A short interview with the Devs about some of their design insights.

By Rogue Dakotan, in X-Wing

I was the one who got to ask the question about why they don't buff more cards like they buffed Cluster mines. I was deeply saddened by their response that, instead of making the useless product I have already purchased usable through a simple errata similar to Cluster mines or the Heavy scyk title, they would rather waste design space to revisit the mechanic in a different way in the future, essentially letting us know they are fine with cards being dead. Examples of this are already apparent with BMST being Saboteur's "good" version and Dorsal turret being good Blaster Turret.

Come on FFG. We want to play with more things. :(

8 minutes ago, DarthEnderX said:

This is the thing I wish they'd done instead of Aces packs. Instead of packaging multiple ships together you might not want both of, just release a TIE Interceptor II or TIE Defender II that comes with 2 of the title card and the new pilots and a different paint job.

But then few would have bought the Tie Shuttle expansion.

The point is you are forced to pay the price for 2, even when you want one.

Im fine with ace packs because it gives them a way to revisit old ships while giving them a nice profit stream. I'm just bothered that they won't touch things that are unsalvageable and would only benefit them to revisit in errata form or similar. Im willing to bet Scyks so a little bump in sales after the Heavy scyk errata. Who's to say through simple adjustments to poor cards, similar sales couldn't occur?

There are so many discussions of "well, it's a business, so they wouldn't do that". Yet in my mind, if that's the truth and they are looking for straight profit, using errata to fix dead cards would be a great way to get players interested in purchasing the packs containing those cards, whereas before they were a detriment to picking up said expansion.

"Man, I really want a HWK, but it comes with 2 dead cards... maybe I'll buy one with some better upgrades instead."

Turns into-

"Man, I'm really excited to try those cards out with the changes! Now there is nothing holding me back from picking up a HWK!"

11 hours ago, Sithborg said:

Once again, you seem to ignore the business side realities. They won't release stuff without a model. Card packs aren't coming.

they sell dice packs which dont contain ships. they sell colored bases without ships. they sell dial upgrade kits without ships. explain to me why they cant sell fix cards without a model, which coincidentally is the business model MTG has used to make hundreds of millions

Indeed. Errata'ing old cards will instantly generate new revenue without much in the way of investment. Instead of having the overhead of developing a new product. The logistics of repainting a ship and repackaging it, designing the new box, making 4-5 new pilot cards, coming up with a couple new upgrade cards, and all the labor costs associated with designing these new products. All you have instead is a few weeks/maybe a month or two of labor while the designers write up an errata.

"We have business issues that prevent us from doing this" is just a flimsy excuse that doesn't really convince anybody except the gullible.

Edited by BadMotivator
43 minutes ago, DarthEnderX said:

This is the thing I wish they'd done instead of Aces packs. Instead of packaging multiple ships together you might not want both of, just release a TIE Interceptor II or TIE Defender II that comes with 2 of the title card and the new pilots and a different paint job.

wish they would but theyre greedy. very few players wanted the new tie bombers but they bought imp veterans for the defender. some people wanted 3 red defenders or 3 interceptors with a red stripe, so they bought multiple ace packs and aquired multiple ships they didnt need or want. nevermind that tournaments wont allow proxy epts etc, so people buy 5 starvipers for autothrusters or what-have-you. FFG has solutions they just choose to withhold them

40 minutes ago, Kdubb said:

But then few would have bought the Tie Shuttle expansion.

And?

40 minutes ago, Kdubb said:

The point is you are forced to pay the price for 2, even when you want one.

Right...and that's a bad thing. Are you agreeing that it's a ****ty thing to do? Because that's the point you're making.

Edited by DarthEnderX
24 minutes ago, BadMotivator said:

Indeed. Errata'ing old cards will instantly generate new revenue without much in the way of investment. Instead of having the overhead of developing a new product. The logistics of repainting a ship and repackaging it, designing the new box, making 4-5 new pilot cards, coming up with a couple new upgrade cards, and all the labor costs associated with designing these new products. All you have instead is a few weeks/maybe a month or two of labor while the designers write up an errata.

"We have business issues that prevent us from doing this" is just a flimsy excuse that doesn't really convince anybody except the gullible.

It ain't an excuse it is a fact. FFG will never make card pack CHEAP Craptastics to sate the greedy cheapy whiney gamery crowd.

NE-VAH! You will wait for a very nice complete full packaged product... and you'll like it!

:lol:

1 minute ago, DarthEnderX said:

And?

... YOU don't run the show.

<_<

4 minutes ago, DarthEnderX said:

And?

Right...and that's a bad thing. Are you agreeing that it's a ****ty thing to do? Because that's the point you're making.

For you it's probably not a great deal, but for FFG it's good. Same way they get players who are only really concerned about standard play to buy epic ships.

The only real issue with errata-fixes is making sure the player base knows about them.

49 minutes ago, Kdubb said:

For you it's probably not a great deal, but for FFG it's good. Same way they get players who are only really concerned about standard play to buy epic ships.

Well, as long as we're clear that it sucks for us but is good for them, then fine.

14 minutes ago, ObiWonka said:

The only real issue with errata-fixes is making sure the player base knows about them.

Agreed. I believe very strongly that the positives out weigh that negative about ten times over though, but that's just an opinion.

2 hours ago, Vontoothskie said:

they sell dice packs which dont contain ships. they sell colored bases without ships. they sell dial upgrade kits without ships. explain to me why they cant sell fix cards without a model, which coincidentally is the business model MTG has used to make hundreds of millions

We really can't say without the legal documents, which might be privelaged information. That being said, licensing weirdness has killed more than a few otherwise successful tabletop Stat Wars games. It's possible a purely playing card expansion would not be permitted for the licensence related specifically to X-wing.

That being said, Armada's Correlian Campaign suggests FFG that they don't need to include any plastic parts for an expansion to their game.

Do we really need anything more than selling a $15+ pack vs something that is cheaper? Especially when the cheaper product will eat into the more expensive product sales.

1 hour ago, Sithborg said:

Do we really need anything more than selling a $15+ pack vs something that is cheaper? Especially when the cheaper product will eat into the more expensive product sales.

why does the product need to be expensive? Ffg and disney already profited from their initial sale, fixing a mistake doesnt have to be exceptionally lucrative. Im an adult with expendable income and i regularly question if i can afford the ludicrous expense of this game. buying one of each ship costs as much as a cheap car, thats enough ******* money already

I'd guess the thing is we don't have to buy cards if they release card-only packs

you could probably just find them online and proxy, unless going to regionals

might be why they don't do card packs. In Armada, CC came with new squadrons cards but also new bases for those squadrons so you couldn't just proxy all the content.

Not necessarily the reason why they wouldn't do card only packs, just an observation. They could always just release card + base expansions if they release new pilot cards, so it might be another reason

Edited by ficklegreendice
4 hours ago, Kdubb said:

For you it's probably not a great deal, but for FFG it's good. Same way they get players who are only really concerned about standard play to buy epic ships.

thats whats killing the game. people buy on impulse, spend too much, feel ashamed and taken advantage of by a pay to win sales strategy, then quit.

then they launch "new game 2.0" which makes you buy it all again.

11 hours ago, Azrapse said:

Not necessarily greed.

I think Hasbro is breathing behind FFG's necks, wanting to catch them in a breach of their legal agreement that somehow divides the Star Wars board game cake between that giant and little FFG.

If "Card packs aren't gonna happen" it's because some weird lawyer paper somewhere, not because Alex Davy wants to build his own Scrooge McDuck money swimming pool.

Believe what you want. I find it more convincing that it's simply greed and not an elaborate conspiracy.

EDIT: double post, this forum sucks

Edited by eMeM

The models sell more cards and the cards sell more models. That is why they won't package either separate, I think.

On 8/11/2017 at 3:30 PM, Stilgod said:

They inadvertently admit FFG's reluctance to release card packs is holding back ships/pilots that need a boost in power. There's no need to wait for an excuse to re-paint a ship when the cards are ultimately determine the pilots and stats.

nah, it would likely just break the game even more. You are not going to get you cards pack in X-wing, sorry.

2 minutes ago, Marinealver said:

nah, it would likely just break the game even more.

Elaborate.

15 hours ago, eMeM said:

I love how every greedy move a Star Wars related company makes is somehow Disney's fault.

I did hear Bob Iger personally phoned FFG and told them to make the X-Wing as weak as possible as he plays triple Scout.

1 hour ago, Stilgod said:

Elaborate.

X-wing is not a card game

also with more pilot and upgrades come more combinations, and more combinations means more builds that become broken Atanni mindlink wasn't anything at wave 8. Accuracy corrector were not an issue in wave 6. Bombs been around since wave 2 and only now are there cries to nerf them.

Card packs are not the X-wing business model. If you want card packs, go to destiny.

Edited by Marinealver
25 minutes ago, Marinealver said:

X-wing is not a card game

also with more pilot and upgrades come more combinations, and more combinations means more builds that become broken Atanni mindlink wasn't anything at wave 8. Accuracy corrector were not an issue in wave 6. Bombs been around since wave 2 and only now are there cries to nerf them.

Card packs are not the X-wing business model. If you want card packs, go to destiny.

<_<