6 hours ago, Mark Caliber said:Oooo!
We had another relevant experience during our latest RPG session.
The GM was running us through a canned module (Don't ask, I have NO idea what FFG adventure the GM was using). However it was a treasure hunt in an old Hutt Palace (Bonus points if you can identify the adventure based on that scant description).
EVERYTHING that we tried to do to get to the treasure failed. We burned through 6+ Destiny Points to get ANY kind of edge. Every obvious and available obstacle was not only NOT defeated, but we made things WORSE at EVERY turn.
And while we BARELY got away with the needed items, we lost the whole treasure and barely escaped with our lives with the whole palace crumbling to pieces around us.
Multiple Despairs man!
The ONLY thing that worked for us was when we took a welding/blow torch to a metal grate, which was the ONLY thing that didn't require a skill check, and cut a hole through the floor! (Heaven knows that if we would have required a skill check, we would have failed that too)!
And you know what? If we had failed that mission, we would have needed to plan a rescue/cat-thief heist vs our 'client'. I think we got lucky, now that I consider the alternative.
...How? Just... how? Were all of the players droids with 1's for all stats? Did the entire party incur the wrath of a voodoo priestess right before your session started? That kind of bad luck defies probability!
Edited by Degenerate Mind