So I've read the PDF rules and have my boxed set on order (thought a preface might be appropriate for this), and was wondering how you lot are handling in-game tension between players and GM using the progress tracker for events.
Since it sounds like the tracker's out where the players can see it, when you're tracking something like reinforcements (ala day late/shilling short) or some other item that's an unknown to the party do you find this increases the game tension as if the characters feel something's coming but aren't sure what and/or does it unnerve the players to know that when they roll a C or a Bn you're moving the tracker with no explanation as to why?
Or are you finding traditional RPG tactics like ticks on paper behind a GM screen or whatnot serve you for events when the PCs wouldn't be aware of what's going on?