Well it's the last day before wave 12 is announced - get your final guesses in!

By xanderf, in X-Wing

24 minutes ago, ArchHeretek said:

Given how unique the Scimitar was, I'd doubt it - cool as it'd be.

Nah, it'll make it in, but as a scum large base that's as op as a jm5k.

imps will get the droid, a cheaper than tie cannon fodder that you can fit 11 in a list (until one gets harpooned).

rebels will get an the t wing interceptor, priced like a z 95 but good enough to replace rex/jess when kited in FSR.

12 hours ago, xanderf said:

At least, assumption being that wave 12 will be in two parts, so the "non-Episode VIII" stuff is being announced Friday (the Episode VIII part of wave 12 to be announced in September on 'Force Friday').

My guesses for X-Wing?

  • Assault Gunboat for Imperials
  • YT-2000 for Rebels
  • Mining Guild TIE for S&V

Just in case FFG is keeping a tally of sorts!

What Xanderf said!

  • Assault Gunboat for Imperials!

:D

Just now, Alpha Xg1 said:

Just in case FFG is keeping a tally of sorts!

What Xanderf said!

  • Assault Gunboat for Imperials!

:D

if ffg was keeping tally we would have had a gunboat about wave 4!

1 minute ago, Ralgon said:

if ffg was keeping tally we would have had a gunboat about wave 4!

ROFL! That's a good one, and true! :(:(:(

Please, please FFG! Gunboat please!

And all the other stuff that everyone's asked for, for the Rebs and Scum! :D

Imperial: Assault Gunboat

Rebel: Wishing it was the Assault Gunboat

Scum: Non-assault gunboat OP ship you never heard of

Imagine: "Sabine's Gunboat. Rebel and Scum only" The explosion of rage and salt on this forums and the amount of spittle spraying ragequitters would be quite hilarious :P

13 hours ago, Slugrage said:

I'd be incredibly surprised if The Last Jedi ships were be part of this weekend's announcement. It should come on Force Friday in September - just as all product tie-ins to the new movies have done for the last two years.

My guess is on the TIE Hunter for the Empire
It wraps up the four ships from the Classified Flight Yards with Captain Fel >> Aggressor, Defender, Phantom & Hunter.
It has s-foil wings so it would be a natural pack to put in something that boosts the T-65 as well

It's something FFG have put in their RPGs quite a bit, too.

2 hours ago, Ralgon said:

Nah, it'll make it in, but as a scum large base that's as op as a jm5k.

imps will get the droid, a cheaper than tie cannon fodder that you can fit 11 in a list (until one gets harpooned).

rebels will get an the t wing interceptor, priced like a z 95 but good enough to replace rex/jess when kited in FSR.

I wouldn't want to see 9+ ships in a list just because of time issues - a swarm slows the game down a lot as it is (and that's speaking as a swarm player who goes to competetive events - blanket apology to people!)

I'd love to see the TIE droid, though - but my personal preference would be a large based "ship" representing a pack of 3-4 of them; you could have 4 of them (or even 5 of them) on the board, for a ludicrously swarmy force of 20 'droid TIEs' in play at once, but only have 5 actual 'ships' - with the stats of the ship changing as it takes damage (something like -1 primary weapon, +1 agility per 2 damage cards assigned, as there are less TIEs shooting but you're having to try and hit individual ships rather than just fire into the mass, Matrix Reloaded fashion)

Imperials: TIE something or gunboat (I don't really care about it, but so many people do it has to happen one day). Highly doubt they would release Krennic's shuttle as a regular play ship, design space for imp shuttles is really tight (but if they do... calling it, 4 crew slots)

Rebel: no clue. Hoping for a low-agi, mid/high HP arc dodger (like the TIE Striker, but bulkier).

Scum: A shuttle for Jabba. Standing by my original guess of 1 attack primary, two illicit and two crew with an unique title that makes (in arc) shots autohits. Hopefully small ship.

If not that, a mining guild TIE sounds reasonable (and pretty fun).

Imps: TIE Reaper, large based, high agility, highly maneuverable ship (like yt2400, jumpmaster, etc.) that can function as a multirole ship that has a good synergy with imp ships. Krennic crew is a must

Scum: Kimogilla heavy fighter. A heavy B-wing like ship with salvaged astro slot.

Rebels: Phantom 2? Dunno.

Dr Aphra's Arc Angel from the Vader comics series.

That would be awesome, any other coll stuff is a bonus.

My guesses for X-Wing:

For Rebels: Raven's Claw - fast light courier that replaced Kyle Katarn's old ship, the Moldy Crow.

For Imperials: Rogue Shadow - a unique starship that served as the personal transport of Starkiller.

19 hours ago, TasteTheRainbow said:

Rebels: Swivel-shot A-wings

So, mobile arcs?

4 hours ago, joneleth85 said:

My guesses for X-Wing:

For Rebels: Raven's Claw - fast light courier that replaced Kyle Katarn's old ship, the Moldy Crow.

For Imperials: Rogue Shadow - a unique starship that served as the personal transport of Starkiller.

I did a fan build of the Raven's Claw a while back, hoping to make it a high speed, agile support ship. Lots of potential for that archetype.

Rogue Shadow would also be awesome. A Starkiller crew could be pretty bonkers. Plus a new home for Juno.

Edited by SabineKey

Rebels: N-1 star fighter

imperials: Kylo Ren's Tie Interceptor

Scum: Mining Guild Tie Fighter

Imperial - missile boat, the Gunboat's cooler descendant

Rebel - Sabine's JM5K, so you can run Biggs with Rebel Dengar.

Scum - Mining guild TIE, so both factions can have a better TIE fighter than the empire.

19 hours ago, drail14me said:

My guess is disappointment. Many of us aren't gonna get what we'd hoped for.

I'm hoping for a Scarif pack with X and Y repaints, new pilots and title cards. Hence, I'll probably be disappointed.

Well, for me, my prediction was right!