Rules Companion?

By Guest, in Star Wars: The Roleplaying Game 30th Anniversary Edition

The First Edition of this was by far the best, and I'm glad it's being reprinted. But it really needs to be a three-pack that includes the Rules Companion, or include the RC in a slightly larger rulebook. Among other things, adding the concept of "haste" drastically improves game play, and the RC also has the capital ship combat rules that the original was missing.

I'm wondering if this will be a straight re-print of the 1e rules (which frankly had a fair number of issues), or if FFG will be incorporating the various rules updates that occurred in the 2e and 2eR&E books.

From the article, it sounds like it's going to be straight-up reprint just with the added foreward and new art. Then again, the folks that really want it can likely find the Rules Campanion for free online.

While i'm glad that any Star Wars D6 is getting a reprint treatment their were allot of advancements of the Revised and Expanded version. The only bone of contention was the change in the dodge rules, the 1st ed used difficulty + dodge and 2nd R&E used difficulty or dodge skill. So you it sometimes was risky to let it ride using the set range difficulty. A fun concept game in the picture from WEG.

duel.jpg

By the time we were done playing under that engine, we had a mishmosh of 1st edition, 2nd edition, R&E, bits from the Rules companion (Uncertainty Dice were a brilliant, underused mechanic) and house rules. It was an insane Frankenstein behemoth. Yeah, we kept the old Range+Target's Dodge way of shooting, which really made the most sense.

3 hours ago, Desslok said:

By the time we were done playing under that engine, we had a mishmosh of 1st edition, 2nd edition, R&E, bits from the Rules companion (Uncertainty Dice were a brilliant, underused mechanic) and house rules. It was an insane Frankenstein behemoth. Yeah, we kept the old Range+Target's Dodge way of shooting, which really made the most sense.

The range plus dodge was often favoring the pcs a great deal but combined fire often balanced the game when going against storm trooper squads