I don't believe it.......
Wave 12 Announced!
42 minutes ago, Engine25 said:Empire: Assault Gunboat
There was something in the air this day... like something amazing was about to happen.
It did.

10 minutes ago, Viktus106 said:It's bullseye.
or is it bull****?
7 minutes ago, Vineheart01 said:No it'll just shift to "NERF THE GUNBOAT OMG WTF THIS THING IS OP"
...or the opposite
True that.
I'm really curious about the PS1 unique pilot for the Phantom II. Looks like it starts with an "A."
5 minutes ago, Praetorate of the Empire said:So this is what I understand of the Gunboat Expansion Pack.
Atk: 2
Ev: 2
Hull: 4
Shields: 3
Actions: Focus, Target Lock, SLAM, Reload
Upgrade Bar: (named: EPT) Missile, Torpedo
Included Cards (pre-existing)
Adv. SLAM
Cruise Missiles
New Included Cards:
XG-1 Assault Configuration (mod)
Linked Batteries? (Cannon)
Jammer Beacon/Beam? (Cannon)
Mystery EPT
Mystery Modification.
Woah woah WOAH
this thing has SLAM action AND a jammer beacon!?
Oh ****, everyone, you know what that means!
Edited by ficklegreendiceGunboat does NOT have a jam action
It comes with a Jamming beam cannon upgrade and new tokens specific to it. My guess is its nothing like the Jam action, probably messes with targetlocks or actions if it hits, but not stress since it has its own tokens.
1 minute ago, ficklegreendice said:Woah woah WOAH
this thing has SLAM action and a jammer action
Oh ****, everyone, you know what that means!
Time to slam and jam!
(Although the jam isn't an action - it's likely related to the 'Jamming Beam' new cannon in the fan. WHICH BETTER WORK WITH A TIE/D, and that's all I'm sayin' on that!)
2 minutes ago, ficklegreendice said:Woah woah WOAH
this thing has SLAM action AND a jammer beacon!?
Oh ****, everyone, you know what that means!
That you can't use the cannon when you slam?
2 minutes ago, pkreynolds said:I'm really curious about the PS1 unique pilot for the Phantom II. Looks like it starts with an "A."
AP-5
Reload action is going to disable weapons, both of those ships come with two tokens. Maybe flip a missile or torpedo upgrade card and gain 1 weapons disabled token? Seems fair.
Just now, Sithborg said:That you can't use the cannon when you slam?
You have failed me for the last time
Everyone's supposed to get up and slam now, because we got a real jam going now
Welcome to the gunboat
25 minutes ago, Koing907 said:90% of X-Wing is EU (Made up) stuff now.
This.
And the good thing is: some of this "made up" stuff is making their way back into canon (like the TIE Defender, Interdictor, HWK, YT-2400...)
Why does it have a Rebel paint job though?
1 minute ago, Wolwo said:AP-5
You're right! I forgot about him. I bet his ability powers up the Coordinate action in some way.
Not sure what the dial on the Gunboat will look like, obviously, but I think that this has to be a fairly balanced ship. From the look of it, it has the option to be either a fast alpha striker OR more of a brawler since the ship specific cards and Adv SLAM are modifications. I'm glad they didn't just slap a title on it to call it good.
I also was not in the camp of "MAKE THE GUNBOAT FFG AND MAKE MY WILDEST DREAMS COME TRUE", just an Imperial player who enjoys TIE's and will probably buy one of these to tool around with it on the board. Very interested to see how the Jam concept pans out in non-epic gaming.
Edited by Praetorate of the Empire1 minute ago, Praetorate of the Empire said:Not sure what the dial on the Gunboat will look like, obviously, but I think that this has to be a fairly balanced ship. From the look of it, it has the option to be either a fast alpha striker OR more of a brawler since the ship specific cards and Adv SLAM are modifications. I'm glad they didn't just slap a title on it to call it good.
I also was not in the camp of "MAKE THE GUNBOAT FFG AND MAKE MY WILDEST DREAMS COME TRUE", just an Imperial player who enjoys TIE's and will probably buy one of these to tool around with it on the board. Very interested to see how the Jam action pans out in non-epic gaming.
Its not a Jam Action. Its a reload action. The jamming feature is probably unrelated to the Jam Action from Epic.
Only ship I am not a fan of is the Phantom II, looks goofy as all get up. I always liked the Kimo, since I piloted way back in SWG. It grows on you. Now I can't wait for the sky is falling posts to kick in a few months.... GUNBOAT OP, KIMO OP, PHANTOM II DOA...
Can we get some pictures... Last year we could read the card text from some of the pics provided
Edit:
17 minutes ago, VanderLegion said:2-2-4-3
Edited by Rinzler in a Tie
Bullseye = Scum Alpha Strike in a box?
Fenn Rau's ability reads - when an enemy ship in your firing arc at range 1-3 becomes the active ship during the combat phase, if you are not stressed you may receive one stress token. If you do, that ship may not spend tokens to modify its dice when attacking this round.
So, not really very good without that reposition - at least thrusters or engine. And it better have some good greens (with R2-astromech)
1 minute ago, Tbetts94 said:Its not a Jam Action. Its a reload action. The jamming feature is probably unrelated to the Jam Action from Epic.
I know it's not a Jam action, I already posted saying it was a Reload action. But there is the Jamming Beam/Beacon, which is a Cannon upgrade, not to be confused with a canon upgrade...
13 minutes ago, tracker7 said:Where do you see that? I see an EPT, astromech, and crew slot.
Fenn Rau has a crew and team.
16 minutes ago, Vineheart01 said:No it'll just shift to "NERF THE GUNBOAT OMG WTF THIS THING IS OP"
Stop it! Stop it! I can only get so excited!
Just now, Nickel said:Fenn Rau has a crew and team.
That's an astromech...