










Disclaimer: this is intended only for high level, augmented hotac campaigns where the enemies are capable of downing most of the "normal" hotac ships in single volleys. It is not uncommon at all for most enemies to be able to attack multiple times per turn, all elites have 1 higher pilot skill than the highest on the field, etc etc. This is admittedly ridiculous and a little insane and should not ever be used in a traditional campaign or normal xwing games.
That being said, I really like the idea of adapting certain gundam units to my hotac campaign and think they could bring some very unique mechanics to the table. This is the first of 7 or 8 of them I'm going to work on and make available for my pilots at the end of season 2 of our campaign as a reward.
