As others have said, if I win because my dice were naturally hot and theirs were terrible even with mods, I feel bad. I've had ships survive extreme odds and won games I shouldn't have because of good/bad dice on one side or the other. The never feels great.
Anybody else feel bad for winning?
1 hour ago, BlodVargarna said:One should not feel foolish about reacting to obvious satire ... or maybe one should?
Use the sarcasm emote (
).
No seriously there is no inflection in typing other than caps, size, or style. So just by reading it is real hard to tell when one is being serious or one is not, and it isn't like a face to face comment where you can stone face and act serious just to see if they would buy it before you laugh and let them know it was just a joke.![]()
Communications skills folks, develop and learn to use them across all forms of media.![]()
For me, it depends on the build match-up. If I have significantly superior build compare to my opponent and win, then I feel bad for bringing in such a build.
I'll only feel bad about winning if the dice have taken a dump on my opponent. Some games, it doesn't matter what you do, the dice will do you in ![]()
Fortunately most people are pretty chilled, and take it well. Some people take their toy pew pew ships a little too seriously though lol.
RoV
I dunno. I flew a game with Ketsu and 2 Ion Thugs, he was RAC Quickdraw. I got lucky and managed to tractor his Quickdraw when it was near the board edge, then proceeded to escort the Decimator off the board, when he realised I was going for the Ion red carpet he picked his ships up and was rather aggrieved at me wasting his time. He plays Decimator plus one and has never agreed to another match with me.
There was only one game where I truly felt bad about winning.
I brought only one build to the flgs. I think it was a four ship Scum build.. A new player shows up with a Whisper, Echo build and I think I'm going to get my butt handed to me. Then I find out he's been playing for about a week! Even taking it as a "teaching game" it was terrible.
There was a game where I had Han and on his first attack roll I was averaging about 25% hits so I kicked in his ability on almost every attack. On those all or nothing re-rolls I was rolling about 80% hits/crits. By then end my opponent was hoping I would roll 2 hits on the first roll so I would not be tempted to take the re-roll and pull out 3 or 4.
27 minutes ago, spacelion said:I dunno. I flew a game with Ketsu and 2 Ion Thugs, he was RAC Quickdraw. I got lucky and managed to tractor his Quickdraw when it was near the board edge, then proceeded to escort the Decimator off the board, when he realised I was going for the Ion red carpet he picked his ships up and was rather aggrieved at me wasting his time. He plays Decimator plus one and has never agreed to another match with me.
I would not feel bad to beat this guy. He sounds like a pouting child, "I'm taking my ships and going home!"
List building to face any possible matchup is part of the game as is initial set up. Seeing Ions and tractors facing him at the start of the game he should have stayed as close to the middle as possible for as long as he could while concentrating his fire on taking out those Thugs as fast as possible.
9 hours ago, Force Majeure said:So I finally broke my losing streak last week (roughly 20-odd losses) and this weekend I went to a Store Champs and went 2-2, yet when I won I felt bad about it. Have I trained myself to expect to lose so when it doesn't happen it feels wrong somehow?
Maybe I need to keep winning in order to cast off the expectation to lose of which I've become inured.
Does anyone else feel bad for winning?
I am in the same boat with you. I was working hard to dominate the local tournament scene, but once I did (having won about 8 tournaments in a row) I realized its not what I want to do any more. I was killing the local scene because of that since many of the seasoned players stopped participating lately. I heard comments like "I don't want to join because I don't want to be stomped again by him" or " whats the point in joining if there is no chance in winning the tournament", which kind of made me feel bad about winning too much.
So lately I decided not to win every tournament and in order not to be tempted to do so, I bring casual lists every other tournament that have no chance against the popular meta lists. I will not throw the mach to a player, if they play bad they lose, but I am happy to lose to a player that has studied the strong points of his list.
I gave up tournaments altogether a couple of years ago, partly because of winner's guilt and partly because I don't like how I play in them. I have a competative streak that I can't seem to disconnect when the game means more than just having fun. Casual games, no problem. I play for fun, and I have fun. But in a tournament I just don't like how I react to the added pressure.
So now I just run the tournaments, act as the rules guy and help eveyone else have fun. That makes me feel good and everyone wins.
Plus, I get to start the first game and then head over to the snack table.
I often feel bad for opponents who fly amazingly well but whose dice betray them at every turn.
The only games I've found little joy in are against some of the (really) junior players at our FLGS (I'm talking single digit ages) where they just make simple errors (due to their age) and you can't help but capitalise on them. But it's a credit to them that they still keep coming back to play.
In my last tournament (SC) I felt bad after three out of four games.
The worst was the first matchup against one of the better local players. We were both flying uniPS3 lists of full 100pts. He had two protectorates and a scout. I had three Snap/Juke Greens and Wookiee Liberator. I won the toss for iniative and in that matchup it really makes the difference. I also had exceptionally good dice and he had equally bad. 100-0 and my Auzituck and one of the Greens were on the table with only one hull in the end. I've never seen him so frustrated.
I've had winner's guilt a few times.
I have a bad habit of getting salty about dice, especially if they blank out early in the match a few times in a row. The worst winner's guilt is after I gripe the first half of the match, then have a few lucky turns and come out on top. I feel like a total **** after that.
there's one game i've felt winners guilt over.
one of our better flgs crew wanted to test his new shiny regional list, which i tore apart with a half assed scum list i threw together in 5 minutes, because he couldn't roll anything other than a blank to save himself all game (both on attack and defense).
10 hours ago, spacelion said:I dunno. I flew a game with Ketsu and 2 Ion Thugs, he was RAC Quickdraw. I got lucky and managed to tractor his Quickdraw when it was near the board edge, then proceeded to escort the Decimator off the board, when he realised I was going for the Ion red carpet he picked his ships up and was rather aggrieved at me wasting his time. He plays Decimator plus one and has never agreed to another match with me.
I hope you did not tractor Quickdraw OFF the map. Thats not possible. ![]()
I always do, at least a little bit. After all in a sense my opponent just lost because of me.
Naturally, it's much worse when I stomp my opponent. Part of why I don't like teaching X-Wing.
One time, This last weekend one the finals of a store champ on a final salvo after an incredibly improbably simultaneous kill.
I've been playing since May, learning from our store champion. He's beaten me every game until last night when I finally won. And it wasn't a close game, I 100 pointed him. Opening salvo, Vader gets a Cruise missile off at a Y-wing after a 4 straight. After mods, end up with 3 hits and 2 crits. Hits take care of the shields then he pulls TWO Direct Hits in a row leaving the Y with only one hull. Tie Aggressor at range one finishes him off. The rest of the game went like that with him losing a ship about every other round. Got down to one of his ships left with one hull. I had all three of mine encircling and all had him in arc. He called the game. Inside, I was proud to have finally won. He complemented my flying and I thanked him for the great instruction but I felt bad for him. It was a good game but his luck was off on drawing damage cards and with the dice. Ready to play again though!!!
Only time I felt bad was when seriously stomped someone I play against a lot at the LGS. We're running about 50/50 win/loss over the couple years I've been playing there, because we're about even in skill and list building. Neither of us netlist (honestly no one at my LGS does). I was flying a Han/Corran list and just stomped the crap out of him. He was flying some list he just threw together and it didn't work at all, my list on the other hand worked exceedingly well.
I didn't feel bad about beating him so much as I did the fact he was clearly frustrated over the mismatch. He's very cool and never complained about it, but I could tell it was not a fun game for him.
I don't think anyone should feel bad about winning due to wild luck, it's not like you had any control over it and stuff like just happens. Just point out it was dice that won you the game, and offer to play again if there's time.
The only reason I felt bad about the win above was because I knew he could build a better list and could play a lot better than he did that time. I've tabled him and other people at the LGS before and never felt bad about it, because in those games everyone still had fun.
57 minutes ago, VanorDM said:I don't think anyone should feel bad about winning due to wild luck, it's not like you had any control over it and stuff like just happens.
It's not about feeling bad because we did something wrong (we didn't), or because bad luck never happens (it does). It's about feeling bad because our opponent feels bad. Kinda weird to have to explain that.
23 hours ago, SabineKey said:It depends on how I win. If it was a back and forth game where I managed to get the upper hand in the end, heck no. That's what the game is all about. But if I table wipe someone, some guilt comes in, whether it was due to inexperience or bad dice on my opponent's part. I would honestly prefer to lose by a hair then win by a mile.
Same here.
I felt bad four times, and I feel worse now that I haven't seen the same guy out since his last loss. He was a newbie, 6 months in the game maybe. Was getting better, obviously really enjoyed it. I was new once too (I still consider myself new, coming in right around wave 7 release). The first two guys I played this guy in a tourny, and this was around the time I started to break top 8 on a regular basis, and tabled him within minutes both tournaments. I went over the games both time and explained what happened and how to improve (I asked if he was okay to go through turn by turn after the fact for pointers). Then two casual nights I took super janky lists that were not competitive to seasoned players...and still tabled. I mean 2 hawks and 2 a-wings vs Kanan Biggs and again with Corran/Dash and I tabled him in 4-5 turns. I even explained what I was doing ahead of time. I feel bad. I tried during the last match we played to explain my exact strategy going in and what my plan of attack was going to be vs his list and the game was over before I could blink. (Granted 6 dice from Kyle Kartan will do that when I can pull it off 3 turns in a row) . Since then I haven't seen him and I'd hate for those games to be the ones that prevented him from coming out.
Edited by WiredinThe only time I've felt really bad about winning was in a tournament where my opponent had to concede mid match because his wife was in a car accident. Worst way to win a game ever.
Only when ALL the "luck" in the randomness goes my way.
Ok, maybe a little bit when it's against a newbie, especially a young one, and they get crushed because of a long series of tactical (ie. poor decisions and not missed triggers/events) and even strategic errors.
Recently, when I flew our version of fairship rebel against my 7 year old son to show him how it could be flown better to make him even better at it.
Seeing as how we're currently theorycrafting lists that are good against the meta AND FSR and that he always plays the FSR side, I didn't feel too bad. The games don't even go to time generally, and I've lost 7 out of 8...