Hey everybody!
Longtime lurker, First time poster!
While i've been a player in this lovely game for quite some time now I've always been just that- a player. Bigboard, every single expansion and some fairly hardmode rules! (my last group played it such that the 3 different environments would stack until replaced, you can imagine!) I recently moved to a new area and joined a board game meetup group. this facilitated my purchasing of my own copy of the game and spreading the word!
As one of the few fully co-op board games its been very well recieved! If they didn't know who big daddy Cthulhu was before, they certainly do now! Just basegame ATM, but My lovely GF Tamara has hinted that DH is coming my way for Valentines Day! I introduced AH to her and was pleasantly surprised she loves the everliving bejesus out of it. (score!)
Now that I'm the one expected to know whats going on- I had a couple of questions for the knowledgable folks around here. Sorry if any of these are face-slappingly obvious or answered elsewhere!
- Do spells, skills and allies count as "items" for the purposes of discarding during insanity/unconsciousness? my original thought was yes to the first, no to the others. I had never questioned this, But I recently read Richard Launius' house rules (#5) and that made me wonder. Maybe i'm over-thinking? they are house rules after-all.
- Can you trade spells, skills and allies? Skills and allies i'm almost certain are a no. For spells? I'd always been led to believe they were "a part of you." However I've seen some references to trading spells for fun and profit from people on these forums. This would be very handy as sometimes people who have no business casting -anything- end up with them. It'd be so much nicer to pass that DCoA or AI over to your 7/3 loremaster buddy!
- When you are in the first area of an outworld, do you have an outworld encounter? This one i'm fairly certain on. I'd never thought about it before I was the guy "running" the game. Looking over the rulebook there is nothing that says that you do not. So unless I hear otherwise I'm chalking it up to my old groups' house rules. To me seeing twice the OEs would be nice and up the difficulty a bit. if its somehow a no, i'm houseruling it in.
- How is getting devoured a tactic? Outside of Tommy and Silas' PS of course . This is less a question of rules and more of tactics. I like to think of myself as a strategically oriented gamer- but I haven't been able to puzzle out how getting eaten is beneficial? I must be missing something obvious.
Thanks so much for taking the time to read and post ! I wanted it to be formatted better for legibility but FFGs posting doesn't seem very friendly. I've found this to be a courteous, thoughtful and interested forum from my lurk time here. I'm excited to hear back on these questions and very happy to officially make all of your acquaintances!
Ai Ai! Cthulhu Ph'Tagen! **Blam** ...guess not!
:
I was more of looking for a "Mountain" Murphey comes from the Graveyard(or was it the Black Cave?) and so on.
Its not as though this is my first spin around the board. Did you read my opening post? And searching every location for the word "ally" is still a bit too much heavy lifting. I imagine someone must have compiled this by now, somewhere. 
. Bull-effing-crap I say.
) to hit up Ma's. But this is all personal curiosity as to how far I can "push my luck."
. No more "ooh, monster surge, free turn" crap. Pressure, pressure and more pressure with that Herald.