Right I think there is a trap of thought you can fall down by only considering the cost of the components and not consider all the other costs that go into the product. This was certainly not a cheap product to produce. Seven factions with a fairly large card pool to start needed to be design and developed (this was not a rehosting. It was a complete redesign of the game). The story team needed to coordinate and reboot the story, and have been giving us a really frequent stream of new fictions free of charge. In my opinion even the stories that are considered weaker by the online community are still great pieces of fiction so far. The organized play program they are proposing is the most ambitious program I've ever seen them propose, and that had to take a good deal of time and effort to work out. Lastly this game is gorgeous. I think that's a pretty widely held opinion. Art has to be one of the most expensive parts of game production and FFG has amassed a pretty great stable of card artists and graphic designers. Their services don't come cheap. That's all before we start talking about the company's operating costs and the product line turning a profit.
So it's not a matter of there is 300 cards and 5 sheets of counters. The components cost X, the retailer needs to make Z off the purchase to make it valuable to them and I want to make Y profit so I'll charge X+Y+Z. It's more like art costs A, game development costs B, writing costs C, buying the licensee from AEG cost D... I need to recoup A+B+C+D. My profit Y needs to cover that and make the game profitable for me in the core set since each expansion will reintroduce these costs again. My projected competitive audience for this game is V gamers. Does Y*V cover my costs? Does Y*V*2 cover my costs? Does Y*V*3 cover my costs? Also is X+Y+Z around 40 USD because that's what my market research tells me is an acceptable maximum price for an introductory product to attract the widest audience.
Something like that I would assume is the thought process, but of course what do I know. Only FFG knows it's business plan ![]()