My solo deck (advice & critique appreciated)

By Rajam, in Strategy and deck-building

http://ringsdb.com/decklist/view/6014/steward-of-gondor-shouldn-t-be-unique-1.0

Steward of Gondor shouldn't be unique

Main Deck

Hero (3)
Damrod (The Land of Shadow)
Denethor (Flight of the Stormcaller)
Gandalf (The Road Darkens)

Ally (18)
1x Anborn (The Blood of Gondor)
2x Firyal (The Mûmakil)
1x Ghân-buri-Ghân (The Flame of the West)
1x Henamarth Riversong (Core Set)
1x Mablung (The Land of Shadow)
2x Master of the Forge (Shadow and Flame)
2x Mirkwood Explorer (The Thing in the Depths)
1x Quickbeam (The Treason of Saruman)
1x Treebeard (The Antlered Crown)
3x Wandering Ent (Celebrimbor's Secret)
1x Warden of Healing (The Long Dark)
2x Wellinghall Preserver (Across the Ettenmoors)

Attachment (21)
3x Entangling Nets (Temple of the Deceived)
3x Expert Treasure-hunter (On the Doorstep)
2x Favor of the Valar (The Battle of Carn Dûm)
2x Forest Snare (Core Set)
2x Gandalf's Staff (The Road Darkens)
2x Narya (The Grey Havens)
3x Ranger Spikes (Heirs of Númenor)
1x Shadowfax (The Treason of Saruman)
3x Steward of Gondor (Core Set)

Event (11)
3x Daeron's Runes (Foundations of Stone)
3x Gaining Strength (The Steward's Fear)
3x Wealth of Gondor (Heirs of Númenor)
2x Word of Command (The Long Dark)

3 Heroes, 50 Cards
Cards up to The Mûmakil

Sideboard

Ally (4)
1x Ioreth (A Storm on Cobas Haven)
1x Mirkwood Explorer (The Thing in the Depths)
2x Warden of Healing (The Long Dark)

Attachment (2)
1x Favor of the Valar (The Battle of Carn Dûm)
1x Shadowfax (The Treason of Saruman)

Event (6)
3x Deep Knowledge (The Voice of Isengard)
3x Heed the Dream (Flight of the Stormcaller)


Decklist built and published on RingsDB .

^ that is the deck I built some days ago and I'm currently using. So far it looks solid (and fun), although I lost once in the "Thing in the Depths" due to three unlucky and obnoxious shadow cards in a row. Shadow cards seem to be a weak point here. I usually defend with Denethor, Treebeard, or chumpblock, and honestly, the idea is avoid defending via trapping enemies. Anyways, any help in improving the deck would be appreciated!