1 minute ago, YasukiKaito said:I don't mean for this to sound dismissive - But I am truthfully at a loss for how 3 extra influence/the opportunity to double up on a province type if you want to (+ free fate) doesn't give a player more freedom in deck building.
Thats the actual mechanic: they are reducing limitations on your deck.
True enough. But there are 10 of them. Unless you think there is absolutely no difference between them, then different roles will suit different decks better. If I have an idea that requires extra influence in a Phoenix deck but the Phoenix have the commonly-agreed best option from a Seeker role, I'm SOL. I might have an idea for a deck that could benefit from the fate bonus from an Air role, but Phoenix took Void, so I can't use that.
Yes, they reduce limitations, but they do so in a way that I have no control over.