First off, I know the devs are on record some time back saying the HWK-290's 1-ATK was a mistake, as it left it no place in the game without its turret. I disagree - and further, I think the Quadjumper should ALSO have had only 1-ATK (well...0-ATK, actually. After all, the thing was canonically unarmed, although it obviously deserves a mod slot allowing the weapons sometimes modified into it to be equipped).
ANYWAY...1-ATK should still have a spot in the game, even if hard to use. And 2-ATK is in nearly as bad a boat.
So let's create a mod to fix that. The goal, here, is to boost the utility of 1- and 2- attack primary without overpowering them, nor necessarily overpowering other ships or resulting in so much effectiveness that certain ships become more ineffective than they already are.
Proposal:
Target Motion Compensator
Modification, Small ship only
When attacking, during the 'Roll Defense Dice' step, if your ship does not have any evade, focus, ion, or stress tokens, the defender may not roll more defense dice than the number of attack dice rolled.
Cost: 2 pts
(And yes, I realize this means that Lightweight Frame still technically gets to bump the number of defense dice up, as it triggers in a later step. Let's call that a feature rather than a bug. Referencing the roll of defense dice is also intentional - things that specifically add defense results directly, such as spending evade tokens, obviously still work to bump up the defense as well.)