Taskforce Persecutor
Author: Doppelganger
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory
[ flagship ] Victory II-Class Star Destroyer (85 points)
- Moff Jerjerrod ( 23 points)
- Minister Tua ( 2 points)
- Gunnery Team ( 7 points)
- Disposable Capacitors ( 3 points)
- Electronic Countermeasures ( 7 points)
- Quad Battery Turrets ( 5 points)
- Leading Shots ( 4 points)
= 136 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 83 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Gozanti-class Cruisers (23 points)
- Jamming Field ( 2 points)
= 25 total ship cost
1 Soontir Fel ( 18 points)
3 TIE Advanced Squadrons ( 36 points)
= 54
Hi, this is what I came up with for a tournament. I am thinking about dropping the Engine Techs on the Demolisher for Flechette Torpedos, Kallus and Impetuos on one of the Raiders, as well as Solar Corona instead of Dangerous Territory.
Thoughts? How do the squadrons look?