One example of "Design it yourself" Wave 1 ships Strike Group (plus Gr 75)

By Hexdot, in X-Wing Off-Topic

Nothing new under the sun. I little upset about low blows vs "Nerf Herders" so I want to share this. I played this ships yesterday. Not my list, given by Order of Battle in the scenario.

Missiles, Torpedoes, Bombs Face Down. Only this upgrades "hidden" this game.

X Wings. Garven, Tarn, Veteran, Novice.

T 65 nerfs. IA. Rogue Squadron Title (one Evade Token per turn if within R3 of one mate)

All but Novice EPT Icon

Veteran. "Crack Shot"

Tarn. "Zen maneuver". One use. Discard at start of setting dials phase. +4 PS.

Garven. "Expert Handling". You gain Stress only if you roll a blank result, green dice.

Y Wings. 2 Grey Squadron ships. EPT Icon

Squadron Title. "Beast Hunters". When firing ordnance vs Huge Ship roll one extra Red Die.

No turrets, 2 Proton Torps each.

EPT Adrenaline Rush (both)

GR 75 like Command ship. One Dorsal Turret as field modified point defence capacity.

If you are bored waiting for a Wave 1 nerf simply make it yourshelf. Sometimes you will miss. Do not worry and try again. Do not worry if some people here say you are a buuuhhhh buuuuhhhh player. Proud about this.

During 2015 I wrote asking advice about a new upgrade. Modificación "Barrel Roll". Add this Action. 2 pts but perhaps 1 or 3 pts?

JUAJUAJUA? Y wing barrel roll like a Tie? You fool. Traitor. You want to destroy my beloved game. Vectored Thrusters... OH THANKS FFG FOR THIS UPGRADE. The same guy. Not this Forum.

So...Adapt and Improve. No fear. This is a game, nor a firearm.

Edited by Hexdot