So it's been a while since I've thought about it, but is there still a need for a PDF version of the Corellian Conflict rules reference guide?
In my opinion FFG has
REALLY
dropped the ball on not getting one out. There no reason for not having it available this long after release other than, what I can only presume, is minor inconvenience on their part.
With the Wiki, Warlords, fabs, battlescribe, and I'm sure many other fleet building resources and references, it's not like Corellian Conflict rules reference would spoil anything that isn't known or widely available already, and without the components that come with the expansion, it's not like people can really spoof it. At least not any easier than
with
the rules available.
Anyways is there still a demand for this?
Need for a PDF version of the Corellian Conflict Rules Reference Guide?
I'll support this so long as my conditions are met. Namely, please use less initialisms in the topic so it's not an alphabet soup. Then you've got my vote!
2 minutes ago, Snipafist said:I'll support this so long as my conditions are met. Namely, please use less initialisms in the topic so it's not an alphabet soup. Then you've got my vote!
better?
3 minutes ago, Darth Sanguis said:better?
All good
Edited by GrandAdmiralCrunch2 minutes ago, Darth Sanguis said:better?
100%. Thanks.
I made a scan for myself some time ago, it's not great, but it's 100% readable. It'll work fine until FFG gets off their lazy bums to do it right.
The thing is, they explicitly state you don't need the map to play the game. So all somebody needs to do is print out the cards form the images in Warlords, the rules from the PDF, and they can have a fair approximation of the CCC, and one good enough to play casually at home.
41 minutes ago, GhostofNobodyInParticular said:The thing is, they explicitly state you don't need the map to play the game. So all somebody needs to do is print out the cards form the images in Warlords, the rules from the PDF, and they can have a fair approximation of the CCC, and one good enough to play casually at home.
The fact that CC is being reprinted as we speak is a good indicator that the product sells well enough to merit giving players easy access to the rules. The fact that tournaments require actual copies of cards to play as well as the appropriate pieces should be insurance enough that CC will continue to sell. (especially considering how good some of the cards included are). Tournament players are their target demographic, as cool as casual players are, they will always have the ability to sub in cards or play modes without entirely buying in, so why are they so worried about the rules being available? Even a cursory search in the rules forum and then the battle reports forum could teach you how to play well enough not to need the rules. Heck, some one could pop onto reddit or /tg/ and just ask and they'd have access to the rules.
I don't know. I think that's a really *** excuse on FFG's part if that's the true WHY behind this.
The campaign is the rules, why would you give the campaign away for free. It is literally nothing except its rule set. That's why they don't put up a pdf.
It's annoying they haven't, yes, but I see why the didn't make a PDF. That booklet is basically half of what you're paying for.
5 hours ago, Darthain said:The campaign is the rules, why would you give the campaign away for free. It is literally nothing except its rule set. That's why they don't put up a pdf.
Except for all the tournament ready objectives and aces, which cannot be spoofed at official events which is undoubtedly their target demo for making money. It's not like those aces aren't a large part of the meta right now either.
Casual players, who can't afford or refuse to buy the box, will always be able to play without buying in, the information is already readily available. Even a crude google search got me enough info to start playing. Especially considering it only takes 1 box for an entire group to play. If people want to abuse the CC box, there are SO many options...
It's not like the core rules aren't the bulk of what you're paying for in the core set either, yet they offer those openly. With all the 3rd party pieces out there, do you know how easy it would be to spoof the core game without paying for it?
It's the same thing.
They should be focusing on the mass multitude of players that do buy all of their expansions, who don't spoof cards to only play casual matches, who play in tournaments, who purchased the CC box the day it came out, and might want a quick visual aid to remember some of the rules.
FFG never puts campaign content up on their site. Go check out Imperial Assault or Descent or one of the other games that has both a rule book and a campaign book. The rules are always up as a PDF. The campaign material never is. This is standard FFG behavior. It holds true for Armada. The rules telling us how to play Armada are up for free. The campaign material isn't.
Realistically speaking, the map isn't needed. The stickers aren't needed. Pennies can be used in place of the Veteran Tokens. The Diplomat, etc. tokens aren't really needed. Most of the campaign can be tracked on a sheet of paper with no issue. You're really paying for the squadron cards, mission cards and actual content. They're not going to give the content away for free. Then, you'd be paying $30 for some cards and a bunch of other stuff you could get for free online.
3 minutes ago, KrisWall said:Then, you'd be paying $30 for some cards and a bunch of other stuff you could get for free online.
>Implying that's not what every player who's bought CC has done already.
>What is google
>What is reddit
>What is the rules forum
>what is /tg/
>what is another player at your LGS who DID buy the box
I'm sorry, but that's an unrealistic perspective at this point as outlined in my previous replies.
The info is out there, if someone really wanted to spoof their rules and not buy the box, it wouldn't take much effort.
All they're doing at this point is inconveniencing the folks who DID pay for the box, which are by-far the majority.
Just now, Darth Sanguis said:>Implying that's not what every player who's bought CC has done already.
>What is google
>What is reddit
>What is the rules forum
>what is /tg/
>what is another player at your LGS who DID buy the box
I'm sorry, but that's an unrealistic perspective at this point as outlined in my previous replies.
The info is out there, if someone really wanted to spoof their rules and not buy the box, it wouldn't take much effort.
All they're doing at this point is inconveniencing the folks who DID pay for the box, which are by-far the majority.
So... to be clear... your argument is that the Corellian Conflict Campaign box contents are so easy to steal that FFG should just make them available for free? Sounds legit. Also, don't hold your breath.
To be clear, you are wrong. Not everyone is a thief. I feel sad for you if this is legitimately your world view. I like FFG and want them to be successful. I spent the $30 partly to encourage them to make more campaigns in the future. A PDF would be nice, but I completely understand why they don't offer one. It would erode the value of the physical product.
29 minutes ago, KrisWall said:So... to be clear... your argument is that the Corellian Conflict Campaign box contents are so easy to steal that FFG should just make them available for free?
The rules are. It's not a great mystery. There are so many places where this information is available. As for the aces, and objective cards needed for tournament play, you really can't steal those without literally stealing from the package.
29 minutes ago, KrisWall said:To be clear, you are wrong. Not everyone is a thief.
IS EXACTLY MY POINT.
People who are GOING to pay for this ALREADY Have or WILL. The people who can't or won't aren't going to be stopped by the lack of a slightly more convenient rules resource.
So who is FFG punishing?
The peopled who payed.
29 minutes ago, KrisWall said:It would erode the value of the physical product.
You were saying? None of these can be used in a tournament without the actual card.... the rules honestly have no value.... a single box can facilitate a group of 6... why, if not for these cards, or wanting to support FFG, would more than 1 person per group buy the box? These cards. The rules aren't what they're selling, and therefore, making them more conveniently available (and I say that because they are already, again, easy to find if you WANT to) will never erode the value of this box. EVER.
It never struck you as odd the CC box was priced the same as 2 fighter packs? and includes 2 fighter packs worth of cards?
You clearly feel strongly about this. We can just agree to disagree. If you feel that FFG is 'punishing you' by forcing you to carry around a small and lightweight booklet, fine. If you own the product and want an electronic copy, you can always just scan the pages you need to a PDF or snap a few shots. Pretty much everyone who can afford to play Armada should have access to a scanner or camera phone. Snapping a few pictures with your phone in order to have an electronic copy is such a ridiculously minor inconvenience that I'm wondering why you're so passionate about this.
FFG obviously considers campaign content to be no different than a token or card. It is only ever made available through a physical purchase. That isn't going to change because some people want an electronic copy and cant' be bothered to scan in their own purchase. I'm assuming that you're simply unfamiliar with the way FFG has historically handled campaign content. To my knowledge, it's never offered in electronic format.
32 minutes ago, KrisWall said:You clearly feel strongly about this. We can just agree to disagree. If you feel that FFG is 'punishing you' by forcing you to carry around a small and lightweight booklet, fine. If you own the product and want an electronic copy, you can always just scan the pages you need to a PDF or snap a few shots. Pretty much everyone who can afford to play Armada should have access to a scanner or camera phone. Snapping a few pictures with your phone in order to have an electronic copy is such a ridiculously minor inconvenience that I'm wondering why you're so passionate about this.
FFG obviously considers campaign content to be no different than a token or card. It is only ever made available through a physical purchase. That isn't going to change because some people want an electronic copy and cant' be bothered to scan in their own purchase. I'm assuming that you're simply unfamiliar with the way FFG has historically handled campaign content. To my knowledge, it's never offered in electronic format.
I've scanned in my own, this whole post was to gauge whether the community still wanted a copy. 3 months after release there was a bit of a demand, as people were still trying to memorize the rules. Now it appears much less so, which is fine.
I feel passionately about it because most of my time discussing rules with new players, or people in my community, is done away from my collection, so referencing a formatted PDF is extremely convenient for helping players in a community I'm aiming to grow.
If I have to hit them with a "sorry, I'll have to check after work" and/or I forget to do that, people lose interest. It's especially inconvenient when new players are unable to find the rule themselves and you lack the digital reference to guide them. It's a handy tool I can use to grow the Armada community locally, and after seeing the shrinkage we had after wave 5, I'd hope that FFG would still be trying to help. We lost 5 players over 3 months, and I'm trying to wrangle new players by enticing them with tournaments, campaign events, leagues and such.
I'm running multiple demos almost every Friday at my LGS, and when I get questions midday a week later from an interested party who's on the fence about buying in but I don't have a resource to answer them, they miss the great deal they had lined up and now our group is out another player.
This is stuff that happens. Only once because of the campaign book (which is why I scanned my own) but I've lost multiple would be players over FFGs apparent lack of interest with the last FAQ.
Overall I'm not pleased with their support of the community. There's another post showing Armada in the top 5 for sales and they can't be bothered to make a digital CC rules guide or release timely FAQs?
...
Anyways, you are correct. We will have to agree to disagree.
The quick and easy reference use of a PDF would be nice for all of the reasons you've given but none of that outweighs the bitter truth. No PDF for CC can ever exist because Ben has given strict instructions to the Bros to keep it out of your hands. He's aware of your efforts to grow your community and wants it stopped immediately. How can this game truly die if it's allowed to thrive due to your efforts? If it never dies then how will Runewars assume its proper place in the pantheon of miniature gaming gods? Repent now for the end is near Armadageddon will soon be upon us.
All joking aside I completely agree with you and don't believe making the rules available as a PDF would hurt FFGs sales of CC in any way.
15 minutes ago, Megatronrex said:The quick and easy reference use of a PDF would be nice for all of the reasons you've given but none of that outweighs the bitter truth. No PDF for CC can ever exist because Ben has given strict instructions to the Bros to keep it out of your hands. He's aware of your efforts to grow your community and wants it stopped immediately. How can this game truly die if it's allowed to thrive due to your efforts? If it never dies then how will Runewars assume its proper place in the pantheon of miniature gaming gods? Repent now for the end is near Armadageddon will soon be upon us.
All joking aside I completely agree with you and don't believe making the rules available as a PDF would hurt FFGs sales of CC in any way.
Gave me a good chuckle. I think I needed that. lol