Hello all!
I know this sounds ridiculous, but I've been toying with the idea of running a quad Victory list with no squadrons. I'm not averse to the idea of squadrons, but four Vics don't exactly leave a ton of room. Obviously, I'd be super susceptible to heavy fighter/bomber lists. The goal would be to take out whoever is activating them first.
The idea is to use Konstantine to generally slow all of the ships down. That should mitigate one of the Vics major weaknesses... that low top speed of 2. I could also use him to mess with an opponent and speed them up to keep them from being able to arc dodge. Opponents will either take the slow down or lose their command dials to speeding back up. I'm happy either way. The flagship would hang out behind the other three and come in late game for a potential dual arc 5 red/6 black kill shot.
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Victory I-class Star Destroyer
- Admiral Konstantine
- Dual Turbolaser Turrets
- Ordnance Experts
- External Racks
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Victory II-class Star Destroyer
- Disposable Capacitors
- Dual Turbolaser Turrets
- Leading Shots
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Victory II-class Star Destroyer
- Disposable Capacitors
- Dual Turbolaser Turrets
- Leading Shots
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Victory II-class Star Destroyer
- Disposable Capacitors
- Dual Turbolaser Turrets
- Leading Shots
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Objectives
- Advanced Gunnery
- Contested Outpost
- Solar Corona
Getting rid of Dual Turbolaser Turrets and Leading Shots would recoup 32 points, but would make my shooting less consistent. The Vic-I currently weighs in at 85 points. I've also considered replacing it with the following ship, weighing in at 82 points. That recoups 3 points. Konstantine would probably move over to one of the Vic-II's.
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Gladiator I-class Star Destroyer
- Minister Tua
- Ordnance Experts
- Assault Proton Torpedoes
- Demolisher
- Reinforced Blast Doors
Thoughts?