New Player

By Tarvantius, in Star Wars: Armada Fleet Builds

Hey all,

I am a fairly new Admiral to this game. As such, I figured I'd give a shot at making a Rebel fleet - and would appreciate all feedback (both positive and negative, but most likely the latter will transpire due to my amateur skill). With this fleet, emphasis is placed on squadrons.

Disclaimer - first time making a fleet. and also posting to these forums so please let me know if formatting is off/can be improved.

Faction: Rebel Alliance

Points: 395/400

Commander: General Dodonna

Assault Objective: Most Wanted

Defense Objective: Hyperspace Assault

Navigation Objective: Solar Corona

[ flagship ] Nebulon-B Escort Frigate (57 points)

- General Dodonna (20 pts)

- Slaved turrets (6 pts)

- Yavaris (5 pts)

= 88 pts

Modified Pelta-class Command Ship (60 pts)

- Flight Commander (3 pts)

- Rapid Launch Bays (6 pts)

= 69 pts

GR-75 Medium Transports (18 pts)

- Comms Net (2 pts)

- Boosted Comms (4 pts)

- Bright Hope (2 pts)

= 26 pts

Assault Frigate Mark II B (72 pts)

- Flight Commander (3 pts)

- Rapid Launch Bays (6 pts)

- Reinforced Blast Doors (5 pts)

- XX-9 Turbolasers (5 pts)

= 91 pts

1 Hera Syndulla (28 pts)

1 Luke Skywalker (20 pts)

1 Han Solo (26 pts)

1 Wedge Antilles (19 pts)

2 B-Wing Squadron (14 pts)

Don't take slaved turrets on Yavaris as the rather nice 2 blue anti squadron armament and the fantastically wide side arcs get wasted. DTTs would be better and get Dodonna on a different ship as Yavaris is usually near the top of people's target list.

Instead of RLBs consider all fighters follow me and a fighter coordination team or two. Now the BWings can keep up and you buy Jan Orrs to keep them safe and able to attack ships.

an AFIIB with boosted comms, flight controllers and a defensive upgrade is a good spot for the commander.

Welcome!

Also, awesome fleet overall for your first go at it.

My major suggestion would be to take out Hera and Han. They are both great, but you have more than enough carriers to activate squads so the rogue ability (which is a point premium on squads) is mostly wasted.

If you replaced them with a huge swarm of generic Y-Wings with this fleet and its plethora of carriers it would be a great match!

Also, with no combat ships you will want bomber command center on the flotilla to increase your damage chance.