Pretty sure the 3 word story is the best threat of all time....
But regardless, ask about AT-ATs... where are they and why aren't they on my table!
Pretty sure the 3 word story is the best threat of all time....
But regardless, ask about AT-ATs... where are they and why aren't they on my table!
Dang it. All the questions I can think of are direct "when will this come out questions" that would be brushed off. Hmm. Maybe ask them if tri-faction ships are being considered.
If you start running out, ask them if the Kom'rk Fighter would be epic or large base.
1 hour ago, Major Tom said:The Rebels thread has 8,500 posts and over 260,000 views.
So what you're saying is that a single EU ship is almost as popular a discussion topic on this forum as an entire multi-season Disney animated series?
Cool beans!
What is the official policy for releasing an updated faq with each new wave/product released? Followup: Why the delay after wave 11?
Are there any plans to release an official squad builder website/app?
Any change to the previously stated official policies of no card packs, no eratta to boost underperforming cards, no campaign box? (Slipping that last one in there)
Are you happy with the current state of playtesting? Why or why not?
Can we have x-wing avatars on the forum again please? Can we have an official presence regularly interacting on the forums (community manager)?
Off the top of my head.
Don't ask anything. Take signs like a bunch of green empty squares and Another sign that sais " ffg rolls blanks"
Dengar ate my baby
Wave 11 wtf
What's a t-65?
You get the idea.
A question id like to hear answered "how has the delay of episode 8, originally slated for may, affected your product development cycle?"
3 hours ago, Vineheart01 said:Why was the Imperials denied the Arc Caster upgrade when they were the main faction to actually use the **** thing in the lore?
TIE/D with Ruthlessness, AFAICT.
Any plans for new Epic ships?
With canonical ship options beginning to run out, are there plans to bring new pilots and abilities to existing ships?
What steps do you take to prevent power creep? Is your design philosophy to pull overpowered releases in your games down to a pre determined line of power, or push the game up to the newly formed line created by power creep? Why so?
34 minutes ago, catachanninja said:A question id like to hear answered "how has the delay of episode 8, originally slated for may, affected your product development cycle?"
I think this might actually be the reasoning for wave 11's massive apparent lack of playtests, along with the missing SKU's. Guns for Hire and wave 11 were possibly pushed through last minute to fill the gap caused by the delay of Episode 8 and its 4 related ships (Silencer, First Orser Bomber, Resistance A-wing, Resistance bomber). A lack of playtesting (6 months less) caused this imbalance to slip through.
Ooh I just thought of a good one!
With the release of Wave 11, how do you, as developers, sleep at night?
2 hours ago, Crabbok said:Pretty sure the 3 word story is the best threat of all time....
Not So Sure.
And I think nuclear weapons have you beat.
@Babaganoosh, ask about medium stands. We need medium stands to mix things up.
11 hours ago, Vineheart01 said:Why was the Imperials denied the Arc Caster upgrade when they were the main faction to actually use the **** thing in the lore?
You can answer that question yourself if you use that thing between your ears. It's really not that hard to figure out.
It has become abundantly clear that both the JumpMaster and Scurgg's abilities & upgrade combinations were designed to be stronger than previous ships, was this done to drive sales?
I would ask them to make alt paint ships as prizes for events that they would then sell 6 months or so after the events. The current prizes are kind of lame if you ask me... alt art cards would be better if they were also "Different as in having a different ability etc.. then they could sell those retail in a few months as well.. win win for everyone.
When do they plan to stop the cycle of disconnect between design and organized play errata policy? In other words, when will they stop nerfing elements that are about to get a hard counter when something new is released?
This question can be asked for any number of their games...
5 hours ago, Elavion said:You can answer that question yourself if you use that thing between your ears. It's really not that hard to figure out.
Didnt stop them from giving them some insanely ludicrous scum builds. Or rebels for that matter (to a slightly lesser degree)
I am fully aware it would be deadly on a tie/d. Considering how typically worthless that title is since they arent that hard to kill, i think it would be fine.
Could we do two things here?
1. Stop derailing, please. Maybe we can start a new thread where the questions can be discussed, but please stop discussing them here.
2. Can we limit the questions to those that have a realistic chance to be answered in a meaningful way? "Are you greedy/incompetent?" is not helpful at all. Don't blow our chance to get something meaningful just because you are frustrated and want to vent.
Is it possible to ever get a mobile arc upgrade pack for all ships that have a PWT or a turret slot?
That might fall under unreleased content they wouldnt answer though...
Clarify How exactly Minefield Mapper Works?
Clarify How Targeting computer Works?
1 minute ago, eagletsi111 said:Clarify How exactly Minefield Mapper Works?
Clarify How Targeting computer Works?
What's up with Targeting Computer?
The Oatmeal just posted about a panel saturday afternoon on the subject of how to playtest games. Ask if they'll be attending? ![]()
Questions:
- What is your long term vision for epic play? Anything in the works FAQ wise in that area?
- There is a large gap in the SKU number between the last wave and guns for hire. Would you care to comment?
- It has been mentionned in the past that developpers keep an eye out for old ships that are in need of tweeking. Which ship are you currently keeping an eye on?
That's all that comes to mind right now.
Simple:
- Are you guys aware that you have balance issues in your game, that it does not look like you want to fix it, that it keeps getting worst and that players a growing tired?
- Can you ask the guy who design scum materials to work on the Imperial faction for a wile?
Do Premier level tournament judges have access to all official rule clarifications - even those that haven't been officially released yet but are likely to happen - prior to the start of the tournament? Or do they make it up as they go?