Nym with Unstoppable Autoblaster Turret is complete death

By william1134, in X-Wing

nand torps is a name not even Lucas would love

hahaha

why?

nevermind. Btw i agree with you, nym evaporate really fast at range 1. A list should almost kill him in one volley to be viable. or a Jm5k also. IMHO, obviously.

Ion Cannons make predicting where his bomb will fall so much easier. Tractor Beams are nice too - he can't Autoblaster you if he's sat on a frickin' rock.

I may or may not have learned both these lessons the hard way

4 hours ago, Cerve said:

Have you tried to just don't joust him?

No matter how you play, hes a ps10 with BR, Boost, high speed and he doesnt need to spend his action on focus/TL. You have 1, max 2 shots at him before hes at range 1 most of the time.

23 minutes ago, ficklegreendice said:

funny you bring up jumps

because scum nym seems to only have risen to the top because Dengar (aka I won worlds twice in a row with a another jump despite a large nerf FAQ killing my previous list) is in the list

****, he's the first name in the last for a very good reason (also because it's a pun)

auto-blaster and bombs are not unavoidable. Being able to dice your way out of things isn't a mark of being unavoidable, it's a mark of not being ****** with by lucky green rolls

Now it isn't like you'll never get hit by them, but Nym has very strict range 1 restriction to keep in mind when he flies into your face to drop bombs. Position accordingly and light his *** up. Learn how he moves and use your squad to punish him by ripping his squishy *** apart

If ANYONE complains about autoblaster Nym but is still okay with turrets (ESPECIALLY pwts) then I gotta call out some hypocrisy because turrets are far more "unavoidable" and put themselves far less at risk to use said turrets (especially Dash who doesn't even really care about obstacles)

I keep seeing your counter arguments about Nym not being OP. He went to top meta as soon as he was released. The built in 1st position after flight 1 at Gencon has... Nym. Hes beating builds that are considered OP (ie triple jumps, dengar/tel...) You can try to argue but the results and stats are proving you wrong...

Edited by Thormind

Last game I played, my Braylen died within a single turn of concentrated fire by 4 ships, one of them with TLT, one with Mangler Cannon. The final blow came from Inaldra.

That made me realize that I've not played against many 1agility ships, and my own often melted quite fast. Nym has no defensive options except for bumping and arcdodging. Both are fine by me, in principle.
Of course the problem is the unique combinations he has - turret and accuracy corrector was only seen on VCX so far.
Bumping plus bombing is new because Nym is can ignore his bombs. PS10 bomber is also new. And then of course the infinite bombs These last three are the crux of the problem, the turret just adds insult to injury. Clearly Nym's ability won't be changed, and neither will his EPT slot or is PS. So there is still some hope with Genius only working if you didn't bump.

10 minutes ago, Thormind said:

No matter how you play, hes a ps10 with BR, Boost and high speed. You have 1, max 2 shots at him before hes at range 1 most of the time.

I keep seeing your counter arguments about Nym not being OP. He went to top meta as soon as he was released. The built in 1st position after flight 1 at Gencon has... Nym. Hes beating builds that are considered OP (ie triple jumps, dengar/tel...) You can try to argue but the results and stats are proving you wrong...

still seeing Dengar at the head of every Nym list

Dengar and jumps are already widely regarded to be on another level than every other individual ship

Not seeing any scum Nym do well outside of being Dengar's buddy

Not seeing anyone complain about rebel Nym despite it apparently doing very well too

so, forgive me if I don't put much stock into players' kneejerk reactions about a single pilot's capabilities judged in a vacuum despite being flown with a twice-in-a-row world winner jm5k.

Edited by ficklegreendice

Well I am just saying this, NO it is far from unstoppable, it's good but I have still managed to loose with it so many times!

Personally I like accuracy corrector + TLT as Num's turret/system combo of choice.

Reason being, the bomblets take care of almost anything in the range where ABT will strike, so you're doubling down on your ability to get into that range. Which means you're doubly out if you mis-predict.

AC-TLT does exactly as much damage against 0 and 1 agi ships, but at ranges 2-3, which also means you're far more able to get shots with no return fire. If they decide to try to enter the donut hole, then your bomblets get to cover TLT's blind spot. There's nowhere safe.

Also TLT is far friendlier to Dengar. Against ships that have a chance of dodging the TLT, you can force them to consider choosing to spend their tokens, which can either up Dengar's potency or Dengar and Nym's survivability, depending on how things shook out. Sure, I'll take 1 damage blocked in exchange for seeing 2 eyeballs that you're not converting to hits on your offense roll.

11 minutes ago, GreenDragoon said:

Last game I played, my Braylen died within a single turn of concentrated fire by 4 ships, one of them with TLT, one with Mangler Cannon. The final blow came from Inaldra.

That made me realize that I've not played against many 1agility ships, and my own often melted quite fast. Nym has no defensive options except for bumping and arcdodging. Both are fine by me, in principle.
Of course the problem is the unique combinations he has - turret and accuracy corrector was only seen on VCX so far.
Bumping plus bombing is new because Nym is can ignore his bombs. PS10 bomber is also new. And then of course the infinite bombs These last three are the crux of the problem, the turret just adds insult to injury. Clearly Nym's ability won't be changed, and neither will his EPT slot or is PS. So there is still some hope with Genius only working if you didn't bump.

It won't?

In considering ways he could be toned down (if necessary, i'm still on the fence there till i see wave 12) defining that his ability applies to bomb templates and not damage seems a logical choice. He can still fly through dropped obstacles, opening up a whole different way to play him (as well as the whole bomb defense obstacle bit he does that never even enters into nym discussions) but tones down how effective he is with reveal bombs considerably.

Edited by Ralgon

Here's how we determine if scum Nym is truly the unavoidable monster players have inflated him to be:

1.) nerf the jm5k (yet again because it never seems to be enough)

2.) see if Nym still consistently appears at top rankings

Honestly, we should just nerf the jm5k because whether or not Nym turns out to be OP, we all still win

9 minutes ago, Ralgon said:

In considering ways he could be toned down (if necessary, i'm still on the fence there till i see wave 12) defining that his ability applies to bomb templates and not damage seems a logical choice. He can still fly through dropped obstacles, opening up a whole different way to play him (as well as the whole bomb defense obstacle bit he does that never even enters into nym discussions) but tones down how effective he is with reveal bombs considerably.

Huh, that's a good point. Alright, now FFG has two ways to adjust him

37 minutes ago, ficklegreendice said:

Here's how we determine if scum Nym is truly the unavoidable monster players have inflated him to be:

1.) nerf the jm5k (yet again because it never seems to be enough)

2.) see if Nym still consistently appears at top rankings

Honestly, we should just nerf the jm5k because whether or not Nym turns out to be OP, we all still win

This too. Looking back at metawing scum nym features in exactly 1 list in the top 20. Dengar is featured in a quarter of them. It certainly doesn't rule out a degree of broken, but then pairing him with sabine and miranda should be seeing better results if he was everything people are claiming.

53 minutes ago, GreenDragoon said:

Bumping plus bombing is new because Nym is can ignore his bombs. PS10 bomber is also new. And then of course the infinite bombs These last three are the crux of the problem, the turret just adds insult to injury. Clearly Nym's ability won't be changed, and neither will his EPT slot or is PS. So there is still some hope with Genius only working if you didn't bump.

This is the pretty much the biggest problem with Nym. I dont mind him being PS10 with a turret and system slot cause he is only 1 agility and lives or dies by arc dodging (this is good, arc dodging is what we want!). But being able to bump and drop bombs and not suffer damage is PURE CHEESE. Its the same **** thing the x7 title did to the game. Easy mode ships flood the tourneys.

1 hour ago, Thormind said:

No matter how you play, hes a ps10 with BR, Boost, high speed and he doesnt need to spend his action on focus/TL. You have 1, max 2 shots at him before hes at range 1 most of the time.

Mmm..not in my experience. You can turn at your first round, and fly away. Divide your ships, don't fly just straight.

2 hours ago, Rat of Vengence said:

And yet in more than one thread people have posted good counters for him that are CHEAPER than his points.

And those aren't performing as well over the course of a tournament.

Quote

Its funny how unadaptiv people sound exactly the same in different games.

If you think of yourself as a good player, learn to adapt your playstyle.

Fly some miles in the shoes of Nym maybe.

And yes, adapting means you can't fly the same list you are used to the same way you are used to and succeed.

But just qq'ing and collecting arguments why Nym is op makes you a really bad player in my eyes.

I have, and I do really well with him and against him I do OK - so why can't I also explain to people why he is what he is without being called a whiner?

2 hours ago, Cerve said:

Mmm..not in my experience. You can turn at your first round, and fly away. Divide your ships, don't fly just straight.

With what ship? Not many ships are fast enough to escape a 5 straight + boost... Dividing ships is a solution but then you have to coordinate them to make sure you can focus fire on the first exchange(s). No built is unbeatable. What makes some of them OP is that you start the game with a much higher chance to win. Your opponent must play perfectly (or be lucky) while you dont...

4 hours ago, ficklegreendice said:

still seeing Dengar at the head of every Nym list

Dengar and jumps are already widely regarded to be on another level than every other individual ship

Not seeing any scum Nym do well outside of being Dengar's buddy

Not seeing anyone complain about rebel Nym despite it apparently doing very well too

so, forgive me if I don't put much stock into players' kneejerk reactions about a single pilot's capabilities judged in a vacuum despite being flown with a twice-in-a-row world winner jm5k.

And then the top list for day 1 of the first major event since the wave release is Corran/Nym... People complain about Nym, i almsot never see a specific version isolated. Doesnt matter if it's scum or rebel, the bulk of what makes him OP is not his pilot ability. Thats just the icing on the cake.

Yes at the top of the meta you have Dengar/Nym (2 OP ships together...) But in the top 10 you also have Miranda/ Nym and Dash/Nym.

4 hours ago, Keffisch said:

And those aren't performing as well over the course of a tournament.

How long has the ship been out? You are still disregarding 'Shiny New Toy' syndrome, people haven't catered for the change in meta, and it isn't like there is only one hard counter that could show up as a 'must take' in tournaments anyway.

Image result for shiny new toy

9 hours ago, alien earth said:

i still prefer tlt AC nym than AB AC nym. if you run away i tlt, if you come after me i poop bomblets.

That would sure be enough to keep me from coming after you. In fact, I am not sure I would even want to be across the table from you...oh...you mean the ship does that...

Edited by Pewpewpew BOOM