Is that an accurate reading? I don't mean that to sound dismissive, in case it does. I'm just trying to wrap my head around this game and figure out how it scratches a different itch than IA.
Pros (as I see it, so far):
-larger figures like the AT-AT and more AT-STs
-larger space, so speeder bikes!
-larger skirmishes: more figures, more space, greater glory
-360 degree movement, so positioning could be more tactical
-sweet terrain, which might affect gameplay more
Cons (as I see it, so far):
-Without the command cards (assuming this is even true), I feel like I'll lose an interesting aspect of list building and tactics
-larger size means it'll be harder to get it to a table and will require more space at my FLGS for tourneys
-I personally like tiles and hex-based movement, so losing those is a con for me (maybe I'm in the minority)
-too similar to IA, which I already own and love
-no one will play this with me :-)
-$$$$ This seems like it will take a lot of money to keep up with.
-$$$$ (this warrants repeating)
Thoughts? Am I off base? Is it too early to tell? Anyone at Gen Con demo it yet care to share insights?
-ryanjamal