I have been thinking about a really cool idea for an adventure and I think Genesys will be awesome for it:
Anyone familiar with Assassins Creed? So the idea that your party goes back in time (or forward in time) and assumes the role of different characters in history of the future to accomplish a task...
Not necessarily notable figures in history, but maybe one adventure for your party is to recover a treasure chest on an island in the Caribbean as pirates and another might have your party going to a deep space station to gather information from an intell broker...
Im not quite sure what the main motivation would be or what the endgame looks like yet or for that matter how to explain the mechanics of your characters being able to assume these different roles through out time, but it is a fun idea to change the settings of your adventures on a simi-regular basis without having to completely change game systems.
What do you guys think?
Edited by jbronco