9 Epic Game Observations For Those Tired of 100/6 Meta

By Cloaker, in X-Wing

So how many epic points do you guys usually play? 5 or 6?

Is Zuckuss on the CROC as busted as was expected?

38 minutes ago, spacelion said:

So how many epic points do you guys usually play? 5 or 6?

Legally, it's 5. This gives you 1 twin-base Huge, a twin-base + a single-base, or 2 single-base ships.

I have played 2 games of "double epic:" 600 points, and 6 Epic points: so 2 corvettes/raider, or up to 3 transports/c-rocs/gozantis.

We played 2 raiders vs. 2 corvettes both times (plus starfighter support). It takes all afternoon, but it is glorious!!

On 8/14/2017 at 11:39 AM, lazycomet said:

I think this made Rogue One even harder to watch. It's like the EMPIRE is run by clowns that didn't learn the first time 'round. There's another sore-spot in Rogue One, and that's the Test-Firing of the DeathStar being held up by a pitiful little Star Destroyer parked over the target-site. [truck-backup warning beeps] are heard as the SD has to get out of the way. That broke my heart.

They didn't learn from a movie that happened after rogue one? Also I have no idea what you are talking about on that second half, there was no SD in front of the shot that made them wait. Starting to look like you are trying hard to find none reasons to hate a non nostalgic movie. All the star wars movies have terrible, terrible, physics and strategy. Yet we still love them.

3 hours ago, Kdubb said:

Is Zuckuss on the CROC as busted as was expected?

I don't know yet. I faced one in the tournament Saturday, but I destroyed it in one round. It only got to shoot once, and didn't do any damage. That was even with Dengar rerolls, but they were abysmal. I'll grant you that my TIEs were very nervous, which is why we had to kill it quick.

My opponent said he felt it was balanced, but that if his huge ship could attack more than once, he'd feel dirty using Zuckuss crew. I tend to agree that it's fine for now. Definitely effective, but not broken.

Edited by Parakitor
9 hours ago, Kdubb said:

Is Zuckuss on the CROC as busted as was expected?

Amazingly, not. You're only dealing with ONE attack.. which in Epic isn't as much of an advantage as one would think. Plus, all of the CROC weapons require energy (of which it uses alot of) unless you're using ordinance tubes, which if that is the case, you're doing it wrong (Optimized Generators cough cough so you can use the REAL broken crew, which is 4-LOM). The CROC needs and demands Jabba. And if you run Merchant One (which is what I prefer) you want Double Thug Droids. The Croc should be seen as a finisher for what the rest of your squad as focused on. At least in my eyes!

10 hours ago, Kdubb said:

Is Zuckuss on the CROC as busted as was expected?

Zuckuss (crew) isn't going to be scary on the CROC, its only one attack. Now, when Scum get a corvette like the CR90 or Raider with 4-5 attacks each round, then we are going to hear about Zuckuss (crew).

On ‎8‎/‎14‎/‎2017 at 2:56 PM, Darth Meanie said:

Yeah. The ground assault team slaughtered to a man, the Rebel flag ship destroyed with all hands, the Tantive IV escapes the scene with Vader hot on her heels. . .

It seemed pretty grim until the Rebels all celebrated with a trip to the ice cream parlor. Then I really lost my suspension of disbelief.

Oh, wait, maybe that was me at the ice cream shop after the cinema.

On ‎8‎/‎14‎/‎2017 at 2:58 PM, lazycomet said:


Funny. Sure. But heading into Ep4., Rogue One doesn't leave the impression that the Empire is really that much of a threat. Upside: It does explain how a Farm Boy whooops dat ***. And not due to The Force.

I dunno man. I'm with Darth Meanie on this one. The entire ground crew is dead, and that's before the DS even fires. The vast majority of blue squadron, if not the entirety (and including general biggs), gets rekt trying to buy the ground team time. The most powerful ship in the armada is downed and the mon cal admiral is presumably killed. I've counted the amount of blockade runners/frigates which actually escape to hyperspace before vader shows up and destroys the res of them and its somewhere around only 4. The rest get blocked and are presumably destroyed. And we aren't counting the unknown losses to red and gold squadrons.

Overall the rebs got their objective, like they always do (except in Empire Strikes Back >:) )-- but I would say the empire pretty solidly destroyed the rebs in a way that would take months-years to recover. I would even go so far as to say that had they not actually captured the plans, the rebellion woulda pretty much been finished at this point, without the DS even really needing to light-up the base at yavin

13 hours ago, Kdubb said:

Is Zuckuss on the CROC as busted as was expected?

Also, it probably isn't BUT, I placed tokened up soontir and range 3 of a C-ROC and the Zuck-Roc just EXPLODED soontir. I think it's great to save for downing a low hp ace, even at range, but otherwise isn't too wonky.

My current Fav epic builds:

DoomRaider (142 points)

Aft: Raider - WED-15, Darth Vader, Quad laser cannons, Quad Laser Cannons, Gas Supplies, Instigator title, Optimized Generators

Fore: Turbolasers, Gas Supplies

Gozanti (64points)

OpSpec, WED-15, Dual Laser Turret, Backup-Shield Generator, Suppressor title, Optimized Generators

FirstTransportIsAway (54points)

OpSpec, Slicer Tools, BackupShield Gen, Freq Jammer, Dutyfree Title, Automated Protocols

(pair with BTLA4- Stress YWing and a Tactician Braylem !).

Edited by Gibbilo
1 hour ago, Gibbilo said:

I dunno man. I'm with Darth Meanie on this one. The entire ground crew is dead, and that's before the DS even fires. The vast majority of blue squadron, if not the entirety (and including general biggs), gets rekt trying to buy the ground team time. The most powerful ship in the armada is downed and the mon cal admiral is presumably killed. I've counted the amount of blockade runners/frigates which actually escape to hyperspace before vader shows up and destroys the res of them and its somewhere around only 4. The rest get blocked and are presumably destroyed. And we aren't counting the unknown losses to red and gold squadrons.

Overall the rebs got their objective, like they always do (except in Empire Strikes Back >:) )-- but I would say the empire pretty solidly destroyed the rebs in a way that would take months-years to recover. I would even go so far as to say that had they not actually captured the plans, the rebellion woulda pretty much been finished at this point, without the DS even really needing to light-up the base at yavin

They use a cell system for fleets (as per SW:Rebels and other non-Legends sources), so while the Scarif task force might have been all the ships that were close enough to Yavin for a mission, there would be other fleets scattered about in other sectors.

I agree that @lazycomet is grasping at straws to justify an irrational dislike for Rogue One: Almost everyone died at the hands of the Empire by the end of the movie, INCLUDING all the actual characters OF the movie, and somehow it's the Empire that are chumps? And jumping right to the next movie, Princess Leia didn't even make a clean getaway, but has Darth Vader right there?

But despite dying, they won.

Frankly, I think it's the best Star Wars movie. Only ESB came close to expressing how utterly hopeless the fight against the Empire was, and it's a close second, but I do have a weakness for war movies that aren't afraid to kill their cast. Guns of Navarone + Star Wars = pure goddamned win.

On 8/15/2017 at 11:19 PM, Kdubb said:

Is Zuckuss on the CROC as busted as was expected?

The problem as I saw it was never DMG OUTPUT but more along the lines of denying other STRESS FEEDERS (Latts Razi Crew, Black Market Slicers, future_stuff). I say give Epic Zuckuss his rerolls, BUT, give STRESS FEEDERS their shine against an Epic, say CROC, as well. Solution: STRESS should be ignored (no change) but still stack (change) on Epic Ships.