I decided to run with this thought experiment that got started inside the replies of the faq "leak" thread. One of the complaints for being stuck with standard play was that some beloved ships have no place in HotAC.
Enter Pirates of the Aturi Cluster - a cooperative campaign for the Scum & Villainy faction using the basic HotAC AI mechanics and terrain, combined with some additional AI/pilot cards for some rebel ships and potentially some scum ships.
Here's my thought process so far:
Starting ships would be the m3a "heavy scyk", the Kirhaxz/Vaksai, or the Ywing.
At PS4, you could move to the G1A or HWK. Also available at ps6 is viper mk2, firespray, or YV. Large base ships would count as 2 players for AI count.
Viper would have the mk2 title baked in. Same for the heavy scyk and the Kirahxz would get a modified Vaksai title - get a bonus mod slot and EPT/pilot ability cannot be discounted.
Mindlink would either be out of the game or in dedicated pairs of ships.
Any other concerns or ideas? I've drafted the first two possible story arc outlines (nothing detailed yet so don't ask).
Edited by ScummyRebelUpdates from conversation