So with 4th Edition around the corner and some other games which had similar mechanics I was wondering if TI4 will have adapted some of those new system. One in particular is the dice combat system from Star Wars Rebellion.
Well we all know TI3 uses the Axis and Allies dice system only with a D10 instead of a D6. Still combat is a little grindy. With Star Wars Rebellion they have a different system involving a D6 but does a similar function by making two different health types (colors). The dice has 3 symbols, a hit symbol, a direct hit symbol and a special (crossed lightsaber). The special symbol is used to draw cards or play from a tactics deck. While hits can only do damage on units with the same health type (color), direct hits can be put on any unit.
https://www.fantasyflightgames.com/en/news/2016/1/20/prepare-for-ground-assault/
As an example of how this system could be adapted I came up with I a house rule for TI3 using Star Wars Armada dice system as an alternative here is the thread as an example.
So do you think TI4 will keep the old dice combat system or will it use something similar to Star Wars Rebellion?
Edited by Marinealver