I look forward to more lower cost miniature games...these will help grow the hobby, and potentially in the long run help all of minis games...more things to get people into to try out new things...I'll still be focusing on RW though even when legion first comes out...
Don't fear the Legion?
I think this game was always going to be a bit of a slow boil to grow in popularity. It doesn't have a flashy IP like Star Wars, and it's a hobby game with unpainted minis, so that turns people away as well. (This was my first ever minis game I had to paint -- and I'm enjoying that part a ton). I think the really good game mechanics and word of mouth will keep it alive. Tournament play seems like it will be viable, with the 90 minute rounds, and having a tournament scene is important. There's also been quite an uptick in forum posting the past two weeks which bodes well.
FFG is still fully supporting this game with a lot of planned releases. As more and more units get released the game will change, people will start debating the 'meta' -- and that keeps the online community alive pretty well. Just having cavalry for Waqair and crossbows for Daqan will make a huge difference in the list building. I fully expect people to use a bit of everything in their lists. I dunno, I'm still excited for this game.
What game do people measure for every model in a squad? Haha
Nearly everyone I've played with or have seen play any miniature game measures for one model and moves the rest up in relation to that.
It's kind of funny FFG is trying to use this as a selling point
9 hours ago, Click5 said:What game do people measure for every model in a squad? Haha
Nearly everyone I've played with or have seen play any miniature game measures for one model and moves the rest up in relation to that.
It's kind of funny FFG is trying to use this as a selling point
I don't think they are using the mechanic as a selling point. I think they are saying they have a tool for it and it leaves things flexible and up to the player without needing a tape measure or anything else. The distance a mini can stand from the leader and still be in cohesion is pretty far.
Edited by rowdyoctopus12 minutes ago, Click5 said:What game do people measure for every model in a squad? Haha
Nearly everyone I've played with or have seen play any miniature game measures for one model and moves the rest up in relation to that.
It's kind of funny FFG is trying to use this as a selling point
Warmachine and Hordes? Every time I played 40k I was measuring each model in a unit...If you move things basically in the same formation always you can get by this a bit easier but typically most games I have played have individual movement...And like @rowdyoctopus said they aren't making it a "selling point" they are just saying hey movement is easy and fast, move one guy then place his bro's within this template...
4 hours ago, Click5 said:What game do people measure for every model in a squad? Haha
Nearly everyone I've played with or have seen play any miniature game measures for one model and moves the rest up in relation to that.
It's kind of funny FFG is trying to use this as a selling point
What you're describing is how players deal with stupid rules. Most other games with squads of miniatures move them individually, making it important not to leave men behind and potentially limiting your positioning.
Most players ignore those rules.
FFG is just streamlining, the way they often do, and it's pretty great.
I think SW: Legion will in the long run be good for Runewars, as it means FFG is in the miniatures business to stay. It seems only to make sense to have both a Fantasy and a Sci-fi line active to support that market.
Of course some people will pick one game over the other, but I don't see Runewars going anywhere.
I fully intend to play the everliving heck out of both games.
Painting this many more stormtroopers may be the death of me, but I will die in service to the Empire.
7 hours ago, Tvayumat said:I fully intend to play the everliving heck out of both games.
Painting this many more stormtroopers may be the death of me, but I will die in service to the Empire.
At least you will be playing the correct side.
Another potential consideration is the retention of the IP. FFG owns Rune Wars and I'm not sure how long FFG has the license to the SW IP.
7 minutes ago, hey_yu said:Another potential consideration is the retention of the IP. FFG owns Rune Wars and I'm not sure how long FFG has the license to the SW IP.
Honestly with how successful x-wing is and now destiny I would laugh at the poor choice of pulling the license, unless someone at FFG was really bad at writing a contract because theoretically pulling out of FFG would kill those two things...
You never know. Things can happen several years down the road whether or not FFG or Disney wants to continue the license. WoTC held the Star Wars IP for a decade before it parted ways with Lucasfilm.
1 minute ago, hey_yu said:You never know. Things can happen several years down the road whether or not FFG or Disney wants to continue the license. WoTC held the Star Wars IP for a decade before it parted ways with Lucasfilm.
Disney seems much more willing to re-evaluate such things. Look what happened with Netflix -- they've already announced they're pulling their stuff from them (to do their own streaming). Though as far as board games go, FFG is really hard to beat. They are just rolling out high quality stuff.
On 8/21/2017 at 5:53 AM, jek said:I look forward to more lower cost miniature games...these will help grow the hobby, and potentially in the long run help all of minis games...more things to get people into to try out new things...I'll still be focusing on RW though even when legion first comes out...
I like this model of thinking when it comes to minis games. If the game is too pricey, I spend more time weighing my purchases.
For example, with WarmaHordes, there's tons of minis and the it's a smaller skirmish level game. I can make small purchases that have immediate advantage in use. Larger games, like WFB forces me to think more on the cost, as I would tend to need multiple figure boxes to get one good, useful unit. Orcs used to run 60 figures for a good, effective unit and that doesn't end up being cheap. Sure, I can proxie to get a good idea of their tabletop value, but in a smaller game size I can just buy the figures outright.
I also agree that smaller units/purchases means more people are willing to try new things.
1 minute ago, Glucose98 said:Disney seems much more willing to re-evaluate such things. Look what happened with Netflix -- they've already announced they're pulling their stuff from them (to do their own streaming). Though as far as board games go, FFG is really hard to beat. They are just rolling out high quality stuff.
I feel it is safer to look at EA as an example of this thing, EA is making all the star wars games, there isn't any hint that they will be changing this as there is a LOT that goes into running a design studio, same here there is a lot of moving parts involved here and a hugely established fan base. Switching from netflix to their own streaming service (from a layman's view) really is just a matter of improving your digital/ IT departments to create a streaming service. Why sell someone the rights to stream your movies if you could just have the people streaming them give you money instead, and roll up all your shows into it...(I would buy this service if they were like hey Gravity Falls is getting a 3rd season on our service)...
7 minutes ago, Hawkman2000 said:I like this model of thinking when it comes to minis games. If the game is too pricey, I spend more time weighing my purchases.
For example, with WarmaHordes, there's tons of minis and the it's a smaller skirmish level game. I can make small purchases that have immediate advantage in use. Larger games, like WFB forces me to think more on the cost, as I would tend to need multiple figure boxes to get one good, useful unit. Orcs used to run 60 figures for a good, effective unit and that doesn't end up being cheap. Sure, I can proxie to get a good idea of their tabletop value, but in a smaller game size I can just buy the figures outright.
I also agree that smaller units/purchases means more people are willing to try new things.
this is why it is very easy for my friends to get me to try out things like guild ball, malifaux, and infinity...I can buy enough to get a hang of the game for the price of a newly released video game, RWM and Legion are the same thing, sure they are a bit more but they are also double the size to in my mind 100-150 for one of these games is an easily swallowed pill for my favorite hobby...
4 minutes ago, Glucose98 said:Disney seems much more willing to re-evaluate such things. Look what happened with Netflix -- they've already announced they're pulling their stuff from them (to do their own streaming). Though as far as board games go, FFG is really hard to beat. They are just rolling out high quality stuff.
I agree FFG is decent. The point is that if a company doesn't own the IP then there is a chance it will not retain a IP down the road at some point. If you're investing in a game with the potential to have an extensive product line, it would be something I would consider. Otherwise you can get burnt down the road when one of the parties decides not to renew the IP for whatever reason.
Just now, jek said:this is why it is very easy for my friends to get me to try out things like guild ball, malifaux, and infinity...I can buy enough to get a hang of the game for the price of a newly released video game, RWM and Legion are the same thing, sure they are a bit more but they are also double the size to in my mind 100-150 for one of these games is an easily swallowed pill for my favorite hobby...
This is true and a good comparison. I've already clocked enough game time with just the core to warrant the purchase and don't yet feel that I have any units that are just junk and will be collecting dust any time soon.
I also don't feel like I'm having to keep up with the meta just yet. It's not like I'm buying gobs of Space Marines in hopes to have a chance to compete, like I would be in 40k.
1 minute ago, hey_yu said:I agree FFG is decent. The point is that if a company doesn't own the IP then there is a chance it will not retain a IP down the road at some point. If you're investing in a game with the potential to have an extensive product line, it would be something I would consider. Otherwise you can get burnt down the road when one of the parties decides not to renew the IP for whatever reason.
I would say that's true for any IP except Star Wars and Marvel. They're both printed money in any form and I think any company, like FFG, would put up with any drama/difficulty to keep either of those IPs in their roster of product. The only one that would ever pull out in those instances would be Disney to find an in-house substitute. And since Disney doesn't have a gaming department, I think FFG is safe as long as someone else doesn't come by with a cheaper/better alternative.
9 minutes ago, jek said:this is why it is very easy for my friends to get me to try out things like guild ball, malifaux, and infinity...I can buy enough to get a hang of the game for the price of a newly released video game, RWM and Legion are the same thing, sure they are a bit more but they are also double the size to in my mind 100-150 for one of these games is an easily swallowed pill for my favorite hobby...
This is exactly how I got into RW. I saw a core set for like $80. Convinced a friend to buy one as well and we split daqan/waiqar. We nearly had 200 pt armies for only $80. That's a really good entry point to a minis game. From there you can spend as little or as much as you want on painting products, but nothing is stopping you from playing with your field of gray
4 minutes ago, Hawkman2000 said:I would say that's true for any IP except Star Wars and Marvel. They're both printed money in any form and I think any company, like FFG, would put up with any drama/difficulty to keep either of those IPs in their roster of product. The only one that would ever pull out in those instances would be Disney to find an in-house substitute. And since Disney doesn't have a gaming department, I think FFG is safe as long as someone else doesn't come by with a cheaper/better alternative.
not only cheaper and better but also with the ability to basically prove that they aren't going to just burn all the established fan base, every star wars game is going strong, killing them off because Joe's Cardboard Cowboys can save you 15 cents on a product or something would not really be accepted really well when the fan base was informed that that saving will cause them to have to buy into a new game with untested mechanics... A lot of FFG fans hear "FFG making new game X" and are just like welp I guess i'm going to be down $80 when that comes out...I don't know many other companies that can say that about their games...CMON maybe...but that is mainly on kickstarter, and a lot of people buy into the CMON KSs for reselling...FFG most of the people I know buy into FFG games because they know that the mechanics will be really good...
2 minutes ago, Glucose98 said:This is exactly how I got into RW. I saw a core set for like $80. Convinced a friend to buy one as well and we split daqan/waiqar. We nearly had 200 pt armies for only $80. That's a really good entry point to a minis game. From there you can spend as little or as much as you want on painting products, but nothing is stopping you from playing with your field of gray
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Man that is the point I have been preaching since january...
For me personally the announcement of Legion is having the opposite effect. I think I might have considered it if I hadn't already bought into Runewars, but at this point Legion is a definitive, firm no and its entirely based on the fact that I have just got into Runewars and with Armada and X-Wing already part of my collection ambition not to mention Lord of the Rings and Legend of the Five Rings, there just isn't any more room for another collectible game. Its also why I gave 40k and AOS a hard pass. Its not that I don't want to play these games, but there are limits to how much stuff you can get into simultaneously.
That said, I think Legion looks interesting but my gaming group also spotted an immediate problem in the fact that out of the half dozen guys that would play the game, no one wanted to play Rebels.
Here in Vienna, Runewars pretty much died overnight with this announcement. Several people were waiting to get in with the elves, and they are now withdrawing until Legion release to see if its better. Nobody cares about the 4th faction anymore, and the playerbase with humans and undead is relatively small and already kind of tired of the limited releases and slow growth. Seeing how lots of people now hold back another 5 months at least, some of them started selling stuff off already.
17 minutes ago, Kaiju said:Here in Vienna, Runewars pretty much died overnight with this announcement. Several people were waiting to get in with the elves, and they are now withdrawing until Legion release to see if its better. Nobody cares about the 4th faction anymore, and the playerbase with humans and undead is relatively small and already kind of tired of the limited releases and slow growth. Seeing how lots of people now hold back another 5 months at least, some of them started selling stuff off already.
Yeah I can see that as a problem as well. That release schedule for Runewars coupled with the fact that as people wait for new factions it stalls out the momentum there is an inherent lost of Novalty that new games like this really rely on that dies out. I have to admit I'm feeling it too. Right now there is not much in the way of activity among the human and Undead players and its not even so much the Legion announcement but just this extended lull in getting other factions and more dynamics into the game.
That said in my gaming group there is a tendancy for games to fall out of favor and then make come backs. We have seen X-Wing come and go, as well as Armada for extended periods. I think Runewars will come back around at a later date.