2 hours ago, TheEasternKing said:To expand on what Ardaedhel said about timing windows will allow you to explain to the goober CN.
Lets say you have a Raider with APT & OE.
it has a conc fire order, attacking with its front arc, so you gather dice, 2 blue 2 black and add one black with CF dial.
You roll, blank, blank, hit/crit, hit, crit,
In modify step you reroll the 2 blanks, and get a hit/crit, and another blank.
The Defender spends Def tokens (Brace / Redirect)
The attacker resolves a critical effect (this is where a face up card is dealt by APT or ACM deals 1 damage to both adjacent hull zones)
The attacker totals damage, 6 in this case.
The Brace reduces the damage to 3.
The defender suffers 3 points of damage, on a one for one basis, first on shields, then on hull. (this is where TFA is resolved by the defender)There is very specific wording used in this game for timing windows, TFA says "when you suffer damage from an attack."
Attack is the first keyword, attack is a specific event with a specific chain of steps for its resolution.
Suffer Damage is the next keyword, which is a specific part in that chain of steps resolved during an Attack.Basically you cannot use TFA because you do not have the legal opportunity to do so, until after the damage card was dealt face up.
6 minutes ago, Green Knight said:Yes.
What's even better: it's supported by the RRG!
Step 5 of the Attack procedure:
"The attacker can resolve one of its critical effects. Then the attacker determines the total damage amount. Then the defending squadron or hull zone suffers that total damage, one point at a time."
- Resolve crit
- Suffer damage
My claim, is that this supposedly clear cut " suffer damage " wording, isn't as clear as y'all think it is.