Greetings! Some questions.

By player608383, in Arkham Horror Second Edition

Avi_dreader said:

Feh! Epic Battles!

bostezo.gif

Final combat never has and never will (not even with EB) count as a win, hence it'll always be avoided. Also, barring houserules, why even have the Red EB deck if you're not going to see it?

Avi_dreader said:

New monsters, investigators, skills, items, allies. So what if you don't get board use.

Monsters, so-so, wouldn't mind, not a big deal though. Investigators, you mean Wendy, Patrice, Lily, Rex enfadado.gif ? Skill, meh. Extra Elder Sign, making it easier to get them (4 in 98 vs 5 in 110, that's 1 in 24.5 vs 1 in 22 lengua.gif)??? No way. Doom token removal for $5? PASS! Also, see Wendy. Allies? Oh, you mean those people you get from STABLE locations enfadado.gif with the risk-reward 110% in the reward column? GTFO! At least someone like Prof. Rice, a truely powerful Ally, going for him at Wizard's Hill, you're risking "a gate and a monster appears". Like you say, Darrell + doom token spamming is pretty easy.

Avi_dreader said:

I think you're the only person I know who likes the BGotW herald btw ;')

I can't help it if the rest of the AH community are a bunch of girly-men partido_risa.gif ! Whaa, monster surges add doomers, whaa!

Final combat never has and never will (not even with EB) count as a win, hence it'll always be avoided. Also, barring houserules, why even have the Red EB deck if you're not going to see it?

Because every once in a while a battle is neck-and-neck, which is why it's called "epic"! Also, for someone who doesn't use many house rules, it's weird to say that final combats don't count as a win gui%C3%B1o.gif

Monsters, so-so, wouldn't mind, not a big deal though. Investigators, you mean Wendy, Patrice, Lily, Rex ?

Whoa-oh! Did someone have a Freudian slip there? Admit it: Patrice is way more broken than Daisy.
Plus, Rex is awesome. What's more interesting than starting with a perma-curse?

Skill, meh.

Less "meh" than Dunwich's skills. Or Innsmouth's... whoops! Innsmouth doesn't even have any :)

Extra Elder Sign, making it easier to get them (4 in 98 vs 5 in 110, that's 1 in 24.5 vs 1 in 22 )??? No way.

I mean, it's just one card. You can buy Kingsport and leave out one card... do you really feel compelled to use every component so much that you have to include a singular item card that you dislike?

Doom token removal for $5? PASS!

You could just pass. Buy something else.

Also, see Wendy. Allies? Oh, you mean those people you get from STABLE locations with the risk-reward 110% in the reward column? GTFO! At least someone like Prof. Rice, a truely powerful Ally, going for him at Wizard's Hill, you're risking "a gate and a monster appears". Like you say, Darrell + doom token spamming is pretty easy.

You could just leave Kingsport alone the whole game. Then you'll get all the challenge you could ask for!

I can't help it if the rest of the AH community are a bunch of girly-men ! Whaa, monster surges add doomers, whaa!

I like a challenge, certainly. But I also like a game that's centered around mystery and investigation to allow some exploration once in a while. Black Goat doesn't really do that.

Tibs said:

Whoa-oh! Did someone have a Freudian slip there? Admit it: Patrice is way more broken than Daisy.
Plus, Rex is awesome. What's more interesting than starting with a perma-curse?

Yeah, meant Daisy. Rex would be cool IF he had to rid himself of the curse. You know, FAMILY curse, not some run of the mill, anybody off the street can remove it curse. With permanent Press Pass, he falls under OP, especially with his PS.

Tibs said:

Less "meh" than Dunwich's skills. Or Innsmouth's... whoops! Innsmouth doesn't even have any :)

Grapple, Mythos Lore, Library Use are all good, usable, balanced skills. In typical KH fashion, stuff like Martial Arts, Mental Fortitude, Credit Rating, Endurance all seem above the norm in power.

Tibs said:

I mean, it's just one card. You can buy Kingsport and leave out one card... do you really feel compelled to use every component so much that you have to include a singular item card that you dislike?

Doom token removal for $5? PASS!

You could just pass. Buy something else.

For the first one, yes, absolutely. I have the Revised base game, but all the DH replacements are in the decks. For the second, if something offers an easy freebie like the Eltdown Shards, no reason not to buy them. Better not to have them at all then. Same goes for any game with Darrell in, I'd sit him at the doom token removing ally location most of the game.

Tibs said:

I like a challenge, certainly. But I also like a game that's centered around mystery and investigation to allow some exploration once in a while. Black Goat doesn't really do that.

Exploration of the OWs not enough gui%C3%B1o.gif ? Also, how many monster surges are you really getting? With base + BGotW, I can see one getting quite a few. With my combo of two extra boards (+ good shuffling), I'm probably averaging 2 or less in my 32 games with IH ("best" a 0-surge, 17 Mythos card game).

Man, Dam, or Arnold, or whomever you are, you needn't be so OCD about how you play the game :'D if you *really* hate Elder Signs and Eltdown Shards so much, you can remove a few of them from your deck (same rule applies for Rex, Daisy, and Wendy). There is no gun to your head. No Elder God will smite you dead (probably). Exert your free will! And FYI, epic battles are fun if you're fighting a challenging AO. Don't be so obsessed with sealing victories that you overlook another challenging and exciting way of *legitimately* winning the game. Sure, if you're going to pick on weak easily beaten AOs, it's lame, but if you fight ones that are actually difficult, especially with Epic Battle cards, there's nothing wrong with it.

It's weird to me how you like to feel so rushed to complete the game. Remember back when Arkham was young, and you had a leisurely pace before completing it? It seems that you have forgotten those halcyon days, ironically, since as the one who has played Arkham longer, it seems like I should have gone senile first. There's nothing wrong with getting an Elder Sign or an Eltdown Shards to delay the doom track, or even two. It's unreasonable to think that game turns ought to equal the number of tokens on a doom track plus one or whatever. Players *should* have some breathing space, that's how the game was originally designed (of course, it was also designed in a way that allowed for too much breathing space and the removal of all sense of urgency once people understood how to manipulate it). It's not called Arkham OMGIGOTTARUNAROUNDTHEBOARDWHEREAREMYCARKEYSHORROR! for a reason. And no, the reason is not just that the name would be too long.

Avi_dreader said:

It's weird to me how you like to feel so rushed to complete the game. Remember back when Arkham was young, and you had a leisurely pace before completing it?

You mean the days of: Mythos, bounce on seal, Mythos, bounce on seal. What boring yawnfests those werebostezo.gif . If you go in knowing you have 20+ turns on average, where's the pressure?

Avi_dreader said:

There's nothing wrong with getting an Elder Sign or an Eltdown Shards to delay the doom track, or even two.

For the record, I have no problem with Elder Signs. One, you actually need to do something to make it work, namely an OW jaunt. Second, they are one use, so no Ashcanning a doom-removal for a fiver.

Avi_dreader said:

Players *should* have some breathing space

14 turns with 11-12 doom tokens GOO isn't some breathing space gran_risa.gif ? If you're not collecting Clues, shopping at Curiositie or closing/sealing gates, you're wasting time in my book (which granted has few words and lotsa pics). Saving the world means going about the business of saving the world, not having ladedaa picnics around towns just for encounters (meaning non-Clue stable locations).

Any game to me is about winning. That's the bottom line, #1 priority, anything else comes well behind. If it's a co-op, then all win or lose (no rubbing that victory in peoples' faces llorando.gif ). If competitive, I win or lose, hopefully win after crushing opponents cool.gif (preferrable via PvP). AH presents some of the hardest challenges for winning, which is part of the reason I love the BGotW Herald. When it is used, I know my absolute A-game is needed. Everything has to go pretty much according to plan or the GOO will wake up.

....this AGAIN?

Dam, PM me your address. I will BUY you a copy of KH (English, yes?) and send it to you.

I'm not kidding.

Avi_dreader said:

Wait what? What are you talking about with the cultists? They only have toughness one, even with Yig

Second, are you implying that you used to play with someone who *stacked* environments? Environments don't stack, they replace each other when new ones come out (unless you make a weird herald or play a house rule).

Yeaaah... I'm still not sure why they got rid of the custom avatars and never put a decent system in as a replacement. It annoys me every time I see multiple people wearing the same face.

Whups. I meant 3 toughness and ithaqua for starters! Remember kids, don't drink and post! (Without checking your sources, anyway...gran_risa.gif) Hadn't I read on here that for the GOOs that modify the toughness of a monster, that monster counts for that many blood drops? And hence that many points worth of monster trophies?

Hum, I guess my initial post must be TL:DR, since no one seems to have actually read it... Yes, My old group back east played it such that Mystic, urban, and weather would each stay in play until replaced with one of the same. Let me tell you, it ramped up the difficulty, fiercely. It also could slow the game down to a crawl. serio.gif

So... not to sound ungrateful, but could you maybe make a "Dam should buy KH" topic or summat? lengua.gif Y'all are clogging up muh thread!

Well, personally I normally play three investigators (if there's a fourth, it's usually because I'm playing with a newbie). Getting sealing victories is consistantly challenging with a three investigator team, but yes, I'm willing to go for a combat victory if necessary. On the other hand, I won't play against any AO that I consider to be a pushover in final combat without a custom made enhancing herald. I hate winning without a fight.

::Shrug:: again, if you consider the game too easy, I made loads of custom components that can considerably amp the game difficulty without forcing players to RUNFORYOURLIVESYOUONLYHAVEFIVETURNSBEFORETHEANCIENTONEAWAKENS! ::Cough cough:: not all of us are into that. I for instance, enjoy shopping and stocking up on weapons, high powered items, or clue equivalents : ')

I think it's a bit... Too random to just throw semi-naked investigators into gates as fast as possible while desperately trying to get to six seals. I *like* equipment optimization strategies to be part of the game.

I guess what I don't like about your playstyle is the time pressures you like make the game more difficult while simultaneously reducing the amount of skill involved in the playing of the game. It feels too much like solitaire to me :'/ (i.e. semi-predetermined outcomes). Maybe I'm wrong, I don't play the game with your way, but that's how it seems to me, feel free to correct me if you think otherwise.

jgt7771 said:

....this AGAIN?

Dam, PM me your address. I will BUY you a copy of KH (English, yes?) and send it to you.

I'm not kidding.

::Laughter:: that'd be the funniest thing ever. Well, on this forum anyways ;'D

So just to try and steer things back a little bit...

I'm in some severe need of some AH themed music! Help? I have the CoC soundtrack (2005). your typical game with a larger group lasts 2+ hours. Does anyone else think that mood music really helps make the game? What other options do I have?

Which expansion should I pick up next? Bigboard and Small? I have DH. I was thinking IH for big and either CotDP or KiY for small .

The_Agro said:

So, not to sound ungrateful, but could you maybe make a "Dam should buy KH" topic or summat? lengua.gif Y'all are clogging up muh thread!

How do you think I've "spammed" my way to 3371 posts (not including this one) since 22 November 2008 gran_risa.gif ?

Okay, I'd say majority are rules related, but still...

The_Agro said:

Avi_dreader said:

Wait what? What are you talking about with the cultists? They only have toughness one, even with Yig

Second, are you implying that you used to play with someone who *stacked* environments? Environments don't stack, they replace each other when new ones come out (unless you make a weird herald or play a house rule).

Yeaaah... I'm still not sure why they got rid of the custom avatars and never put a decent system in as a replacement. It annoys me every time I see multiple people wearing the same face.

Whups. I meant 3 toughness and ithaqua for starters! Remember kids, don't drink and post! (Without checking your sources, anyway...gran_risa.gif) Hadn't I read on here that for the GOOs that modify the toughness of a monster, that monster counts for that many blood drops? And hence that many points worth of monster trophies?

Hum, I guess my initial post must be TL:DR, since no one seems to have actually read it... Yes, My old group back east played it such that Mystic, urban, and weather would each stay in play until replaced with one of the same. Let me tell you, it ramped up the difficulty, fiercely. It also could slow the game down to a crawl. serio.gif

So... not to sound ungrateful, but could you maybe make a "Dam should buy KH" topic or summat? lengua.gif Y'all are clogging up muh thread!

Heh... I just thought maybe you thought that the stamina damage markers on monsters were "toughness" although I couldn't quite figure out how you were doing your math to get to six with yig.

Anyways, once you spend enough time in this forum, you will realize that every thread really has a secret subtitle "Why doesn't Dam have Kingsport yet?!"

The_Agro said:

So just to try and steer things back a little bit...

I'm in some severe need of some AH themed music! Help? I have the CoC soundtrack (2005). your typical game with a larger group lasts 2+ hours. Does anyone else think that mood music really helps make the game? What other options do I have?

Which expansion should I pick up next? Bigboard and Small? I have DH. I was thinking IH for big and either CotDP or KiY for small .

Hrm... Y'know... I actually made a post that I think is pretty good and reasonable in response to Lessep's query about how to use expansions together... Personally, I consider the big boxes essentials, especially DH and IH. The smaller boxes are delightful to have for extra components and customization, but more monsters, better items, AOs, characters, personal stories, final battles, and madness/injury really add much more to game dynamics than small boxes. You can have alot of fun with small box influenced theme games if you weed your decks properly though (read more about it in the other thread).

The_Agro said:

So just to try and steer things back a little bit...

I'm in some severe need of some AH themed music! Help? I have the CoC soundtrack (2005). your typical game with a larger group lasts 2+ hours. Does anyone else think that mood music really helps make the game? What other options do I have?

Which expansion should I pick up next? Bigboard and Small? I have DH. I was thinking IH for big and either CotDP or KiY for small .

KH isn't a good first big expansion because it has no unstable locations. IH isn't a good first big expansion for a number of reasons, not the least of which is difficulty. Get DH first, and the other two will mix well with it.

I enjoy all the small expansions for one reason or another, but KiY seems to be the most popular. With DH and KiY you can't go wrong.

I have no advice for music though... but I kept seeing this get advertised on BGG:

www.aklo.net/

Tibs said:

The_Agro said:

So just to try and steer things back a little bit...

I'm in some severe need of some AH themed music! Help? I have the CoC soundtrack (2005). your typical game with a larger group lasts 2+ hours. Does anyone else think that mood music really helps make the game? What other options do I have?

Which expansion should I pick up next? Bigboard and Small? I have DH. I was thinking IH for big and either CotDP or KiY for small .

KH isn't a good first big expansion because it has no unstable locations. IH isn't a good first big expansion for a number of reasons, not the least of which is difficulty. Get DH first, and the other two will mix well with it.

I enjoy all the small expansions for one reason or another, but KiY seems to be the most popular. With DH and KiY you can't go wrong.

I have no advice for music though... but I kept seeing this get advertised on BGG:

www.aklo.net/

I think he already has DH for Valentine's Day.

Personally, I'm a sucker for CotDP, but I love the Egyptian theme... I also love the cults of BGotW (provided you use my herald so you can actually join them!) KiY is nice... But it's probably my least favorite of the small expansions. I'm not crazy about the sudden game terminations (even though ithey've never happened to me since it first came out even though I never pay act penalties ::laughter::)

Tibs said:

KH isn't a good first big expansion because it has no unstable locations. IH isn't a good first big expansion for a number of reasons, not the least of which is difficulty. Get DH first, and the other two will mix well with it.

I enjoy all the small expansions for one reason or another, but KiY seems to be the most popular. With DH and KiY you can't go wrong.

I have no advice for music though... but I kept seeing this get advertised on BGG:

www.aklo.net/

Oh snap! That is absolutely bloody well PERFECT! aplauso.gif Between CoC OST and those two albums it'll be more than enough. I must have them! As an aside, try out your favorite games with mood music sometime. It really does add a metric ton of ambiance.

I am def leaning towards KiY or CotDP next. I personally don't really care for BGotW... I think I'll give our wallets a rest for a bit on the big boxes. At least until we've gotten a bunch of DH under our belt! gui%C3%B1o.gif

Wow... Nice music :'D