Sienar Test Pilot x5 Alpha Strike and Scatter

By Kckid, in X-Wing Squad Lists

Sienar Test Pilot(20) [Sienar Test Pilot(16), Guidance Chips(0), TIE/v1(1), Cruise Missiles(3)]

Sienar Test Pilot(20) [Sienar Test Pilot(16), Guidance Chips(0), TIE/v1(1), Cruise Missiles(3)]

Sienar Test Pilot(20) [Sienar Test Pilot(16), Autothrusters(2), XX-23 S-Thread Tracers(1), TIE/v1(1)]

Sienar Test Pilot(20) [Sienar Test Pilot(16), Autothrusters(2), XX-23 S-Thread Tracers(1), TIE/v1(1)]

Sienar Test Pilot(20) [Sienar Test Pilot(16), Guidance Chips(0), TIE/v1(1), Cruise Missiles(3)]

Thinking about trying this list out tonight thought I'd get some input. The idea would be to fly in formation until the 3 fully modded cruise missiles are off and then scatter and hope for death by a thousand paper cuts. Contemplated the idea of Prockets instead of the thread tracers and keeping chips on the 2 with Prockets. Or keeping chips on the tracers to ensure they hit. But I like that autothrusters keeps them all at 20 and allows for more mobility in the end game if those 2 make it. Open to all suggestions, getting ready to fly it at a casual tournament tonight in about 8 hours.

Edited by Kckid

I'd be interested to hear how easy you find it to get those cruise missile shots away. I would think the challenge against higher PS ships would be getting the target lock and then still being outside of range 1 with a 4 straight maneuver. I guess your planning on using the tracers to set it up? Even then, the range control might be tricky.

Yea would be fun to run 5 cruise missiles but need the tracers for the locks :/

I guess it depends who they choose to target first and what your up against.

It's going to take some good piloting to get it all off at the right moment. I imagine they would try and focus off the cruise missile ones first to minimise the alpha, locks or not.

Yeah, I've been considering this as well but I'm worried that one of those cruise missile carrying TIEs will be down without ever firing a shot and that it might be too hard to line up. I saw someone post an imperial alpha list with Vader, the Inquisitor and Quick Draw, all carrying cruise missiles and all with VI. It seems to me that this might be the way to go.

Edited by eljms

"Quickdraw"(36) ["Quickdraw"(29), Fire Control System(2), Adaptability(0), Special Ops Training(0), Lightweight Frame(2), Cruise Missiles(3)]

Darth Vader(33) [Darth Vader(29), Advanced Targeting Computer(5), TIE/x1(0), Guidance Chips(0), Adaptability(0), Cruise Missiles(3)]

The Inquisitor(29) [The Inquisitor(25), Veteran Instincts(1), Autothrusters(2), TIE/v1(1)]

I flew this list last week :) was a lot of fun did ok 2-1

Nice - no room for cruise missiles on The Inquisitor though? :)

Any thoughts on improving it?

(99)

Darth Vader (33) - TIE Advanced
Adaptability (0), Cruise Missiles (3), TIE/x1 (0), Guidance Chips (0), Advanced Targeting Computer (5)

"Quickdraw" (36) - TIE/SF Fighter
Adaptability (0), Fire Control System (2), Cruise Missiles (3), Pattern Analyzer (2), Special Ops Training (0), Guidance Chips (0)

The Inquisitor (30) - TIE Adv. Prototype
Veteran Instincts (1), Cruise Missiles (3), TIE/v1 (1), Guidance Chips (0)

How about this? Gets you your 3rd missile at ps 10

I think I'm going to try this although I might go with Lightweight frame rather than Pattern Analyzer/Guidance Chips

Stay strong.

dont get seduced by the meta list!

Flying the 5x prototypes soon. I'll give some feedback. As for improvement on my 3x ps10 list id say, pattern analyzer on QD and run without a 2 point bid since they are all ps10. I don't own pattern analyzer though :( cruise missile on vader is nasty but I didn't fit a cruise missile on inquisitors only because he is throwing range 1 from range 3 anyway which ain't bad, and a cruise missile over that doesn't justify the cost to me.

Did pretty well. Beat a DenNym, Ghost/Biggs, and Kylo/Vessery/Tiefo. Ended up going with 4x cruise missile and 1x tracer. The list was a lot of fun, wish I could give better write ups. The tracer ended being really good for close combat when all my ties wanted to do a 4K but wouldn't get actions. The thread tracers went off and had myself a nice cruise missile fiesta:)

That sounds like a lot of fun! :)

Glad it worked well!

Two PS11's and a PS9 all with Guidance Chips, Cruise Missiles, but only two with Fire-Control System. (You could also have PS 11, 10, & 9 with all three having FCS).

Darth Vader (29)
Veteran Instincts (1)
Cruise Missiles (3)
Fire-Control System (0)
Guidance Chips (0)
TIE/x1 (0)

"Quickdraw" (29)
Veteran Instincts (1)
Fire-Control System (2)
Cruise Missiles (3)
Guidance Chips (0)
Special Ops Training (0)

"Backdraft" (27)
Veteran Instincts (1)
Collision Detector (0)
Cruise Missiles (3)
Primed Thrusters (1)
Guidance Chips (0)
Special Ops Training (0)

Total: 100

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Edited by Toimu

I've got this list in mind :

Sith Love Boat (99)

"Quickdraw" (37) - TIE/SF Fighter
Veteran Instincts (1), Fire Control System (2), Cruise Missiles (3), Special Ops Training (0), Lightweight Frame (2)

The Inquisitor (30) - TIE Adv. Prototype
Veteran Instincts (1), Cruise Missiles (3), TIE/v1 (1), Guidance Chips (0)

Darth Vader (32) - TIE Advanced
Adaptability (0), Cruise Missiles (3), TIE/x1 (0), Guidance Chips (0), Accuracy Corrector (3)