1 hour ago, jonboyjon1990 said:So I wonder about the activation system in Legion. Is it just a gimmick? Why not just have alternating activations like in Armada/Imperial Assault?
Is it just to be different for the sake of it? Or is the 'fog of war' really that much of a mini wargame staple? Is imperfect information strictly necessary?
Also what's the point of 'defensive surges' and 'offensive surges'? Can't they just be surges like in Imperial Assault/Descent?
Surely the fact that they appear on attack dice or defense dice and that each surge ability would be contextual (you wouldn't, for example, add a block when attacking) is enough?
Seems needlessly inelegant - which is very unlike FFG.
As part of the design, you can only have a single offensive surge and a single defensive surge. Sure, it is contextual, but outside of special abilities or upgrade cards you will never have more than one thing to spend surges on. They have a designated space on the card.
And you do alternate activations. You just don't have perfect control over which of your activations each of your units will activate on. Though this is tempered a little bit by having multiple units of the same type. If you pull a trooper token, you can activate any trooper unit that hasn't been activated or given an order (their token already placed our face up)
Edited by rowdyoctopus