Currently playing a Jabba's Realm campaign online and our team comp is Vinto, Shyla, Verena and MHD. We are halfway through the 2nd story mission and our Imperial player is a big fan of keeping his distance from us to make us waste actions to come to him if we want to attack, a very strong strategy that I have used myself against the Rebels and one that is amplified in effectiveness by the Prepare the Ambush class card. Unfortunately we are lacking a strong long ranged character to counter this strategy, as we have 2 pistol users, a melee user and a non-combatant. With Verena having already committed to Point Blank Shot, it seems Vinto (me) is our best hope for having a character that can deal damage at long range.
Here is our current team stats, not counting rewards from the current mission before we go to our upgrade stage.
https://boardgamegeek.com/article/26196068#26196068
I'm wondering how I should go about upgrading Vinto to be a sniper. We won the first story mission and got the extra xp, so I know I will have at least 11 xp to spend in the campaign. I have Shot on the Run and will have 3-4 XP after this mission (my guess is 3). I was originally going to save up for Rapid Fire, but now I'm wondering if I should go for Sharpshooter first instead. My original plan was to go Run > Rapid Fire > Sharpshooter and then either get Battlefield Experience and Dead On if we got an extra XP or just get Merciless if we didn't, would that build work for a long-range character? What weapons and upgrades I should be holding out for in tier 1 and 2? Or would it be better to make MHD the sniper because of Ready for Service?
Also, we currently have Hera&Chopper or Alliance Rangers available as choices for our next side mission, I was originally opting for Hera thanks to her low cost and awesome abilities, but would regular Alliance Rangers be worth taking as allies if we need long range characters?
Edited by Tvboy