they did and simply wrote it that way because it's shorter, there's nothing at all unsavory about it.

On 8/21/2017 at 0:11 AM, Parravon said:

It's not that cheesy at all. A ship can be friendly to itself and it can be within Range 1 of itself, and as such, can use all those abilities and upgrades that that mention "friendly ship" or "within Range 1". The only things to be wary of, is when a card says "another friendly ship" or "within Range 2-3", which would exclude the ship with the ability.

And this has been a game mechanic for quite some time now. For someone to call it "cheesy", actually surprises me. :huh:

I think this is a bit cheesy myself. If a ship can be "friendly" to itself can a ship also be "unfriendly" or an "enemy" of itself? I think not. The rule applies to other ships, in my opinion. The game gets frustrating when we start arguing semantics on the cards.

11 minutes ago, Pooleman said:

I think this is a bit cheesy myself. If a ship can be "friendly" to itself can a ship also be "unfriendly" or an "enemy" of itself? I think not. The rule applies to other ships, in my opinion. The game gets frustrating when we start arguing semantics on the cards.

No, it cannot be either of those things, because the rules don't say it can.

It's not cheesy at all, it's clearly defined in the rules that a ship is always friendly to and at range 1 of itself. It just means that the designers don't have to write 'you or another friendly ship' every time they want to say that, they can just say 'a friendly ship' instead.

It's basically a keyword.

2 minutes ago, thespaceinvader said:

It's not cheesy at all, it's clearly defined in the rules that a ship is always friendly to and at range 1 of itself.

Oh, Can you please reference where it is clearly defined in the rules? I am unfamiliar with this exact ruling in the rulebook.

It's literally in the rules reference under the heading 'Friendly'.

FRIENDLY

All ships controlled by the same player are friendly

ships.

• Ships cannot attack or acquire target locks on

friendly ships.

• A ship is friendly to itself and can affect itself with

any of its abilities that affect friendly ships unless

those abilities explicitly affect “other” friendly ships.

The bit about range is the last bullet under the heading... Range...

• A ship is at Range 1 of itself and any ships that

it is touching.

It's also in the FAQ as referred to upthread.

4 minutes ago, thespaceinvader said:

It's literally in the rules reference under the heading 'Friendly'.

FRIENDLY

All ships controlled by the same player are friendly

ships.

• Ships cannot attack or acquire target locks on

friendly ships.

• A ship is friendly to itself and can affect itself with

any of its abilities that affect friendly ships unless

those abilities explicitly affect “other” friendly ships.

The bit about range is the last bullet under the heading... Range...

• A ship is at Range 1 of itself and any ships that

it is touching.

It's also in the FAQ as referred to upthread.

Thank you for that. I'll look it up. Very interesting.

*the Force Awakens core set rules reference, for completeness.

Just now, thespaceinvader said:

*the Force Awakens core set rules reference, for completeness.

Thanks dog.