Fenn + Genesis + Kavil
Anyone try these 3 together yet?
Version 1 gives Kavil Engine Upgrade to blow up low hp aces and Fenn Plasma Torps to soften targets before R1 shots, Manglar keeps Genesis pts a little more reasonable but still has a bite.
Version 2 gives Kavil Vectored Thrusters and Genesis HLC to push damage through on High HP low agility stuff.
Biggest problem I see is they are all a bit fragile in the current meta and PS10 stuff will be an issue for Genesis and Fenn.
Not sure if TLT would be a better choice on Kavil than Auto Blaster turret.
Version 1: 98 Pts
| Fenn Rau — Protectorate Starfighter | 28 |
| Push the Limit | 3 |
| Plasma Torpedoes | 3 |
| Autothrusters | 2 |
| Concord Dawn Protector | 1 |
| Ship Total: 37 | |
| Genesis Red — M3-A Interceptor | 19 |
| Veteran Instincts | 1 |
| "Mangler" Cannon | 4 |
| Hull Upgrade | 3 |
| "Heavy Scyk" Interceptor (Cannon) | 2 |
| Ship Total: 29 | |
| Kavil — Y-Wing | 24 |
| Veteran Instincts | 1 |
| Autoblaster Turret | 2 |
| Unhinged Astromech | 1 |
| Engine Upgrade | 4 |
| Ship Total: 32 | |
Version 2: 98 Pts
| Fenn Rau — Protectorate Starfighter | 28 |
| Push the Limit | 3 |
| Flechette Torpedoes | 2 |
| Autothrusters | 2 |
| Concord Dawn Protector | 1 |
| Ship Total: 36 | |
| Genesis Red — M3-A Interceptor | 19 |
| Veteran Instincts | 1 |
| Heavy Laser Cannon | 7 |
| Hull Upgrade | 3 |
| "Heavy Scyk" Interceptor (Cannon) | 2 |
| Ship Total: 32 | |
| Kavil — Y-Wing | 24 |
| Veteran Instincts | 1 |
| Autoblaster Turret | 2 |
| Unhinged Astromech | 1 |
| Vectored Thrusters | 2 |
| Ship Total: 30 | |