GR-75 Medium Transport: GR-75 Medium Transport (30)
Shield Technician (1)
· Bright Hope (+2 Energy) (5)
Comms Booster (4)
Frequency Jammer (4)
Backup Shield Generator (3)
X-Wing: · Wedge Antilles (29)
Outmaneuver (3)
Proton Torpedoes (4)
· R2-D2 (4)
Vectored Thrusters (2)
A-Wing: · Tycho Celchu (26)
Outmaneuver (3)
Cluster Missiles (4)
Autothrusters (2)
E-Wing: · Etahn A'baht (32)
Adaptability (Increase) (0)
Advanced Proton Torpedoes (6)
Enhanced Scopes (1)
· R5-P9 (3)
Stealth Device (3)
YT-2400: · Dash Rendar (36)
Opportunist (4)
Homing Missiles (5)
Heavy Laser Cannon (7)
Engine Upgrade (4)
Tactician (2)
· Outrider (5)
B-Wing: · Ten Numb (31)
Calculation (1)
Advanced Proton Torpedoes (6)
Proton Torpedoes (4)
Heavy Laser Cannon (7)
Accuracy Corrector (3)
Munitions Failsafe (1)
-- TOTAL ------- 285/300p. --
Imperial Galactic Army
Raider-Class Corvette: Raider-Class Corvette (Fore) (50)
Engineering Team (4)
Slicer Tools (7)
Quad Laser Cannons (2 Energy) (6)
Raider-Class Corvette: Raider-Class Corvette (Aft) (50)
Ordnance Tubes (5)
Shield Technician (1)
· Mara Jade (3)
· Instigator (4)
Gunnery Team (4)
Ordnance Experts (5)
Backup Shield Generator (3)
Proton Torpedoes (4)
Assault Missiles (5)
TIE Fighter: · "Howlrunner" (18)
Adaptability (Increase) (0)
Stealth Device (3)
TIE Fighter: · "Mauler Mithel" (17)
Veteran Instincts (1)
Stealth Device (3)
TIE Fighter: · "Scourge" (17)
Veteran Instincts (1)
Stealth Device (3)
TIE/sf Fighter: · "Quickdraw" (29)
Expert Handling (2)
Assault Missiles (5)
Accuracy Corrector (3)
Stealth Device (3)
Special Ops Training (0)
Targeting Synchronizer (3)
TIE Bomber: · Captain Jonus (22)
Veteran Instincts (1)
Extra Munitions (2)
Proton Torpedoes (4)
Assault Missiles (5)
Assault Missiles (5)
Lightweight Frame (2)
-- TOTAL ------- 300/300p. --
The first causality was Howlrunner. Killed by poor defense rolls and crits.
2nd causality was Wedge Antillies. Poor defense rolls and damage from assault missiles.
Captain Jonus made an error and had his maneuver end in the middle of the GR-75.the move was intended to go 4 straight but end going 3 straight. Killed him but added a damage to the GR-75.
the rest of the ships died either to poor rolling. 4 crits against 3 blanks is hard to deal with.
when it came down to the final straw. the GR-75 hit two asteroids, and each card pulled was the deal another damage. got hit with another crit from a ship which was the same thing. so it had 7 hull.
the Raider go destroy due to asteroids. Huge ships have a hard time trying to navigate asteroids. when it finally cleared the template was barely on the asteroids which killed it. the player had a hard time getting to it due to mara jade throwing out stress and assaults missiles being flung, and dodging other snubfighters.
Near the Final Round.
Ten Numb had 4 critical's against him.
Critical 1 Major Hull Breach - Starting the round after you receive this card, all damage cards dealt to you are dealt face up. ACTION. Flip this card face down. Failed all rolls.
Critical 2 Weapons Failure - when attacking roll 1 fewer attack die. Action roll 1 attack die. hit/crit result flip this card face down. failed this one and prior.
Critical 3 Console Fire - At the start of each Combat Phase, roll 1 attack die, on a hit result suffer 1 damage. action flip this card face down. (Received as Scourges last attack before Outrider killed him). Failed Previous rolls.
Critical 4 Major Explosion - Roll 1 attack die one a hit result, suffer one critical damage. Was dealt to him by Mauler.
Final Round. Mauler Mithel has 2 Damage cards.
Outrider had 4 damage cards.
Ten Numb is smoking. (4 crits)
Outrider makes an error. instead of doing a sharp 1 turn to avoid the GR-75. it goes right into it's path. ten Numb Moves. GR-75 7/8 hull damage. moves on. Overlaps the Outrider. Killing Dash. and causing 2 damage to the Transport.
Mauler Mithel moves.
Ten Numb Moves
Critical 2 - Fails.
Critical 3 - Pass.
Critical 4 - Fail.
Empire wins by a hair.
Edited by Theadjectivenoun
Errors