"Something Big is coming"

By CaribbeanNinja, in Star Wars: Armada

On 9/1/2017 at 2:02 PM, Drasnighta said:

Part of that is also the retiring model. When something comes out for Destiny, you have to buy it now , because when it goes out of print, the plan is for it to be gone for good.

Whereas, at least with Armada/X-Wing, if you can't afford something of a wave right away, you can at least go back in 12 months and pick it up when you do . Prioritising your Purchases and moving forward slow. If something is out of print, it'll come back eventually . Which leads, of course, to simply be able to budget easier for it.

This is why I have been avoiding getting into Destiny (and really most CCG's in general). For X-Wing, with the stuff that I've had for well over a year (or more) , I could still easily whip up builds that can be competitive. And, I only need a couple of pieces to finish out everything I'm even looking for (until the Blastboat drops). I'm sure I'll be able to say the same for Armada soon enough. I don't HAVE to buy every single thing in order to keep going.

I've definitely noticed a huge shift in my gaming interests in the last probably 3-4 years. I used to play Pokemon (too much stuff too fast and too expensive to stay current), then went to Heroclix, and THAT game is a nightmare to afford to stay current. There was a core group of 4-5 of us that would stay current and keep playing. ALL of us have gotten out. There's just so much coming out so fast, that we can't keep up.

Nowadays, outside of non-Destiny FFG Star Wars games, which are easy for me to keep up with, I'm more into stuff like Upper Deck's VS 2PCG system, or Legendary Encounters, or Cryptozoic's DC and Lord of the Rings Deck Builders; stuff that I can just bust out the box and I'm ready to go. I was just in Indy for GenCon, and in the span of 2 days that I was in Indy, I picked up stuff from FIVE games. The ONLY CCG stuff I picked up was stuff at a local bookstore and they were only 5 bucks a pop (2 World of Warcraft starters). The shift is definitely there, and I think my wallet (and probably Mrs Deogg too) thanks me for it.

I'm sure Destiny is fun. It's just a road that I don't want to go back down. I have X-Wing (and Star Trek Attack Wing too). And Armada. And IA. And Legion. And THE RERELEASED RPG!!!!!! (Gee, I'm not just a LITTLE excited about that). I think my Star Wars fix is well supplied!

Edited by deogg

Yes, I agree that FFG is not squandering many opportunities with their Star Wars license. Who knew there would be so many different Star Wars games?

2 hours ago, RookiePilot said:

Yes, I agree that FFG is not squandering many opportunities with their Star Wars license. Who knew there would be so many different Star Wars games?

Amen to that. And, the great thing is, none of them have sucked.

By using the CCG model, Destiny sucks. I'd play it if it used the LCG model.

3 hours ago, deogg said:

Amen to that. And, the great thing is, none of them have sucked.

5-player Imperial assault is the most gaming fun I've had since high school D+D.

5 hours ago, Thraug said:

By using the CCG model, Destiny sucks. I'd play it if it used the LCG model.

Even the LCG I had problems keeping up with (but I LOVE the game though!). I just got too far behind, then they started rotating sets, rinse, repeat.

On ‎9‎/‎2‎/‎2017 at 6:46 PM, Thraug said:

By using the CCG model, Destiny sucks. I'd play it if it used the LCG model.

While LCGs are better than CCGs for many reasons, they still suffer from some serious issues such as retirements.

On 9/4/2017 at 5:16 PM, kmanweiss said:

While LCGs are better than CCGs for many reasons, they still suffer from some serious issues such as retirements.

Which is why I sadly am not current with the LCG. Like with Pokemon and Clix, just too costly at this point to get up to current. When I last looked, I think I'm FIVE sets behind. Ouch!

LCG, CCG?

51 minutes ago, CDAT said:

LCG, CCG?

Living Card Game
(Where the packs you purchase all contain the same collection/sample of cards, but the collections grow and evolve with additions)

Collectable Card Game
(Where packs contain random cards of a set, and you have to, thus collect the set as you go)

20 minutes ago, Drasnighta said:

Living Card Game
(Where the packs you purchase all contain the same collection/sample of cards, but the collections grow and evolve with additions)

Collectable Card Game
(Where packs contain random cards of a set, and you have to, thus collect the set as you go)

OK, I am going to have to go back and read the last couple of pages. We are getting card packs now for Armada?

24 minutes ago, CDAT said:

OK, I am going to have to go back and read the last couple of pages. We are getting card packs now for Armada?

No, they'e talking about Star Wars: The Living Card game , and Star Wars: Destiny , as examples of those two fields.

And how they end up being more or less expensive to a game built like Armada instead.

9 hours ago, Drasnighta said:

Living Card Game
(Where the packs you purchase all contain the same collection/sample of cards, but the collections grow and evolve with additions)

Collectable Card Game
(Where packs contain random cards of a set, and you have to, thus collect the set as you go)

Thanks for posting that. I was curious myself since I'm new to gaming in general, I don't know all the lingo in the miniatures world much less the card playing world.

I guess we could look at Aramada as a Living Miniature Game.

So, Speaking of something big, Both The Raddus, and The Finalizer are around 3,000 meters.

That sounds like a good wave of Heavy Large or even Epic ships. How long do you think it will be before we see them in Armada?

Just now, GrandAdmiralCrunch said:

So, Speaking of something big, Both The Raddus, and The Finalizer are around 3,000 meters.

That sounds like a good wave of Heavy Large or even Epic ships. How long do you think it will be before we see them in Armada?

I hope a long time.

I'm enjoying how the game we have is evolving wave to wave, with meta shifts wave to wave and ship to ship... The game doesn't yet need the massive overhaul that an "Epic" version would neccessitate.

And let's face it, things that big either need to be very big, or they are individually depowered to fit into the 400pt game and basically what's the point?>

6 minutes ago, Drasnighta said:

I hope a long time.

I'm enjoying how the game we have is evolving wave to wave, with meta shifts wave to wave and ship to ship... The game doesn't yet need the massive overhaul that an "Epic" version would neccessitate.

And let's face it, things that big either need to be very big, or they are individually depowered to fit into the 400pt game and basically what's the point?>

To sell large expensive toys... err, components to a popular game.

In game? Part of me wants to see what FFG would do to pull off Epic Armada play. The other half remembers X-Wing Epic play and how badly utilized those models are to this day, and only using them in a special undersupported format.

Has FFG learned their lesson or would we be getting our own beautiful paperweights?

Edited by GrandAdmiralCrunch
1 minute ago, GrandAdmiralCrunch said:

To sell large expensive toys... err, components to a popular game.

In game? Part of me wants to see what FFG would do to pull off Epic Armada play. The other half remembers X-Wing Epic play and how badly utilized those models are to this day, and only using them in a special undersupported format.

Has FFG learned their lesson or would we be getting our own beautiful paperweights?

I wilfully admit that I only look at the Game components from a Game perspective, not necessarily from a Profit-to-Market or Collection assention.

5 minutes ago, Drasnighta said:

I wilfully admit that I only look at the Game components from a Game perspective, not necessarily from a Profit-to-Market or Collection assention.

And there's nothing wrong with that.

Buisness decisions could play a roll here though. Disney could ask FFG to release these to to promote The Sequel Trilogy. We have seen it in the past with the 2nd X-Wing Core, and this year's Destiny Box.

4 minutes ago, GrandAdmiralCrunch said:

And there's nothing wrong with that.

Buisness decisions could play a roll here though. Disney could ask FFG to release these to to promote The Sequel Trilogy. We have seen it in the past with the 2nd X-Wing Core, and this year's Destiny Box.

You also have to temper and remember where those things were intended to be promoted.

The TFA Core set and this years Destiny box were, effectively, targeted at Big Box Retailers , as initial starters and hooks for the game in non-traditional-game-store mediums.

They were an attempt at marketing and promotion, for sure, but they were not for us , effectively. Those who are already involved in it. They're aimed at getting new blood into the system through an alternate marketing stream.

Armada, essentially, is never going to get that treatment, because Armada isn't considered an entry-level game or system in comparison. (If it was, a lot of other marketing and decision things would be different - instead, we get the slow-growing, slow-boiling, slow-changing, long-lasting strategy game as intended)

2 minutes ago, Drasnighta said:

You also have to temper and remember where those things were intended to be promoted.

The TFA Core set and this years Destiny box were, effectively, targeted at Big Box Retailers , as initial starters and hooks for the game in non-traditional-game-store mediums.

They were an attempt at marketing and promotion, for sure, but they were not for us , effectively. Those who are already involved in it. They're aimed at getting new blood into the system through an alternate marketing stream.

Armada, essentially, is never going to get that treatment, because Armada isn't considered an entry-level game or system in comparison. (If it was, a lot of other marketing and decision things would be different - instead, we get the slow-growing, slow-boiling, slow-changing, long-lasting strategy game as intended)

Good points.

I just have to admit it... the Sequel trilogy just hasn't been good for Armada. Everything has been knockoff/iterations of GCW era or ridiculously oversized.

I suspect the Something Big either was the Chimaera and Profundity or is the Finalizer and Raddus as the first EPIC wave.

However, my hope is that Fantasy Flight Games will wait to release those models. If we were to get an Epic as something big , then my hope would be for the Pride of Tarlandia. It's Canon from Return of the Jedi, but the only problem is there are no pictures of the ship and the only information available for it is in the Legends. Tricky. Sorry, I said no pictures but there is a screenshot which appears to be a bridge section larger than a standard ISD. Other than that though, no usable pictures. It's a Battlecruiser of between 2000 and 5000 meters long. Easily an Epic ship, without going to crazy extremes of shrinkage like with an SSD.

2 hours ago, GrandAdmiralCrunch said:

To sell large expensive toys... err, components to a popular game.

In game? Part of me wants to see what FFG would do to pull off Epic Armada play. The other half remembers X-Wing Epic play and how badly utilized those models are to this day, and only using them in a special undersupported format.

Has FFG learned their lesson or would we be getting our own beautiful paperweights?

I can not really say how well they are used in X-wing as it is very dead in my area (and good riddance as far as I am concerned, can not stand it), but they also do not really fit with the concept of X-Wing a fighter game with ships is very different than a ship game with bigger ships. So what I am saying is that I think they would be used much more for Armada than X-Wing. They may not fit in a standard 400 point game, but how often do you see people talking about playing games larger than that?

2 hours ago, CDAT said:

I can not really say how well they are used in X-wing as it is very dead in my area (and good riddance as far as I am concerned, can not stand it), but they also do not really fit with the concept of X-Wing a fighter game with ships is very different than a ship game with bigger ships. So what I am saying is that I think they would be used much more for Armada than X-Wing. They may not fit in a standard 400 point game, but how often do you see people talking about playing games larger than that?

The people that post on the forums for this game are a subset of a niche of players. Sure, some of the people here relish for the idea of 1200+ point games...but even the majority of posters here think 450-500 would be plenty big. I think Epic was a bad idea for X-Wing and I think it would be equally as bad for Armada. Super expensive units that contain highly desirably upgrades and a game format that will hardly ever be utilized. I'd prefer they continue to spend their effort on expanding the game for the vast majority of players.

On 9/2/2017 at 4:03 PM, deogg said:

Amen to that. And, the great thing is, none of them have sucked.

not yet...;)