19 minutes ago, Vineheart01 said:and people thought the lancer was fast. This thing doesnt have a 1speed maneuver at all and its 3s are its slowest greens. Given it has no turret it will probably overshoot a lot of its targets
Also you can easily bypass the double regen with a 2nd title (or mod or something) that adds the 2nd mech, but limits your regen to 1 per turn (would also conflict with Chewy crew but thats minor)
Or flip its stats, giving it massive hull but virtually no shields (after all it is an old ship, even if its a larger one i'd be surprised if it has THAT much shielding)
The double mech was due to the fact that we see it with like 4 astromechs on board in the movie! LOL
You dont think making it 10 points more expensive would balance it out somewhat without having to invert the stats? I mean I think if the stats were flipped it would be hard pressed to be played over the ghost most of the time.






