Some Wave 11 Meta-Wing graphs

By SOTL, in X-Wing

1 hour ago, Stay On The Leader said:

Primaries.

Cool. Thanks.

26 minutes ago, BlodVargarna said:

Nym is not OP

Exploit 1 agility

and you can beat him.

Taking out PS10 Nym+Sabine doing(atleast) 1 auto-damage each turn is easier said than done while flying Ties. Nym+Sabine+ABT have literally removed Interceptors from the game, thats not good game design.

4 minutes ago, Stilgod said:

Taking out PS10 Nym+Sabine doing(atleast) 1 auto-damage each turn is easier said than done while flying Ties. Nym+Sabine+ABT have literally removed Interceptors from the game, thats not good game design.

eh...I havn't seen interceptors since wave 8 I believe

not really nym's fault

plus, given the incredible feast or famine state of the only two interceptor pilots that really say play (soontir and occasional jax), I wouldn't be calling the Interceptor good design in the first place. They got screwed got of the game when turrets became a thing, came back with thrusters and then EXPLODED with palpatine and then bam scouts and then bam x7 and then palp errata and they were but an ancient memory

really, guaranteed damage existed long before Nym and interceptors have been in sharp decline long before nym. He makes a great scapegoat, though

Edited by ficklegreendice
Just now, ficklegreendice said:

eh...I havn't seen interceptors since wave 8 I believe

not really nym's fault

plus, given the incredible feast or famine state of the only two interceptor pilots that really say play (soontir and occasional jax), I wouldn't be calling the Interceptor good design in the first place. They got screwed got of the game when turrets became a thing, came back with thrusters and then EXPLODED with palpatine and then bam scouts and then bam x7 and then palp errata and they were but an ancient memory

Until the Palp nerf, I was still rocking Jax frequently. Nym literally insta-kills an Interceptor simply by being in R1. And at PS10, its easier said than done to avoid him. The *** thing is that removing Interceptors also removes Autothrusters, which buffs turrets. If your dream was Turrets and auto-damage running the game, I guess you got your wish.

5 minutes ago, Stilgod said:

Until the Palp nerf, I was still rocking Jax frequently. Nym literally insta-kills an Interceptor simply by being in R1. And at PS10, its easier said than done to avoid him. The *** thing is that removing Interceptors also removes Autothrusters, which buffs turrets. If your dream was Turrets and auto-damage running the game, I guess you got your wish.

auto damage is great

but again, thinking interceptors were somehow holding turrets back and that Nym broke open the floodgates by removing them...yeah no

turrets have been a problem since wave 5, since TLTs and especially since jumpmasters, which have had no trouble dominating competitively since their release a full 3 waves before Nym.

****, what won the last two worlds? Dengar & manaroo, and then dengar Tel. 2nd place? TLT miranda taking up a massive chunk of a rebel list. Turrets and more turrets.

(why is ol heck censored?)

Edited by ficklegreendice
2 minutes ago, ficklegreendice said:

auto damage is great

but again, thinking interceptors were somehow holding turrets back and that Nym broke open the floodgates by removing them...yeah no

turrets have been a problem since wave 5, since TLTs and especially since jumpmasters. Nym didn't really change any of that

AT+Palp countered turrets extremely well, I have no idea how you could say otherwise.

5 minutes ago, Stilgod said:

AT+Palp countered turrets extremely well, I have no idea how you could say otherwise.

not well enough to keep jumps from dominating, apparently

which is an important point. as I firmly believe that Nym is nowhere near the monster people think he is once you remove the actual problem (dengar) from the equation. But jumps have dominated before and they have continued to dominate, with or without palp aces and with or without nym

Edited by ficklegreendice
Just now, ficklegreendice said:

not well enough to keep jumps from dominating, apparently

The problem with Jumps isn't just the turret, its the torps+stack of tokens+TL+Dial+durability+any other scum tricks. They are a complete failure of game design, but FFG doubled-down with Nym.

33 minutes ago, ficklegreendice said:

Yeah, I'm also personally not seeing the terror that is nym

Quite a few people fly him locally and no one's done particularly well with him. People know that 1 agi and a single roll aren't that difficult to bring down, esp when they're used to **** like dash

Problem might be that no one flies him with Dengar

That might be part of the problem. The idea is that Dengar bullies into you and doesn't care about bumping since he still gets a target lock and offensive focus and denies a shot against himself, then basically dares you to shoot him. If you do then there's a good chance that he melts the majority of your list before he goes down and Nym is very good against a single ship in the end game. If you don't and try to chase Nym then you have a hard time catching him with the EU but eventually can probably drop him since even at R3 1 agi doesn't cut it. But by that time Dengar has again melted the majority of your list that didn't want to shoot him and he's also very good against a single ship in the end game.

I have not been impressed with rebel Nym, in part since he can't bump bomb but also because neither Miranda nor Dash are as complementary a wingman as Dengar. He doesn't have the offense to really punish people that just decide to ignore him in favor of burning down Miranda or Dash. Whereas Dengar himself already heavily punishes people who try that in addition to whatever Nym is contributing to that effort

7 hours ago, ficklegreendice said:

eh...I havn't seen interceptors since wave 8 I believe

not really nym's fault

plus, given the incredible feast or famine state of the only two interceptor pilots that really say play (soontir and occasional jax), I wouldn't be calling the Interceptor good design in the first place. They got screwed got of the game when turrets became a thing, came back with thrusters and then EXPLODED with palpatine and then bam scouts and then bam x7 and then palp errata and they were but an ancient memory

really, guaranteed damage existed long before Nym and interceptors have been in sharp decline long before nym. He makes a great scapegoat, though

We're you like, asleep as of February of this year? Palp + Interceptors was competitive and rocking tables right up until the FAQageddon in March. But with OP shite like Nym, you will never see fragile ships like Ints ever again. I saw a game with Soontir + Nym recently- it was pretty hilarious. PS10 rolled right up to Soontir, bumped him, dropped a bomblet rolled hit + crit, direct hit. Instant death for one of the most canonically skilled pilots in the game- with no possible defense, no agility roll, nothing. That is absolute, straight up bull- and terrible for the game.

I'm OK with an Interceptor blanking it's agility rolls and dying on fire- that sometimes just happens, so be it. But to just get deleted by a bull 10HP, PS10 small ship that can drop a maneuver bomb on you with perfect knowledge of the game state, not take any damage from said bomb, and get to reroll the results, AND ON TOP OF THAT THE DEFENDER GETS NO DEFENSE, NO ROLL, NO POSSIBLE WAY TO AVOID THE DAMAGE? Absolute, unadulterated, mind-blowing bull.

I'm sorry but this wave was a huge mistake, in every possible way. This wave did nothing positive for the state of X-Wing, and the devs should be ashamed.

What if FFG is tryin to kill the game so they can release XW2.0

1 hour ago, spacelion said:

What if FFG is tryin to kill the game so they can release XW2.0

I thought so, too, to be honest. They recently switched to a single distributor, which is a large change that seems to be finished now if all the "printing" statuses are an indication. So there seems to be movement behind the scenes at least.

But the lack of communication is maddening.

1 hour ago, spacelion said:

What if FFG is tryin to kill the game so they can release XW2.0

I thought this was the case until they set all those expansions onto reprint recently. Until then I was seeing all the signs of what happened in WoWTCG before that was culled.

16 minutes ago, SOTL said:

I thought this was the case until they set all those expansions onto reprint recently. Until then I was seeing all the signs of what happened in WoWTCG before that was culled.

What if they are already printing 2.0?! :P

This is a really bad state. How can anyone say otherwise?

4 hours ago, Johen Dood said:

We're you like, asleep as of February of this year? Palp + Interceptors was competitive and rocking tables right up until the FAQageddon in March. But with OP shite like Nym, you will never see fragile ships like Ints ever again. I saw a game with Soontir + Nym recently- it was pretty hilarious. PS10 rolled right up to Soontir, bumped him, dropped a bomblet rolled hit + crit, direct hit. Instant death for one of the most canonically skilled pilots in the game- with no possible defense, no agility roll, nothing. That is absolute, straight up bull- and terrible for the game.

I'm OK with an Interceptor blanking it's agility rolls and dying on fire- that sometimes just happens, so be it. But to just get deleted by a bull 10HP, PS10 small ship that can drop a maneuver bomb on you with perfect knowledge of the game state, not take any damage from said bomb, and get to reroll the results, AND ON TOP OF THAT THE DEFENDER GETS NO DEFENSE, NO ROLL, NO POSSIBLE WAY TO AVOID THE DAMAGE? Absolute, unadulterated, mind-blowing bull.

I'm sorry but this wave was a huge mistake, in every possible way. This wave did nothing positive for the state of X-Wing, and the devs should be ashamed.

Bomb wing is lame stuff

Soontir Fel: irrelevant!

Make jousting, not bombs.

5 hours ago, Johen Dood said:

I saw a game with Soontir + Nym recently- it was pretty hilarious. PS10 rolled right up to Soontir, bumped him, dropped a bomblet rolled hit + crit, direct hit.

Nym bumps and drops bombs.

Keep Soontir away from him.

I say: "Git Gud Son!"

6 hours ago, Johen Dood said:

I'm OK with an Interceptor blanking it's agility rolls and dying on fire- that sometimes just happens, so be it. But to just get deleted by a bull 10HP, PS10 small ship that can drop a maneuver bomb on you with perfect knowledge of the game state, not take any damage from said bomb, and get to reroll the results,

How? He can't take "Genius" and Cad Bane! In order to equip "Genius", you must sacrifice your ability to equip Cad Bane.

Edited by GLEXOR
Trimmed off more of the quoted whining

*Hyperbole intensifies*

4 minutes ago, GLEXOR said:

How? He can't take "Genius" and Cad Bane! In order to equip "Genius", you must sacrifice your ability to equip Cad Bane.

Cad Bane doesn't have to be on Nym.

That said, I haven't seen that version yet.

Edited by AlexW
14 hours ago, BlodVargarna said:

Nym is not OP

Exploit 1 agility

and you can beat him.

Yet if I try to exploit it as an Imperial player I die. Really at this point I am bring RAC to hunt and kill him. That is really all I have.

1 minute ago, AlexW said:

Cad Bane doesn't have to be on Nym.

Oh yeah, it's a friendly bomb token, not a bomb you dropped.

20 minutes ago, Strikesback said:

Yet if I try to exploit it as an Imperial player I die. Really at this point I am bring RAC to hunt and kill him. That is really all I have.

/D defenders

eat 1 agility for lunch

why don't you try them?

39 minutes ago, BlodVargarna said:

/D defenders

eat 1 agility for lunch

why don't you try them?

While very true, alpha strikes eat Tie/Ds for breakfast, lunch, and dinner.