J-type 399 Nubian Combat Cruiser "Amidala"

By Refugeanoth, in X-Wing

19 minutes ago, Vineheart01 said:

and people thought the lancer was fast. This thing doesnt have a 1speed maneuver at all and its 3s are its slowest greens. Given it has no turret it will probably overshoot a lot of its targets

Also you can easily bypass the double regen with a 2nd title (or mod or something) that adds the 2nd mech, but limits your regen to 1 per turn (would also conflict with Chewy crew but thats minor)
Or flip its stats, giving it massive hull but virtually no shields (after all it is an old ship, even if its a larger one i'd be surprised if it has THAT much shielding)

The double mech was due to the fact that we see it with like 4 astromechs on board in the movie! LOL

You dont think making it 10 points more expensive would balance it out somewhat without having to invert the stats? I mean I think if the stats were flipped it would be hard pressed to be played over the ghost most of the time.

5 minutes ago, Tvboy said:

Since you can't spend Reinforcement tokens normally, I think you would have to replace the word "spend" with the word "treat" for the PS8 pilot ability to work.

I actually specifically made it spend so you have to discard it to use it for focus. Makes it more of a heavy cost when you chose to go with reinforce rather than focus and makes the title all the more a sort of balancing act to take.

Oh yeah its definitely one of the few ships to make sense to have multiple mechs.
But if it has access to double regen, thats all it'll ever do. If you bump the price to compensate, it wont do anything else even more because its already paying for the droids it isnt using.

No, i still think a special card that adds a 2nd mech and prevents multiple regens is better. Even as it is, the thing has such fast as **** greens R2D2 alone will do work on it (hmm, fitting)

6 hours ago, Odanan said:

Beautiful model but, like many prequel designs, it looks nothing like the Start Wars aesthetic from the Original Trilogy.

248px-Paquin3.jpg

maxresdefault.jpg?height=180&width=320

Out-of-the-Blue-modern-art.jpg

Which means, of course, given all of the different aesthetics, these paintings could not be from the same galaxy. . .

25 minutes ago, Vineheart01 said:

Oh yeah its definitely one of the few ships to make sense to have multiple mechs.
But if it has access to double regen, thats all it'll ever do. If you bump the price to compensate, it wont do anything else even more because its already paying for the droids it isnt using.

No, i still think a special card that adds a 2nd mech and prevents multiple regens is better. Even as it is, the thing has such fast as **** greens R2D2 alone will do work on it (hmm, fitting)

Hmm... Maybe a mod that makes it so you can only equip a single unique mech and adds a mech slot past the 1 stock slot?

That works.

...crap i just noticed this thing can take R2D2 and R2 rofl....ALL THE GREENS!!

36 minutes ago, Darth Meanie said:

248px-Paquin3.jpg

maxresdefault.jpg?height=180&width=320

Out-of-the-Blue-modern-art.jpg

Which means, of course, given all of the different aesthetics, these paintings could not be from the same galaxy. . .

Military vehicles are not paintings, you know...

9 minutes ago, Vineheart01 said:

That works.

...crap i just noticed this thing can take R2D2 and R2 rofl....ALL THE GREENS!!

Yeah, that would remove its big weakness in the low speed moves. I actually think most people would opt to take that combo over 2 uniques anyway, but bb8 and r2 astro would be pretty bonkers fun too :P

56 minutes ago, Vineheart01 said:

That works.

...crap i just noticed this thing can take R2D2 and R2 rofl....ALL THE GREENS!!

And Nien Nunb crew.

1 hour ago, Odanan said:

Military vehicles are not paintings, you know...

Note the rounded organic shape of an American tank

latest?cb=20120313154657

vs. the sharp angular appearance of a German tank:

hqdefault.jpg

Note that rounded vs. geometric is also seen in preferred camouflage schemes:

US:

Forest%203%20Principale.jpg

German:

Lozenge_camouflage.jpg

Aesthetics probably play some role, even in military applications.

6 hours ago, Odanan said:

Military vehicles are not paintings, you know...

But did you know that Nubian designs originate from the planet Naboo and are made by their own ship yards which have no relationship to any of the shipyards in the original trilogy? They are all made with a flair that mirrors the culture of that planet.

Edited by Wiredin
7 hours ago, Refugeanoth said:

The double mech was due to the fact that we see it with like 4 astromechs on board in the movie! LOL

You dont think making it 10 points more expensive would balance it out somewhat without having to invert the stats? I mean I think if the stats were flipped it would be hard pressed to be played over the ghost most of the time.

To some extent it's less about it being balanced and more about it being fun. If you tacked an extra four points onto Corran, he'd be more balanced, but he still wouldn't be fun to play against. Ideally, you want both; a strong ship that ISN'T cancerous (a concept FFG has yet to master).

My advice? Give it a Team Upgrade slot and include a card that's "Astromech Repair Team" or something similar. Perhaps "discard this card to recover two shields (up to your shield value)" or something similar, which is also thematic as we see the mechs getting blown away in TPM. Plus, they aren't plugged into the ship, they're roaming around fixing things, like R2 Crew instead of R2 Mech.

Edited by Ailowynn
17 hours ago, Darth Meanie said:

Note the rounded organic shape of an American tank

latest?cb=20120313154657

vs. the sharp angular appearance of a German tank:

hqdefault.jpg

Note that rounded vs. geometric is also seen in preferred camouflage schemes:

US:

Forest%203%20Principale.jpg

German:

Lozenge_camouflage.jpg

Aesthetics probably play some role, even in military applications.

Those tanks look very similar to me...

On August 4, 2017 at 11:15 AM, Jadotch said:

2 Astromech slots is dangerous!

R2 + R2D2 would be hilarious. Especially since it would so radically change the dial.

On 8/5/2017 at 10:36 AM, Darth Meanie said:

Note the rounded organic shape of an American tank

latest?cb=20120313154657

vs. the sharp angular appearance of a German tank:

hqdefault.jpg

Note that rounded vs. geometric is also seen in preferred camouflage schemes:

US:

Forest%203%20Principale.jpg

German:

Lozenge_camouflage.jpg

Aesthetics probably play some role, even in military applications.

Military technology and manufacturing advancements are mostly at work here: Rounded armour works better than flat slabs, but flat slabs are the starting point.

Regarding the ship... it's way, way too fast. And Astromech slots aren't used for 'there were astromechs on board', but 'astromechs get plugged in' - there's a reason R2-D2 has a crew card option, and it's for flying in the falcon. Increasing the price isn't the way to fix a broken combo - fixing the broken combo is.

Also, uh, free re-enforce tokens everywhere? You thought Biggs wasn't cool enough already?

On 8/4/2017 at 8:48 AM, Odanan said:

Beautiful model but, like many prequel designs, it looks nothing like the Start Wars aesthetic from the Original Trilogy.

Yeah, but considering the size of the Star Wars Universe, it makes sense that there are examples of cultures who have their own design aesthetic. Even Mon Calamari ships look different from the corellian corvettes. Throw in EU stuff likes Hapes ships, different Mandalorian designs, and so on, and you've got some different aesthetics from different species.

Plus, Naboo gave me the impression of being a "style over function" kinda culture. They are primarily peaceful, so most of their fighters and "warships" are likely more for ceremony and show than actual military deployment.

19 minutes ago, SabineKey said:

Yeah, but considering the size of the Star Wars Universe, it makes sense that there are examples of cultures who have their own design aesthetic. Even Mon Calamari ships look different from the corellian corvettes. Throw in EU stuff likes Hapes ships, different Mandalorian designs, and so on, and you've got some different aesthetics from different species.

Plus, Naboo gave me the impression of being a "style over function" kinda culture. They are primarily peaceful, so most of their fighters and "warships" are likely more for ceremony and show than actual military deployment.

That's the fluff, yes.

But in fact, when Lucas did the Prequels, he reinvented the "looks" of Star Wars. That's harder to grasp by the newer generation that grow up in the time of the Prequels, but it was pretty shocking for us, older guys, to see how much modern the technology in the Prequels looked compared to the Original Trilogy.

The style of the OT was kept by Disney, however: just watch Rogue One and (even) Episode VII.

3 minutes ago, Odanan said:

That's the fluff, yes.

But in fact, when Lucas did the Prequels, he reinvented the "looks" of Star Wars. That's harder to grasp by the newer generation that grow up in the time of the Prequels, but it was pretty shocking for us, older guys, to see how much modern the technology in the Prequels looked compared to the Original Trilogy.

The style of the OT was kept by Disney, however: just watch Rogue One and (even) Episode VII.

Just because it is fluff doesn't mean it can't still work out. There are plenty of behind the scene reasons why something looks the way it does. What matters is the in-universe reason rather than what politics or whatnot that happened around it. Prequel, OT, EU, there may be different aesthetics, but they're all still Star Wars.

1 hour ago, SabineKey said:

Just because it is fluff doesn't mean it can't still work out. There are plenty of behind the scene reasons why something looks the way it does. What matters is the in-universe reason rather than what politics or whatnot that happened around it. Prequel, OT, EU, there may be different aesthetics, but they're all still Star Wars.

Except the Phantom Menace, that one isn't Star Wars. I love the ships it brings, but the movie was awful. The only redeeming qualities it had were the battle of the fates, and the ships.

oh, one more thing, to the people who say the proposed ship should be bad because it is old: It isn't old! This ship was made on an older chassis, but was built for use in the Galactic Civil War as a combat vessel.

5 minutes ago, GLEXOR said:

Except the Phantom Menace, that one isn't Star Wars. I love the ships it brings, but the movie was awful. The only redeeming qualities it had were the battle of the fates, and the ships.

oh, one more thing, to the people who say the proposed ship should be bad because it is old: It isn't old! This ship was made on an older chassis, but was built for use in the Galactic Civil War as a combat vessel.

The factual events of the Phantom Menace are alright. Just how they were presented is hard to swallow.

Just an observation - speed 2 straight should be green.

All ships have a speed 2 straight green; which is why the 'red move on stress' rule was changed to what it was (perform a white straight 2).

15 hours ago, Reiver said:

Military technology and manufacturing advancements are mostly at work here: Rounded armour works better than flat slabs, but flat slabs are the starting point.

Regarding the ship... it's way, way too fast. And Astromech slots aren't used for 'there were astromechs on board', but 'astromechs get plugged in' - there's a reason R2-D2 has a crew card option, and it's for flying in the falcon. Increasing the price isn't the way to fix a broken combo - fixing the broken combo is.

Also, uh, free re-enforce tokens everywhere? You thought Biggs wasn't cool enough already?

Free reinforce tokens for friendlies as well as enemies! Played a test game with it using some of the builds people suggested as being very powerful and made some changes to reflect some of the insights I gleamed from the testing. Will post them up in a bit!

On 8/4/2017 at 3:42 PM, Tvboy said:

Since you can't spend Reinforcement tokens normally, I think you would have to replace the word "spend" with the word "treat" for the PS8 pilot ability to work.

On 8/4/2017 at 2:55 PM, GreenDragoon said:

That really depends on the crew+astromechs though.

Let's say you add R5-P9, R2-D2, Rey/Reconspecialist and C-3PO. That means you can regen 2 shields per turn, guess 0 for the third evasion, and then use a focus for reinforce for the fourth evasion. I'm not sure there exists a tankier build of a single ship than that.

On 8/4/2017 at 2:45 PM, Ailowynn said:

I'm sure this would be fun in casual play, but in terms of competitive balance, it seems pretty far off. Two Astromechs opens up BB-8+R2 or RD+R2-D2 or R2-D2+BB-8 or R5-P9 . . . lots of stuff. What if you did two RecSpecs and both regen bots? With 11 shields and the ability to regen two per round, you'd be pretty frickin' tough. Five-straight with native boost on a large base also seems a little off; it makes this ship, which is practically a corvette, the fastest stock ship in the galaxy (sorry, A-Wing). That speed also contradicts its zero agility; I feel like it should be more of a glass cannon than anything. And then the Reinforce action makes it super tanky, and throwing in the title just seems like another Fairship Rebels list . . . you can probably fit Biggs, Lowhriick, and the Amidala in one list for a frickin' unkillable build.

On 8/4/2017 at 2:17 PM, Wiredin said:

the double mech/double crew slot is pretty wicked. 11 shields tho? I like that idea, but it may be a bit much. The Nubian's were fast, evasive, fragile craft. They were built more to be sexy and showcase the Royal elegance of the people of Naboo (which is why they have such a huge difference in look compared to pretty much anything else in the Star Wars saga). I know the 3 attack is for attack dice creep, but this would be a support ship more than anything. I think a 2/1/3/8 stat line would be much better.

As written, it's OP to the MAX! pretty insane actually.

6 hours ago, Magnus Grendel said:

Just an observation - speed 2 straight should be green.

All ships have a speed 2 straight green; which is why the 'red move on stress' rule was changed to what it was (perform a white straight 2).

17 hours ago, Reiver said:

Military technology and manufacturing advancements are mostly at work here: Rounded armour works better than flat slabs, but flat slabs are the starting point.

Regarding the ship... it's way, way too fast. And Astromech slots aren't used for 'there were astromechs on board', but 'astromechs get plugged in' - there's a reason R2-D2 has a crew card option, and it's for flying in the falcon. Increasing the price isn't the way to fix a broken combo - fixing the broken combo is.

Also, uh, free re-enforce tokens everywhere? You thought Biggs wasn't cool enough already?

On 8/6/2017 at 2:29 AM, Punning Pundit said:

R2 + R2D2 would be hilarious. Especially since it would so radically change the dial.

THhn8JX.jpg

Version 2.0 using some of your suggestions! The threat of potentially losing your mechs everytime you try to use them means that you're likely to either vie in the direction of primary crew to avoid the mechs entirely, or having the mechs and not using them yourself and using ric's ability to handout astromech actions that you yourself don;t actually use. Also, removed boost from the action bar and replaced it with coordinate to stay more in keeping with the ships intended purpose. Point cost will limit the Amidala to only ever really having a maximum of 2 ships with her if she hopes to take advantage of her support role. Let me know what you think!

On 8/4/2017 at 10:48 AM, Odanan said:

Beautiful model but, like many prequel designs, it looks nothing like the Start Wars aesthetic from the Original Trilogy.

While I agree with that, I'm also okay with it. It's a big galaxy, after all, different designs are to be expected, coming from different cultures.

3 minutes ago, takfar said:

While I agree with that, I'm also okay with it. It's a big galaxy, after all, different designs are to be expected, coming from different cultures.

Agreed!